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Update 6.1 - ESOUI
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07/13/20, 06:11 AM   #1
sirinsidiator
 
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Update 6.1

The next update "Stonethorn" will be available on the PTS later today.

New API Version: 100032

PTS Dev Guild
We have created guilds on the EU and NA server for all addon developers, which get copied over during the PTS cycle for a new update, so we can test guild related things, ask for help with testing or just chat. If you need an invite, ask here or over on our Gitter channel. You are also free to join them on the live servers so you don't always have to be reinvited when the PTS is wiped.

API Patch Notes
With Dan taking over, the old API patch notes on the official forums are gone for good. Going forward we'll only get a diff of the ESOUIDocumentation.txt with some comments, unless there is something more complex which requires additional information. Feel free to leave your feedback about this change below.

LinksI'll edit the OP with more useful information as you post it and add the links as they become available.
Attached Files
File Type: txt API_Patch_Notes_U27.txt (12.6 KB, 328 views)
File Type: txt ESOUIDocumentationP27-2.txt (768.2 KB, 99 views)
File Type: txt API_Patch_Notes_U27-2.txt (725 Bytes, 52 views)
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Last edited by sirinsidiator : 08/24/20 at 12:38 PM.
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07/13/20, 01:53 PM   #2
votan
 
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[bug] World Map still referring KEEP_TOOLTIP

I get a nil reference error on entering the world:
worldmap.lua line 1117:
Lua Code:
  1. local function OnGuildNameAvailable()
  2.     if not KEEP_TOOLTIP:IsHidden() then
  3.         KEEP_TOOLTIP:RefreshKeepInfo()
  4.     end
  5. end
KEEP_TOOLTIP is nil
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07/13/20, 04:44 PM   #3
Baertram
 
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Originally Posted by votan View Post
I get a nil reference error on entering the world:
worldmap.lua line 1117:
Lua Code:
  1. local function OnGuildNameAvailable()
  2.     if not KEEP_TOOLTIP:IsHidden() then
  3.         KEEP_TOOLTIP:RefreshKeepInfo()
  4.     end
  5. end
KEEP_TOOLTIP is nil
It's even NIL on the live API 10031 Greymoor version.
As long as I'm not a member of a campgain at least.
But also after joining a campaign it stays nil, also if I move the mouse over a keep and let it there showing the tooltip, it's nil.

Last edited by Baertram : 07/13/20 at 04:53 PM.
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07/14/20, 11:50 AM   #4
ZOS_DanBatson
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We already know about it and a fix should be in the next PTS.
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07/27/20, 04:44 PM   #5
Gandalf
 
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Weird Graphic Bug

https://forums.elderscrollsonline.co...ms-graphic-bug

Anybody else has this issue with the PTS client?
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07/27/20, 05:30 PM   #6
Baertram
 
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Nope but if you mean with strange colors like neon pink/green it normally comes if your GPU is getting too hot or the drivers are a mess.
Did you try using older Nvidia drivers or changing the settings in the nvidia control panel to some others (just for testing, e.g. try to use upscaling to 4k internall via DSR).
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08/08/20, 08:52 PM   #7
Shadowfen
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Grass has changed.

For anyone who modifies the grass display setting, it is no longer binary on/off. It now goes from NONE to ULTRA.
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08/09/20, 01:59 AM   #8
Marazota
Join Date: Sep 2015
Posts: 213
how to get rid of libstub?
i have old addon and its not working now with new libasync due to old code with libstub dependency
any guide around?
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09/28/20, 11:21 PM   #9
nightstrike2
Join Date: Sep 2017
Posts: 14
Originally Posted by sirinsidiator View Post
API Patch Notes
With Dan taking over, the old API patch notes on the official forums are gone for good. Going forward we'll only get a diff of the ESOUIDocumentation.txt with some comments, unless there is something more complex which requires additional information. Feel free to leave your feedback about this change below.
I noticed that there was not much response to this, but I'll just say that I personally would prefer that the API updates have detailed changelogs posted to the official forums, vs sparse information on a third party website.
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ESOUI » Developer Discussions » Tutorials & Other Helpful Info » Update 6.1

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