Trouble Hiding Objects
Hello again,
I am having trouble hiding objects related to the reticle, such as the reticle itself, stealth text, reticle interact button etc
In the mean time i have been setting a Anchor offscreen if i wanted to hide the element, then restoring the original anchor when i want to show it, as calling SetHidden(true) seems to hide it until it shows after exiting UI, killing an enemy and other cases. I have registered events to try and combat this, but it seems that unless i set a delay on the function that was registered to the event, that the object wil reappear (seems to reappear within first 0.7-0.8 seconds). I am guessing that I need to somehow unregister an event on the object (?), as I have seen that function in zgoo, however I havent had any success while playing around with it.
Any ideas?
The method ive been using in the meantime does work, however I would rather see if i can somehow use SetHidden() so i dont have to store original anchors and such.
Thank you
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