Originally Posted by Mitsarugi
Then i would like to know how to get item icon texture paths as i need a lot for my addon.
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You will need to get icon textures from itemlinks:
Lua Code:
local icon, sellPrice, meetsUsageRequirement, equipType, itemStyle = GetItemLinkInfo(itemLink)
How to create a fake item link and where you can get itemId's is described in old
feature request for your TreasureMaps
EDIT:
And exactly as Seerah said, if you use ZO_DefaultBackdrop, your window must have name. Its because ZO_DefaultBackdrop contains texture with name "$(parent)MungeOverlay".