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03/26/22, 04:43 AM   #5
votan
 
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Join Date: Oct 2014
Posts: 577
You have maps with multiple zones and zones with multiple maps.

GetMapIdByZoneId, GetZoneId(GetUnitZoneIndex("player"))

A combination of zoneId and mapId could identify save locations.
You could write a data miner addon to learn save locations by trying to logout everythere (all cities and all houses preview) and check if the defer logout event occurs.
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