Quantcast [notabug] Event_effect_changed - ESOUI
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10/23/18, 11:34 AM   #1
Scootworks
 
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[notabug] Event_effect_changed

some abilities in EVENT_EFFECT_CHANGED don't return beginTime and endTime anymore (like absorption field). i've tried this in a duel
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11/06/18, 03:36 PM   #2
ZOS_ChipHilseberg
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Do you know what ability id this effect is?
 
11/06/18, 09:37 PM   #3
Scootworks
 
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Originally Posted by ZOS_ChipHilseberg View Post
Do you know what ability id this effect is?
yes, in my case:
- 29824
- 47160
- 47168

i made a new addon one week before murkmire and was wondering why it doesn't work anymore.

there are a few others. it feels like only AoE effects have this issue
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11/07/18, 08:17 AM   #4
ArtOfShred
 
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Originally Posted by Scootworks View Post
yes, in my case:
- 29824
- 47160
- 47168

i made a new addon one week before murkmire and was wondering why it doesn't work anymore.

there are a few others. it feels like only AoE effects have this issue
Negate Magic & it's morphs.

I think this is by design. These are effects from a ground targeted AoE field (in this case they have a .65 sec duration and refresh every .5 seconds). If they behaved that way on the API then the default Buff & Debuff Frames would show the short duration effect refreshing constantly instead of a debuff with no timer label (unlimited duration).

They still reliably react to EFFECT_RESULT_GAINED and EFFECT_RESULT_FADED. I actually have a lot of abilityId's from ground effects that I override in LUIE to be 0 duration so that they show up this way and I can stick a "G" label on the buff/debuff icon to indicate the effect remains until you leave the Ground Ability area.

Although - it appears Negate Magic and its morphs were JUST subject to this change. Prior to Murkmire I have "duration = 0" overrides for all those effects in LUIE, so I'd assume before that, they were returning start/end times.

Last edited by ArtOfShred : 11/07/18 at 08:35 AM.
 

ESOUI » Developer Discussions » Bug Reports » [notabug] Event_effect_changed

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