I don't know if this would be a small thing or a big thing (or maybe impossible), but this is really irritating to me and I'm wondering if someone might be able to fix it.
I'm a sorcerer, and I generally have a pet with me (summoned clannfear or whatever). I'd like to have some idea of my pet's health during a fight, without completely replacing the default UI. The summoned pets are treated as "friendly NPCs" in the default settings, so I went to the interface settings to try and put a health bar over my pet's head.
I can put a health bar over his head, which is great! There's something weird, however. For all the other overhead health bars, the interface options provide three choices - on, off, and injured (only see the health bar when damage is taken). All of them provide those three choices...EXCEPT friendly NPCs. For some reason, friendly NPCs only get on and off.
Would it be possible to simply add the "injured" choice to the friendly NPC dropdown, so I could see my pet's health bar when it gets in a fight, but I wouldn't have to see every friendly NPC's health bar all the time?
Thanks for reading, hopefully that made sense.