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04/21/14, 10:13 PM   #1
Seerah
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Request for testing of ZAM_UnitFrames

I've added some features to ZAM_UnitFrames, but I am unable to test them out. Could someone with access to siege mechanics (or ram escort quest?), werewolf or (easier one) a mount please test out the new bars I added to the player frame?

I also added support for the buff/debuff textures and animations that display on the player bars. This could use some further testing as well, as mine was limited.

I suppose I should play more, huh? Can't do much at level 6. Summer's almost here! (Even teachers love getting the summer off school. )

Here are the patch notes for the alpha version:
ReactionColors:
- updated LibAddonMenu-1.0
UnitFrames:
- updated libs
- if fade out of combat is enabled, it now waits until you have full health/magicka
- add option to change bar textures via LibMediaProvider-1.0
- Not 100% tested: added support for buff/debuff textures and animations on player frame
- Not tested: added support for siege health, werewolf and mount stamina bars
And here is the link to the download for that version:
http://www.esoui.com/downloads/info1...ors.html#other


Thanks in advance!!
 
04/22/14, 01:02 PM   #2
BadVolt
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No problem. Any possible locations where to expect bugs? )
 
04/22/14, 04:19 PM   #3
Seerah
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Like I said, what I couldn't test fully, or at all. Thanks!
 
04/27/14, 04:48 PM   #4
Seerah
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Did anyone get a chance to test this out for me?
 
04/27/14, 05:33 PM   #5
Tonyleila
 
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Originally Posted by Seerah View Post
Did anyone get a chance to test this out for me?
I just saw this and downloaded them.
1. I guess this is not what it shoud look like when you have a short buff

2. The original mount bar of the target is shwoing up dubbel...
3. The bar textures...Woud love to see more of them without a gardient
4. Is there and option to disable the border compleatly? Or make just a simple black 1 pixel border? for one of the borders I had the problem that I can't have a background for the frames so that I have a nice border with 100% hp and magica but when it gets low it shows the inner side of the border.
5. Scale position of the text woud be great and instead % to show the real numbers.
 
04/27/14, 10:24 PM   #6
Seerah
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1. Thanks for testing. I know now that those parts work.
2. I thought I added those extra bars to my function that disables the other default ones, but maybe I forgot or messed up something.
3-5. These things didn't need treated, but your comments are duly noted. As for the colors, that's exactly what the default bars look like without the gloss. But color options are coming. There's only one bar texture, unless you add more via LibMediaProvider.
 

ESOUI » AddOns » Alpha/Beta AddOns » Request for testing of ZAM_UnitFrames

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