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06/23/18, 11:23 AM   #1
Necrotic
Join Date: Jun 2018
Posts: 5
Function to wait till collectible is ready to use?

I am trying to make an auto helm show and hide based on combat.
When I enter or exit combat, if I'm still using a skill or attack, I get an message saying "This collectible is not ready"

UseCollectible(#) works instantly.

I wonder if there is a function that can be called that would queue up or something so when it does become available, the collectible is then used.
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