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04/07/21, 01:09 PM   #2
Baertram
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WoWInterface Super Mod
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Join Date: Mar 2014
Posts: 4,914
The background control is this line here:
Code:
 <Backdrop name="$(parent)_BG" inherits="ZO_DefaultBackdrop"><AnchorFill/></Backdrop>
It inherits from ZO_DefaultBackdrop which provides the texture.
You can change the inherit control to something else, so that it will use this texture.
e.g. to ZO_CenterlessBackdrop, ZO_ThinBackdrop, and so on -> see file linked below for the templates
The ZO_DefaultBackdrop is defined here:
https://github.com/esoui/esoui/blob/...plates.xml#L91


Or you create your own backdrop control with own textures.



Edit:
https://github.com/esoui/esoui/tree/...game/inventory


Could be this one, not sure if the landing area is the whole inventory or not
https://github.com/esoui/esoui/blob/...ngarea.xml#L18

But from the invetory.xml file, where the ZO_PlayerInventory List control is defined:
https://github.com/esoui/esoui/blob/...ntory.xml#L135
-> It looks like th landing area is the background: https://github.com/esoui/esoui/blob/...ntory.xml#L139

Code:
<Controls>
                <Backdrop name="$(parent)BG" hidden="true">
                    <AnchorFill />

                    <Edge file="EsoUI/Art/Miscellaneous/insetHighlight_edge.dds" edgeFileWidth="128" edgeFileHeight="16" />
                    <Center file="EsoUI/Art/Miscellaneous/insetHighlight_center.dds" />

                    <Insets left="4" top="4" right="-4" bottom="-4" />
                </Backdrop>
            </Controls>

Last edited by Baertram : 04/07/21 at 01:16 PM.
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