Thread Tools Display Modes
06/01/16, 11:57 AM   #1
QuadroTony
Banned
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 828
Please help to update FilteIt

it usefull addon for me but i didnt know how to fix it for DB update
help if anyone can

http://www.esoui.com/downloads/info8...sFilterIt.html

1) alchemy solvents was removed from alchemy subfilter with DB update and now they only under "materials - > all"
2) when alchemy ingredients in new Craft Bags, and you trying to craft potion you will got error
you need to retrieve them from craftbags first


with provisioning ingredients btw all okay, no errors
  Reply With Quote
06/01/16, 11:33 PM   #2
QuadroTony
Banned
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 828
anyone have a clue about?
  Reply With Quote
06/02/16, 01:53 AM   #3
votan
 
votan's Avatar
AddOn Author - Click to view addons
Join Date: Oct 2014
Posts: 577
Originally Posted by QuadroTony View Post
anyone have a clue about?
FilterIt.GetSlotData(_iBagId, _iSlotId) in FilterIt\Common\FilterIt_Utility.lua does not handle BAG_VIRTUAL and therefore returns nil.
I guess you will have similar problems with other crafting stations, too.
  Reply With Quote
06/02/16, 03:30 AM   #4
QuadroTony
Banned
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 828
Originally Posted by votan View Post
FilterIt.GetSlotData(_iBagId, _iSlotId) in FilterIt\Common\FilterIt_Utility.lua does not handle BAG_VIRTUAL and therefore returns nil.
I guess you will have similar problems with other crafting stations, too.

with cooking fire all okay btw
  Reply With Quote
06/04/16, 12:40 AM   #5
QuadroTony
Banned
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 828
Originally Posted by votan View Post
FilterIt.GetSlotData(_iBagId, _iSlotId) in FilterIt\Common\FilterIt_Utility.lua does not handle BAG_VIRTUAL and therefore returns nil.
I guess you will have similar problems with other crafting stations, too.
and how to fix?
  Reply With Quote
06/04/16, 05:12 AM   #6
votan
 
votan's Avatar
AddOn Author - Click to view addons
Join Date: Oct 2014
Posts: 577
Originally Posted by QuadroTony View Post
and how to fix?
Lua Code:
  1. function FilterIt.GetSlotData(_iBagId, _iSlotId)
  2.     local bIsBagSlotValid = false
  3.  
  4.     if (type(_iBagId) == "number") and(type(_iSlotId) == "number") then
  5.         bIsBagSlotValid = _iBagId ~= BAG_BUYBACK
  6.     end
  7.  
  8.     local slotData = nil
  9.     if bIsBagSlotValid then
  10.         slotData = SHARED_INVENTORY:GenerateSingleSlotData(_iBagId, _iSlotId)
  11.     end
  12.     return slotData or { stackCount = 0 }
  13. end
without much testing, but works.
  Reply With Quote
06/08/16, 07:18 AM   #7
QuadroTony
Banned
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 828
Originally Posted by votan View Post
Lua Code:
  1. function FilterIt.GetSlotData(_iBagId, _iSlotId)
  2.     local bIsBagSlotValid = false
  3.  
  4.     if (type(_iBagId) == "number") and(type(_iSlotId) == "number") then
  5.         bIsBagSlotValid = _iBagId ~= BAG_BUYBACK
  6.     end
  7.  
  8.     local slotData = nil
  9.     if bIsBagSlotValid then
  10.         slotData = SHARED_INVENTORY:GenerateSingleSlotData(_iBagId, _iSlotId)
  11.     end
  12.     return slotData or { stackCount = 0 }
  13. end
without much testing, but works.

I added it to FilteIt.lua
but stil got erros
need to replace other functions or add like new in the end?
  Reply With Quote
06/08/16, 07:42 AM   #8
votan
 
votan's Avatar
AddOn Author - Click to view addons
Join Date: Oct 2014
Posts: 577
Originally Posted by QuadroTony View Post
I added it to FilteIt.lua
but stil got erros
need to replace other functions or add like new in the end?
Replacing. This is how the function in FilterIt\Common\FilterIt_Utility.lua has to look like.
  Reply With Quote
06/14/16, 12:44 PM   #9
silvereyes
 
silvereyes's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2015
Posts: 66
I'd already fixed a lot of stuff with this.

Here's what I have currently:
https://drive.google.com/file/d/0B5f...ew?usp=sharing

Change Notes:
- Fixed UI error during alchemy crafting
- Fixed solvents not appearing in alchemy materials filter.
- Level filters now support champion points instead of VR levels.

Known issues:
- Poisons need their own sub-filter
- Crown store items don't show up under appropriate filters

I'd love to get the official code updated if anyone with admin privs wants to add me.
  Reply With Quote
06/14/16, 01:14 PM   #10
kerb9729
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 56
Originally Posted by silvereyes View Post
I'd already fixed a lot of stuff with this.

Here's what I have currently:
https://drive.google.com/file/d/0B5f...ew?usp=sharing

Change Notes:
- Fixed UI error during alchemy crafting
- Fixed solvents not appearing in alchemy materials filter.
- Level filters now support champion points instead of VR levels.

Known issues:
- Poisons need their own sub-filter
- Crown store items don't show up under appropriate filters

I'd love to get the official code updated if anyone with admin privs wants to add me.
Have you tried PM or emailing Circonian?
  Reply With Quote
06/14/16, 03:30 PM   #11
silvereyes
 
silvereyes's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2015
Posts: 66
Originally Posted by kerb9729 View Post
Have you tried PM or emailing Circonian?
Yes. I PM'd today. However, I don't think circonian plays ESO or logs into esoui.com anymore. We'll see if they respond.
  Reply With Quote
06/14/16, 05:08 PM   #12
silvereyes
 
silvereyes's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2015
Posts: 66
New version:
https://drive.google.com/file/d/0B5f...ew?usp=sharing

Change log
- Poison filter subcategory added to consumables filter
  Reply With Quote
06/14/16, 11:21 PM   #13
silvereyes
 
silvereyes's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2015
Posts: 66
New version. Should take care of all the feature requests:
https://drive.google.com/file/d/0B5f...ew?usp=sharing

Change notes:
- Added crown store items to their appropriate sub-filters
- Re-branded consumable trophies to "Utility" with new icon
- Replaced containers icons with more standard container instead of gunny sack.
- Re-branded miscellaneous trophies to "Trophy / Treasure" with new icon, to avoid confusion about treasure maps appearing in the filter.
  Reply With Quote
06/16/16, 07:18 PM   #14
kerb9729
AddOn Author - Click to view addons
Join Date: Apr 2014
Posts: 56
Originally Posted by silvereyes View Post
New version. Should take care of all the feature requests:
https://drive.google.com/file/d/0B5f...ew?usp=sharing

Change notes:
- Added crown store items to their appropriate sub-filters
- Re-branded consumable trophies to "Utility" with new icon
- Replaced containers icons with more standard container instead of gunny sack.
- Re-branded miscellaneous trophies to "Trophy / Treasure" with new icon, to avoid confusion about treasure maps appearing in the filter.
Thanks very much
  Reply With Quote

ESOUI » AddOns » AddOn Help/Support » Please help to update FilteIt

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off