View Single Post
05/15/16, 02:54 AM   #13
Letho
AddOn Author - Click to view addons
Join Date: Apr 2016
Posts: 238
Ok I think I talked some nonsense before (still learning much). If I use Ayantir's function void() for generating the neccessary info on addon startup, shouldnt the addon be immunized against skil renames or typos, because the function dynamically reads every skills name with zenimax's function GetAbilityName()?

The way I understand it, there should be no need to hardcode things into the addon and create the data needed by using ayantirs LibSkillsFactor + the function void() he provided.

/Edit: Working like a charm, thx again, Ayantir

I will try to build sth. like LibEffectsFactory based on your code (with proper credit of course :P). I'll see if I can take the effect Ids from srendarr (with the authors' permission of course).

Last edited by Letho : 05/15/16 at 04:34 AM.
  Reply With Quote