local pinLayout_RealUnknownWayshrine = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[1],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNWAYSHRINE, MapCallback_unknown, nil, pinLayout_RealUnknownWayshrine, pinTooltipCreator)
local pinLayout_RealUnknownAOI = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[2],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNAOI, MapCallback_unknown, nil, pinLayout_RealUnknownAOI, pinTooltipCreator)
local pinLayout_RealUnknownPublicDungeon = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[3],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNPUBLICDUNGEON, MapCallback_unknown, nil, pinLayout_RealUnknownPublicDungeon, pinTooltipCreator)
local pinLayout_RealUnknownMundus = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[4],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNMUNDUS, MapCallback_unknown, nil, pinLayout_RealUnknownMundus, pinTooltipCreator)
local pinLayout_RealUnknownDolmen = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[5],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNDOLMEN, MapCallback_unknown, nil, pinLayout_RealUnknownDolmen, pinTooltipCreator)
local pinLayout_RealUnknownGroupBoss = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[6],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNGROUPBOSS, MapCallback_unknown, nil, pinLayout_RealUnknownGroupBoss, pinTooltipCreator)
local pinLayout_RealUnknownGroupDungeon = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[7],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNGROUPDUNGEON, MapCallback_unknown, nil, pinLayout_RealUnknownGroupDungeon, pinTooltipCreator)
local pinLayout_RealUnknownQuestHub = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[8],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNQUESTHUB, MapCallback_unknown, nil, pinLayout_RealUnknownQuestHub, pinTooltipCreator)
local pinLayout_RealUnknownCrafting = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[9],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNCRAFTING, MapCallback_unknown, nil, pinLayout_RealUnknownCrafting, pinTooltipCreator)
local pinLayout_RealUnknownSoloDungeon = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[10],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNSOLODUNGEON, MapCallback_unknown, nil, pinLayout_RealUnknownSoloDungeon, pinTooltipCreator)
local pinLayout_RealUnknownGroupEvent = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[11],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNGROUPEVENT, MapCallback_unknown, nil, pinLayout_RealUnknownGroupEvent, pinTooltipCreator)
local pinLayout_RealUnknownGroupDelve = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[12],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNGROUPDELVE, MapCallback_unknown, nil, pinLayout_RealUnknownGroupDelve, pinTooltipCreator)
local pinLayout_RealUnknownTrial = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[13],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNTRIAL, MapCallback_unknown, nil, pinLayout_RealUnknownTrial, pinTooltipCreator)
local pinLayout_RealUnknownGuildTrader = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[14],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNGUILDTRADER, MapCallback_unknown, nil, pinLayout_RealUnknownGuildTrader, pinTooltipCreator)
local pinLayout_RealUnknownWayshrineTrader = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[15],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNWAYSHRINETRADER, MapCallback_unknown, nil, pinLayout_RealUnknownWayshrineTrader, pinTooltipCreator)
local pinLayout_RealUnknownPublicDungeon2 = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[16],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWNPUBLICDUNGEON2, MapCallback_unknown, nil, pinLayout_RealUnknownPublicDungeon2, pinTooltipCreator)
local pinLayout_RealUnknown = {
level = pinTextureLevelUnknown,
texture = pinTextures.unknownrealpins[22],
size = pinTextureSizeUnknown,
}
LMP:AddPinType(PINS_REALUNKNOWN, MapCallback_unknown, nil, pinLayout_RealUnknown, pinTooltipCreator)