Quantcast Hide Map Ping Texture, Please! - Page 2 - ESOUI
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08/05/19, 05:03 AM   #21
Baertram
 
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Yep, it's the chat output. Forgot to change a variable name from "state" to "toggleState".
Replace line 25 with:
Lua Code:
  1. d("Player map pings " .. stateTexts[toggleState])
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08/05/19, 10:42 AM   #22
amber1019
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Originally Posted by Baertram View Post
Yep, it's the chat output. Forgot to change a variable name from "state" to "toggleState".
Replace line 25 with:
Lua Code:
  1. d("Player map pings " .. stateTexts[toggleState])
Thank you for fixing the error!
Unfortunately, the /mppoff command still isn't hiding the blue map pings.
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08/05/19, 11:00 AM   #23
Baertram
 
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Aye, I have switched the commands /mppon will actually hide it currently and /mppoff will show them again. My bad
You need to turn around the 2 lines here so they look like this:
Lua Code:
  1. SLASH_COMMANDS["/mppon"] = function() toggle_MapPingFromPlayers(false) end
  2.     SLASH_COMMANDS["/mppoff"] = function() toggle_MapPingFromPlayers(true) end

Updated the zip archive.
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ESOUI » AddOns » AddOn Search/Requests » Hide Map Ping Texture, Please!

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