Originally Posted by ExoY
What are you trying to do in the first place?
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I was trying to display my little onscreen message and orobouros animation while it was loading into campaigns and then hide it upon entering campaigns. It just wasn't hiding it once I got there with EVENT_ZONE_CHANGED or UPDATE. It did only once for an unexplained reason.
It does however work perfectly if I shut it down via on_player_activate. I just prefer not using that function unless theres no other way because it fires alot and may affect zoning performance. Technically I still have a possible bug though with this setup as if someone declines entering campaign it may stay on the screen.