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08/04/20, 04:00 AM   #1
GhostwheelAI
 
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Ghostwheelai Shortcuts simple test required

Hi.

I made a simple addon. And plan to keep developing it. One of the functions is to jump to primary house. I tried to keep the code as simple as possible, so this function doesn't check for null.

I've just thought that maybe if player doesn't own any house it would get an exception and throw nil error in the ui. Can somebody who doesn't have a house check this please?

Last edited by GhostwheelAI : 08/04/20 at 04:03 AM.
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08/04/20, 04:54 AM   #2
Baertram
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Sure, provide the function here so we can run it with /script funcName ingame
But I doubt it will return nil (if it's an API function). It might return 0 or false I guess.
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08/04/20, 05:52 AM   #3
GhostwheelAI
 
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Originally Posted by Baertram View Post
Sure, provide the function here so we can run it with /script funcName ingame
But I doubt it will return nil (if it's an API function). It might return 0 or false I guess.
It's 2 API functions combined. I think it will fail.

Code:
RequestJumpToHouse(GetHousingPrimaryHouse())

Last edited by GhostwheelAI : 08/04/20 at 05:59 AM.
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08/04/20, 04:25 PM   #4
Baertram
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d(GetHousingPrimaryHouse()) returns 0 if you do not own any house and
RequestJumpToHouse(0) does nothing.
So no error message as it seems.
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ESOUI » Developer Discussions » Lua/XML Help » Ghostwheelai Shortcuts simple test required

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