Markarth & Update 28 - ESOUI
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11/02/20, 08:19 AM   #1
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Markarth & Update 28

Welcome to The Elder Scrolls Online v6.2.5 and the Markarth DLC Game Pack, featuring the epic conclusion of the Dark Heart of Skyrim! Markarth introduces not only the new zone of The Reach, but also adds two world bosses, two delves, and an exciting solo Arena that is sure to challenge you. We’ve also added several new collectibles, item sets, achievements, and titles for you to acquire, in addition to new Antiquities that can only be dug up in The Reach.

UI Changes:

Authors looking for details on 100033 changes please see this thread by sirinsidiator.

  • A small number of UI elements in the Japanese and French game client are currently in English or are not visible at all. This should be fixed in an upcoming incremental patch.
  • The map pin for your character will now appear correctly while in the Dragonguard Sanctum.
  • Added searching and subcategories to inventory screens (Inventory, Banks, Mail, etc.) when using a keyboard.
  • Fixed an issue that could occur when looking at an achievement while it’s earned and also have a text search specified.
  • Gift items in the gifting lists now show the quality color in their names.
  • Fixed an issue that caused some quests to remain visible in the map’s quest panel when subsequently changing the view to another map.
  • The icon for the Hungering Void Shield now matches the rest of the weapon set.
  • Updated icon silhouettes for unknown Antiquities and locked collectibles and outfit styles to be more visually distinctive.
  • Fixed an issue that would cause a default icon to appear when affected by a Vampiric Vitality.
  • You can now right click unbound items to manually bind them to your character.
  • Fixed a UI error that would occur if you had an ESO Plus membership and attempted to purchase a partially owned bundle.

  • Added support for additionalFilter overriding by AddOns with the addition of subfilters to keyboard inventory.
  • Added a new API function for getting a valid unit's exact world position for the purpose of tracking or rendering absolute positions:
Lua Code:
  1. GetUnitRawWorldPosition(unitTag)

Lua Code:
  1. zoneId (int)
  2. x (int)
  3. y (int)
  4. z (int)
Alliance War
  • Fixed an issue where the “Enter Campaign” text that appears when queuing for a campaign while in a group would not display the campaign type correctly.
  • Fixed an issue where the battering ram UI could continue to display after leaving to go to a Battleground.

  • Added quest tracking to crafting screens that becomes automatically enabled when you have a crafting quest (certification, writs, master writs). The tracker will inform you of your quests that can be completed at the station, and marks what materials or selections need to be picked to complete the active quest.
  • Recipe names that are too long will now wrap to a second line instead of truncating.
  • Added the number of Transmute crystals refunded when deconstructing reconstructed items to the crafting loot stream.
  • Fixed an issue in the Russian game client where text in Master Writ tooltips could get cut off.

Gamepad Mode
  • Added searching, filtering, and sorting to banks and Guild banks in Gamepad Mode.
  • Fixed an issue where certain Smithing screens would display the incorrect crafting type after switching between keyboard and Gamepad modes.
  • Fixed several issues caused by switching between Gamepad and keyboard mode while in the middle of a craft.
  • Fixed an issue where the loot stack count could get cut off in certain languages.

Guilds & Guild Functionality
  • Owned Guild Trader names will now display properly in various Guild menus.

Help & Tooltips
  • Added tooltips to the filter checkboxes in the Alchemy, Enchanting, and Provisioning screens.
  • Added "Veteran" to the Descriptions for all Undaunted Monster Mask Outfit Styles that require the dungeon be completed on Veteran difficulty, and fixed other minor inconsistencies in Monster Mask Outfit Style tooltips.
  • Fixed an issue where the Maximum Stamina, Stamina Recovery, Weapon Damage, Armor, Spell Damage, Spell Critical, and Critical Resist enchantments were not properly localized. This also fixes an issue where the Maximum Stamina enchantment's effect would be displayed as "Max Stamina" in item tooltips.
  • Added several new help entries.

Last edited by Dolby : 11/02/20 at 08:25 AM.
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11/05/20, 09:42 AM   #2
Join Date: Jun 2020
Posts: 1
Red face Minion thoughts


All of my plugins were disabled after the update. A switched them back on - some work.
ie. Harvest Map did not.

I see a lot of out of date ones (most libs)

Would Minion update the reliant libs, or do I need to do that manually?


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11/05/20, 06:27 PM   #3
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Join Date: Jun 2016
Posts: 82
Originally Posted by Zama666 View Post

All of my plugins were disabled after the update. A switched them back on - some work.
ie. Harvest Map did not.

I see a lot of out of date ones (most libs)

Would Minion update the reliant libs, or do I need to do that manually?


Minion will update the ones that have new versions.

There is frequently a lag in time between a new release of ESO and new versions of addons to match that new release. Also, some authors do not update their addon/library if the only change required is to change the API version that their addon works with - because the addon still works perfectly fine.
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11/06/20, 08:25 AM   #4
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Baertram's Avatar
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Posts: 4,053
Keep in mind that Minion will ONLY update the ones you got installed!
You need to install the libs like normal addons once and after that Minion will find and update them once updates are given.

The out of date checkbox is irrelevant. It is only checking if a number is the same as the current server returned number. But even if not the library/addon using the "outdated" number will work. If it's not working you will see error messages ingame.
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