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05/21/16, 11:51 PM   #1
QuadroTony
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Fix Sancre Tor maps

is this possible with addons?

they have many levels, but everytime i run it the levels messed up and showing wrong maps
not specific level, but random

main map - WRONG part of zone

minimap - all okay

also there is places where icon of the hero stuck and not following you
its Statue Room in the Labyrinth of CH main quest
and part of map of CH public dungeon, where Group Challenge boss spawn





Last edited by QuadroTony : 05/22/16 at 05:21 AM.
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05/22/16, 01:52 AM   #2
sirinsidiator
 
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The bigger question is, does it happen when you do not use any addons?
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05/22/16, 02:55 AM   #3
QuadroTony
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Originally Posted by sirinsidiator View Post
The bigger question is, does it happen when you do not use any addons?

yes, indeed
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05/22/16, 04:22 AM   #4
QuadroTony
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also there is places where icon of the hero stuck and not following you
its Statue Room in the Labyrinth of CH main quest
and part of map of CH public dungeon, where Group Challenge boss spawn
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05/22/16, 04:32 AM   #5
Letho
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Sancre Tor maps are bugged indeed, i can confirm that on 4 playthroughs.
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05/22/16, 04:35 AM   #6
Baertram
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I got a similar problem in Old Orsinium as well.
But it does not happen all the time.
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05/22/16, 05:13 AM   #7
votan
 
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Originally Posted by QuadroTony View Post
yes, indeed
Puhh, good to know

There are some maps where GetMapPlayerPosition returns "wrong" data.
Some special main story maps (reachable via NPC portals only), but also the mage guild in Orsinium. There the player pin jumps to the middle of the hall and freezes.

And the other maps mentioned.

So, there is something with the internal map transition data.
SetMapToPlayerLocation changes the map to there player coords are outside 0,0>x,y<1,1.
I guess Mini Map skips all action, while ZO_WorldMap just skips to move the texture (ZO_WorldMap.lua line 4261).

In this case, we may can hook SetMapToPlayerLocation to fix map changes with "wrong" player positions via SetMapFloor or MapZoomOut.

Here an example (also tested without any addon):

Last edited by votan : 11/24/16 at 12:36 PM.
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05/22/16, 05:20 AM   #8
QuadroTony
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yes guys, if you wanna reproduce stuck icon, just go to the Coldharbour, Village of the Lost(public dungeon)

and enter the door where group challenge is
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05/22/16, 10:27 AM   #9
Letho
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Well, tbh this sounds more like sth for zenimax's bug report forum than for addon developers. we should not take their matters out of their hands, they might get lazy otherwise
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05/22/16, 11:08 AM   #10
QuadroTony
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Originally Posted by Letho View Post
Well, tbh this sounds more like sth for zenimax's bug report forum than for addon developers. we should not take their matters out of their hands, they might get lazy otherwise
but we do

http://www.esoui.com/downloads/info9...O-UIFixes.html
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05/22/16, 11:39 AM   #11
Ayantir
 
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We have way more important things to do than this. This concerns maybe 3 folks capable to make the difference for something wich will annoy them for maybe 0.01% of their game time.

Please consider priorities..
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05/22/16, 01:53 PM   #12
Baertram
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I'd second Letho's comment and report it to ZOs on official ways.
You pay them to fix this
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05/23/16, 07:26 AM   #13
QuadroTony
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Originally Posted by Baertram View Post
I'd second Letho's comment and report it to ZOs on official ways.
You pay them to fix this
do you remember bugs appear like 8 months ago where you can be on the ground, but when you open a map you saw the underground map?

it was in Vukhel Guard right near wayshrine, where you can see the underground small prison instead
or other locations, some in Alirk, and many more

and when we reported it in different ways ZOs told us
- no problem guys! we need you to report coorditanes of every similar bug you found!

and i like a fool running in all locations and reported coordinates of a bugs by /bug

guess what?

in one of the patches they fixed an issue

guess how?

they COMPLETELY deleted the underground maps of this small locations which was bugged
so if in the prison of vulkhel guard i wil open a map - i will see Vulkhel guard map

so better to fix this by addons, than by ZOS
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05/23/16, 08:06 AM   #14
Letho
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oh man, i see...
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05/23/16, 06:29 PM   #15
Baertram
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I think you should still report it to them so they are able to delete more maps in the future
Maybe they didn't find a solution (maybe there wasn't any).
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05/24/16, 12:59 AM   #16
QuadroTony
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Originally Posted by Baertram View Post
I think you should still report it to them so they are able to delete more maps in the future
Maybe they didn't find a solution (maybe there wasn't any).

also, i remember there was some problems with zooming dungeon maps

i reported it
and what they did?

they deleted ability to zoom dungeon maps

at least it still can be done by addons
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