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04/14/14, 04:12 AM   #1
Reknarok
Join Date: Apr 2014
Posts: 1
My take on a few aspects of the game.

First of all, I do want to say that I have been thoroughly enjoying myself while playing ESO. It's a great MMO and the action is reminiscent of the other Elder Scrolls titles.

However, there are a few small things that really stick out to me which I would like to be discussed. Unfortunately I didn't have enough time during beta events to really figure out game mechanics and see what did and didn't work.

1. Cross faction races: What's the point of even having factions if we can just choose any race in any faction? I did like the implementation of the Imperials having a single race that can pick and choose factions, made them feel like more of a mercenary race than anything else. But otherwise, it just doesn't make sense to me to be playing a Redguard, Bretonian, or Orc in the Ebonheart Pact. I feel like you would be murdered on sight as those races if you were wandering around Stonefalls. I do get the fact that they didn't want to restrict players, but it just doesn't make too much sense to me.

2. Implementation of classes: On the other side of the coin, I feel like classes have little to no point in this game. Classes were implemented in order to help balance the game, but in a game that has such a wide array of choice, funneling us down into class just doesn't work as well as it should. There is a ridiculous amount of playable combinations which I feel would exist without classes, if someone wants to play a plate wearing mage wielding a bow, they will do just that. Classes or no classes. Yeah, some spells would need to be removed, but the game as a whole would do a lot better without that restriction.

3. Stamina and magicka: Why does stamina increase physical damage done and why does magicka increase magical effectiveness? I feel like enchantments, if implemented correctly, would serve the same purpose and would give us more freedom as players.

4. An inherent lack of Necromancy: This is just a personal gripe, I'm a huge necromancy and dark magic player. There is nothing I love more than stripping the power from my foes as my undead minion tears them to shreds. I feel like this Elder Scrolls title is missing a massive part of what makes an Elder Scrolls game, an Elder Scrolls game. To me. Again, personal gripe. I do understand that Nightblade has a few shadow and siphoning spells, but it just isn't the same as raising my opponent as an eternal slave. And nowhere near the same playstyle, not to mention the passives are geared more towards an assassin-type player.

Again, this is just my take on it and I am enjoying the game regardless. But these 4 points just nag at the back of my mind...
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