Originally Posted by Maverick827
2. Whether or not this unit is in a veteran dungeon/trial. Now that we have dungeon scaling, GetUnitVeteranRank and IsUnitVeteran doesn't necessarily indicate whether or not the dungeon mode itself is set to veteran. I tried IsUnitUsingVeteranDifficulty on trash mobs in a veteran dungeon, but it was false. Maybe it only works for bosses? Or maybe it just doesn't work. There's a SetVeteranDifficulty method, but not GetVeteranDifficulty, unfortunately.
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What I think you need to do is use
IsUnitUsingVeteranDifficulty on yourself, not the trash mob. So: IsUnitUsingVeteranDifficulty("player")