Live :
/script d(zo_strformat("I am a <<1>>", "<<player{male/female}>>")) -> I am a female
PTS :
/script d(zo_strformat("I am a <<1>>", "<<player{male/female}>>")) -> I am a <<player{male/female}>>
Take care if you display all strings genderized (achievements, quests, etc). I guess a bug because the C++ code does not handle this modification. (Link handlers & Tooltips are broken).
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This one is a problem with the newest version of the localization library. We're presently working on getting a fixed version in.