Thinking it over, I do use SetMaxInputChars(1984) which is a game function, so it's probably okay. (
Untested.)
Notices topic changed. This may not be a bug then, but it's definitely not good. Just letting people save and lose their data.
Great info out here guys. Thanks for the #length tip, very useful.
Code:
a = "∀∁∂∃∄"
print(#a)
15
I should test it with my actual control "ZO_DefaultEditMultiLineForBackdrop", to see how SetMaxInputChars() behaves. Hopefully the official dev' will clarify this issue from game code, instead of us testing randomly, only to lose data later.