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11/01/15, 04:31 PM   #8
Wandamey
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Originally Posted by Baertram View Post
Tested the unequipping of items: The EVENT_INVENTORY_SINGLE_SLOT_UPDATE will not be called for BAG_WORN then.
So you need to PreHook UnequipItem tpoo for those as it seems
Tested it too because there is no reason that the event differs from circonian's callback and it's working on unequip too, sending an update reason = 0 (default). You must have made a typo while testing or just looked at the last result which may have been the item landing in the backpack.

Randactyl should take a look in here too ... got floating locks around my doll now , but it's refreshed on bag reopening in his case.

Last edited by Wandamey : 11/01/15 at 04:39 PM.
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