Where:
source code/ingame/map/worldmapquest_shared.lua
What:
Lua Code:
if mapType == MAPTYPE_WORLD or mapType == MAPTYPE_COSMIC or mapType == MAPTYPE_ALLIANCE then
MAPTYPE_ALLIANCE doesn't exist == nil
Request:
- maybe just check for:
Lua Code:
if GetMapType() > MAPTYPE_ZONE then