Thread: 2.4 Update
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04/23/16, 01:16 PM   #1
Ayantir
 
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Join Date: Jul 2014
Posts: 1,019
2.4 Update







2.4 update (Dark Brotherhood) is coming today on PTS






http://www.elderscrollsonline.com/en...ood-first-look

Last 2.3 thread : http://www.esoui.com/forums/showthread.php?t=6052
Last 2.2 thread : http://www.esoui.com/forums/showthread.php?t=5196
Last 2.1 thread : http://www.esoui.com/forums/showthread.php?t=4892
Last 1.6 thread : http://www.esoui.com/forums/showthread.php?t=4235


Placeholders



  • Main Axis for Addons

    • Every addon with a call to xXxVeteranXxx() must be reworked
    • Crafting Bag : Stuff management addon should have a look, same bank managers.
    • Poison : Every Alchemy addon must be reworked
    • Maps & Lore : New Zone, New quests -> Datamining
    • Endgame PVE adons -> Sanctum Ophidia Revamp
    • Skill addons (tracking, simulation, etc) : New Skillline (passive).
    • Craft / Items Manager : New sets added, New styles added.


  • New Addons ideas

    • Poisons : Potion Maker, Alchemist, get data and add panels.
    • Auto rechargers : Include poisons
    • Quickslots : Include poisons
    • Debuffs trackers : Include poisons
    • New features based on asassinations activities


  • Code itself

    There's extracts, tools and methods to use reverse engineering and understand the ESOUI original code. A good frontend has been setup by UESP. Devs who starts to build something "big", you should all know this website or get an extract on your computer, to understand, find and see "how it works" : http://esodata.uesp.net/current/index.html

    The "ESOUI" source code (Core Lua Base Game made by Zenimax) is here :
    ESOUI Source code Updated




  • Patchnotes

    Nice, quite complete, but they don't get the whole stuff. it's a good start. and we can sometimes discuss with ZOS devs about them.
    ESO 2.4.0 API Patch notes





  • Patch Notes TXT

    Here, it's ZOS which provide us the data.

    ESOUIDocumentationP10.txt





  • Dumps

    To come :




  • Wiki pages

    How-to update Wiki Pages

    http://wiki.esoui.com/Globals : DONE
    http://wiki.esoui.com/Texture_List : DONE
    http://wiki.esoui.com/Constant_Values : DONE
    http://wiki.esoui.com/API : DONE
    http://wiki.esoui.com/Events : TODO





  • Bugs & Unannounced changes





  • Devs guild on PTS

    First here, let's go. @Devs or @ESOUI as you want. Give Guild invites permissions to members

    PLEASE ANNOUNCE IT ON GITTER : https://gitter.im/esoui/esoui

    Want to join ? @Ayantir on PTS or use Gitter







Before 2.4 goes Live, we'll have few things to do :



- Identify Authors who left and Major Addons (with unique features) which REALLY need love. New authors interested to take a project are strongly encouraged to check the list (todo.)

This list is establishhed by me.
I consider top downloads as a priority, then for each addon, I check :
last update, comments activity, author & maintener last login on esoui and kind of update (lib update , bug fix or new features).
Some outdated addons may not be here, that's because : Author mainteners still have some activity. Addon has clearly duplicate features with an active addon. Addon popularity is too low (for my point of view).


Don't forget that if your work is yours while you're here, since you leave eso, it clearly goes to the "eso community", anyone is free to take back your work with or without your permission, especially if you're silent. Some folks ask, others don't, others merge your addons features into theirs.

Please consider writing a licence, some comments (in lua files, website anywhere you want, pm admins) if you're having some special requests about credits.

- List things that you didn't liked on last topic, or just say what you would like to see improved about our discussions. about the topic, the wiki, or other things related to dev chat.

- Other things, feel free to discuss, ask, etc

If you're an author and don't have plans / motivation to continue your addons, please let us know

Have fun

Last edited by Ayantir : 04/26/16 at 05:33 AM.
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