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10/22/18, 02:52 AM   #1
sirinsidiator
 
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[outdated] improved CanJumpToPlayerInZone results

The CanJumpToPlayerInZone function currently only seems to return false for solo zones (canJump = false, result = JUMP_TO_PLAYER_RESULT_SOLO_ZONE) and true for anything else. It would be great if it could also return false for zones that a player cannot jump to due to some well known reason:
  • Test zones (e.g. id 2 "Clean Test" or id 1107 "zWicksTest") -> JUMP_TO_PLAYER_RESULT_GENERIC_FAILURE
  • PvP zones which have to be entered via a queue -> JUMP_TO_PLAYER_RESULT_CROSS_ALLIANCE_LOCKED
  • Group Dungeons and Trials while no group member is in that dungeon (or at least while the player is not grouped) -> JUMP_TO_PLAYER_RESULT_GENERIC_FAILURE
  • DLC areas if the DLC is not owned (or is that already the case? Can't tell since I have ESO+) -> JUMP_TO_PLAYER_RESULT_ZONE_COLLECTIBLE_LOCKED
  • Zones that don't have a wayshrine or similar which we can jump to (e.g. Norg-Tzel) -> JUMP_TO_PLAYER_RESULT_GENERIC_FAILURE
  • Houses that have not been enabled for the public yet but are already in the list -> JUMP_TO_PLAYER_RESULT_GENERIC_FAILURE

A second function CanFastTravelToZone which returns false if a zone is generally not reachable via fast travel (e.g. no wayshrine or only outbound) would also be useful.

Last edited by sirinsidiator : 10/22/18 at 02:54 AM.
 
10/22/18, 03:34 AM   #2
Marazota
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Posts: 257
also pls make a difference between zone and house
right now if we trying port by addons
example
/goto coldharbour

it can port us not to zone but to Coldharbour Surreal Estate
 
10/22/18, 03:52 AM   #3
sirinsidiator
 
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Originally Posted by Marazota View Post
also pls make a difference between zone and house
right now if we trying port by addons
example
/goto coldharbour

it can port us not to zone but to Coldharbour Surreal Estate
That's already doable, completely up to the addon and has nothing to do with this request.
 

ESOUI » Developer Discussions » Wish List » [outdated] improved CanJumpToPlayerInZone results

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