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06/15/19, 04:17 AM   #11
LordBob
Join Date: May 2019
Posts: 8
A big thank you to all of you. It is fully working now.

The maps not being visible was due a missing / in the Excel formula.

...now I only need to manage to convince XnConvert to not double the .dds size...

Edit:
For anyone trying to do something similar:

TexConv got used to compress .dds files.
(use Max Compress and BT1_UNIFORM)

To get the full filepath list I used DirPrintOK, exported a .txt and used Notepad++ to fix the list so it could get used in Excel (LibreCalc).

The mod is now fully functional and including all available maps. Behavior: When you first open up a large map you notice it load (very quickly). There is no visible loading time when reopening a map.

The maps got optimized for "Yet Another ReShade Preset" (which is great btw) after changing the following settings:

[FakeHDR.fx]
HDRPower=1.035000
radius1=0.906000
radius2=0.880000

[Colourfulness.fx]
colourfulness=0.067000
lim_luma=0.702000
enable_dither=0
col_noise=1
backbuffer_bits=8.000000

[Tonemap.fx] fog color to FogColor=0.027451,0.027451,0.027451


Thanks again for all the help

Last edited by LordBob : 06/15/19 at 02:43 PM.
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