Hi,
Facing a strange issue here but first the code :
Lua Code:
RJ.Memory = {}
RJ.Memory = ZO_SavedVars:New("RJMem", math.floor(RJ.varVersion), "Memory", RJ.Memory, nil);
--add some stuff to RJ.Memory
d(#RJ.Memory); --> ALWAYS 0 !!
RJ.Memory size is always 0 even tho I add stuff to it. And the savedVars file correctly displays saved data, and everything is working correctly but not the var size check.
What I am trying to do is to display the RJ.Memory content (if size > 0) but it seems RJ.Memory is hooked to the top of the the saved var tree rather than the "Memory" namespace (notice I used a "Memory" namespace because I use another "Options" namespace in my saved vars).
Full code can be found here :
http://www.esoui.com/downloads/info4...emberJunk.html
What I am obviously trying to loop thru the "Memory" table.