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03/02/21, 05:05 PM   #16
Gabriel_H
 
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Join Date: Jan 2021
Posts: 11
Originally Posted by CyberOnEso View Post
Hey'a, I added this feature, I am only going to send the build as an attachment to this message for now. Just because I am scared at how unstable it may be.
If the user sets two skills that are slotted together to the same value then that may affect returning old skills etc.
It did require quite a bit of refactoring, but 'should' work as you intended it to. Please give it a go, I hope it's what you were looking for.
It is unslotting Fade Away after fleeing as intended, and unslotting it on paying the bounty, but it is not unslotting it on clemency even though heat is reduced.

That said. Absolutely love it beyond words.

Sadly I cannot give it the full test that it deserves without respeccing. My meager pool of 900 CP is not enough.