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05/24/17, 05:19 AM   #1
Letho
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[fixed] Naming inconsistency for orb/spear shards lockout effect

Hey ZOS, I recently noticed that the 20s lockout triggered by using the orb or spear shard synergy seems to have a very inconsistent implementation:

First of all: The lockout it triggered irrespectively of the used syngergy's name, morph and rank => it is always 20 seconds and applied upon using orb or spear shards.

Current implementation:
Each ability's (morph's) rank triggers another unique 20s lasting effect for it, but the naming seems very inconsistent:
  • Spear shards trigger an effect named "Necrotic Orb/Spear shards" that can come in a total of 12 ability IDs (4 for the base ability ranks and 4 for every morph).
  • The orb works this way too, except for the effect is named after the synergy itself ("incineration"? German name is "Verbrennung").

My suggestion:
Based on the fact that ability morph and rank do not matter, why not reduce it to one single effect (= only one ability id) that has a representative name, e.g. "Orb/Spear shards synergy cooldown"? I think the monster mask's procs are implemented that way. This would make things much easier (better overview) and probably reduce the load, too.
 
06/20/17, 03:11 PM   #2
ZOS_ChipHilseberg
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I sent it over to the combat team to see if there is anything they can do.
 
06/20/17, 03:46 PM   #3
ZOS_ChipHilseberg
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They unified the names.
 
06/21/17, 03:40 AM   #4
Letho
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Thumbs up

Thanks a lot for looking at it and changing it. Your work is very much appreciated!
 
06/21/17, 03:41 AM   #5
Letho
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@sirinsidiator: FIXED!
 
06/21/17, 07:12 AM   #6
sirinsidiator
 
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Is it on live already? Otherwise it will stay open until it is :P
 
06/21/17, 07:41 AM   #7
ZOS_ChipHilseberg
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It should be for the next major patch.
 
08/21/17, 08:46 AM   #8
Letho
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Has been implemented as of HotR. Thx for the work! - @sirinsidiator: close plx
 

ESOUI » Developer Discussions » Bug Reports » [fixed] Naming inconsistency for orb/spear shards lockout effect

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