Quantcast Events. - ESOUI
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01/07/18, 01:51 AM   #1
Ni Lucian
Join Date: Jan 2018
Posts: 7

Is the only source for events
. If so, is there anyway to pull NPC data? And character data? Based on who your recticle is on and if I can pull data on either all or NPCs in your zone.
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01/07/18, 03:36 AM   #2
AddOn Author - Click to view addons
Join Date: Sep 2016
Posts: 442
I'm guessing these: https://wiki.esoui.com/Events#UI_Reticle

Combined with calls to functions starting at "DoesUnitExist" in the API article that contain the unitTag parameter, which can be set to 'reticleover' would get you a decent amount of info.

The latter portion of your question seems to be a separate question pertaining to pulling data from some database rather than looking directly at the targets? No.

I've been up way too late so I can't be bothered to test this, but even if it's not quite right it should give you something to work off of:
Lua Code:
  1. function TargetFunc(eventCode)
  2.     d(GetUnitDisplayName('reticleover'))
  3. end
  5. EVENT_MANAGER:RegisterForEvent(AddonName, EVENT_RETICLE_TARGET_CHANGED , TargetFunc)

Last edited by Rhyono : 01/07/18 at 03:47 AM.
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01/13/18, 06:38 AM   #3
Ni Lucian
Join Date: Jan 2018
Posts: 7
Thank you. Helped open the door to understanding LUA's calls for me.
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ESOUI » Developer Discussions » Lua/XML Help » Events.

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