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04/13/21, 09:52 AM   #2
hockinut62
Join Date: Apr 2021
Posts: 1
same issue here.

user:/AddOns/EssentialHousingTools/HousingHub/core.lua:1339: attempt to index a nil value
stack traceback:
user:/AddOns/EssentialHousingTools/HousingHub/core.lua:1339: in function 'EHH:GetSettings'
<Locals> self = [table:1]{IsDev = F, Title = "Housing Hub", CHATCAST_PREFIX = "EHHFX", DisplayNameLower = "@lesfleur", AddOnEnabled = T, TotalParticlesRecycled = 0, AddOnVersion = 1707, BaseEffectTexturePathFormat = "/EssentialHousingTools/media/%...", EffectUpdateCostMS = 0, World = "na", TotalParticlesInstantiated = 0, TotalEffectsInstantiated = 0, DisplayName = "@Lesfleur", BaseTexturePathFormat = "/EssentialHousingTools/Housing...", Name = "HousingHub", BaseEffectCustomTexturePathFormat = "/EssentialHousingTools/media/c...", NextSoundEffectMS = 0, Author = "@Architectura"} </Locals>
user:/AddOns/EssentialHousingTools/HousingHub/core.lua:1370: in function 'EHH:GetSetting'
<Locals> self = [table:1], settingName = "enablehousinghubwidget" </Locals>
user:/AddOns/EssentialHousingTools/HousingHub/ui.lua:9557: in function 'RefreshVisibility'
<Locals> visible = T </Locals>
user:/AddOns/EssentialHousingTools/HousingHub/ui.lua:9569: in function 'callback'
<Locals> oldState = "showing", newState = "shown" </Locals>
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
<Locals> self = [table:2]{name = "hud", disallowEvaluateTransitionCompleteCount = 1, wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleUIMode = F, state = "shown", restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, fireCallbackDepth = 1}, eventName = "StateChange", registry = [table:3]{}, callbackInfoIndex = 1, callbackInfo = [table:4]{3 = F}, callback = user:/AddOns/EssentialHousingTools/HousingHub/ui.lua:9567, deleted = F </Locals>
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
<Locals> self = [table:2], newState = "shown", oldState = "showing", name = "hud" </Locals>
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
<Locals> self = [table:2], nextState = "shown" </Locals>
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_SceneetermineIfTransitionIsComplete'
<Locals> self = [table:2], nextState = "shown" </Locals>
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:343: in function 'ZO_Scene:OnSceneFragmentStateChange'
<Locals> self = [table:2], fragment = [table:5]{allowShowHideTimeUpdates = F, state = "showing"}, oldState = "hidden", newState = "showing" </Locals>
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState'
<Locals> self = [table:5], newState = "showing", oldState = "hidden", currentScene = [table:2] </Locals>
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown'
<Locals> self = [table:5] </Locals>
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
<Locals> self = [table:5], oldState = "hidden" </Locals>
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
<Locals> self = [table:2], fragment = [table:5] </Locals>
user:/AddOns/Azurah/ExperienceBar.lua:155: in function 'Azurah:ConfigureExperienceBarDisplay'
<Locals> self = ud </Locals>
user:/AddOns/Azurah/ExperienceBar.lua:183: in function 'Azurah:InitializeExperienceBar'
<Locals> self = ud </Locals>
user:/AddOns/Azurah/Core.lua:87: in function 'Azurah.OnPlayerActivated'
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