06/24/16, 10:59 PM
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#4
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Banned
Join Date: Apr 2014
Posts: 828
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Originally Posted by Baertram
It seems to happen inside the function LWMinimap.ShowMinimap()
In line 32 the WorldMap is shown:
Code:
ZO_WorldMap:SetHidden(false)
Try to replace the function LWMinimap.ShowMinimap() with this code and have a look if this fixes the problem:
Lua Code:
function LWMinimap.ShowMinimap() if(SetMapToPlayerLocation() == SET_MAP_RESULT_MAP_CHANGED) then CALLBACK_MANAGER:FireCallbacks("OnWorldMapChanged") end ZO_WorldMap:SetDimensions(unpack(LWMinimap.settings.size)) ZO_WorldMapScroll:SetDimensions(ZO_WorldMap:GetDimensions()) if LWMinimap.settings.anchor then ZO_WorldMap:ClearAnchors() ZO_WorldMap:SetAnchor( LWMinimap.UnpackAnchor(LWMinimap.settings.anchor) ) end ZO_WorldMapZoom:SetHidden(true) ZO_WorldMapZoomKeybind:SetHidden(true) --ZO_WorldMap:SetHidden(false) ZO_WorldMapTitle:SetHidden(true) ZO_WorldMapTitle:ClearAnchors() ZO_WorldMapTitle:SetAnchor(TOP, nil, TOP, 0, -30) ZO_WorldMapTitleBar:SetHidden(false) ZO_WorldMapTitleBar:SetMouseEnabled(true) ZO_WorldMapTitleBar:ClearAnchors() ZO_WorldMapTitleBar:SetAnchor(TOPLEFT, nil, TOPLEFT, 0, -30) ZO_WorldMapTitleBar:SetAnchor(TOPRIGHT, nil, TOPRIGHT, 0, -30) ZO_WorldMapContainer:SetHandler("OnUpdate", LWMinimap.OnUpdate) LWMinimap.SetMapZoom(LWMinimap.settings.zoomout) LWMinimap.SetToPlayer(false) end
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tried this code
no errors
and no minimap at all
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