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04/19/15, 02:27 PM   #1
QuadroTony
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Join Date: Apr 2014
Posts: 828
display minimap when at the siege weapon

is it possible?

i asked few times but looks like authors of minimap addon didnt know it either
is there any tricks?

also i cant turn off ALL UI when at siege weapon
any ideas how to fix?

i want to make fine screenshots with biggest FOV ingame(trebuchet) but i cant

Last edited by QuadroTony : 04/21/15 at 04:51 AM.
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04/21/15, 04:51 AM   #2
QuadroTony
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look - no minimap
and cant ui off too

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04/21/15, 06:01 AM   #3
Ayantir
 
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Quick & dirty

Lua Code:
  1. if IsPlayerControllingSiegeWeapon() then
  2.        
  3.         SIEGE_BAR_UI_SCENE:RemoveFragment(UNIT_FRAMES_FRAGMENT)
  4.         SIEGE_BAR_SCENE:RemoveFragment(UNIT_FRAMES_FRAGMENT)
  5.        
  6.         SIEGE_BAR_UI_SCENE:RemoveFragment(COMPASS_FRAME_FRAGMENT)
  7.         SIEGE_BAR_SCENE:RemoveFragment(COMPASS_FRAME_FRAGMENT)
  8.        
  9.         SIEGE_BAR_UI_SCENE:RemoveFragment(PLAYER_PROGRESS_BAR_FRAGMENT)
  10.         SIEGE_BAR_SCENE:RemoveFragment(PLAYER_PROGRESS_BAR_FRAGMENT)
  11.        
  12.         SIEGE_BAR_UI_SCENE:RemoveFragment(PLAYER_ATTRIBUTE_BARS_FRAGMENT)
  13.         SIEGE_BAR_SCENE:RemoveFragment(PLAYER_ATTRIBUTE_BARS_FRAGMENT)
  14.        
  15.         CHAT_SYSTEM.control:SetHidden(true)
  16.         --KEYBIND_STRIP.control:SetHidden(true)
  17.    
  18.     end


With this you'll able to fire on your ennemies.
When you are on "hidden" ui mode and go back to the default ui mode, you must add the fragments with AddFragment, same for CHAT_SYSTEM.

Then, you'll got the KeyBbind Strip. Just remove the Alt Button. For the fire button, you only need to hide it too.

For the MiniMap, that's because this one is hidden when you enters in a Scene (a menu).
Authors can add something if scene == siege then show end


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ESOUI » Developer Discussions » General Authoring Discussion » display minimap when at the siege weapon

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