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04/19/19, 12:44 AM   #1
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Join Date: Apr 2016
Posts: 238
[open] Publishing global (unique) unit ids with events

I'd really love a feature called "Global UnitIds" for combat and effect related events. What it does is simple: For obvious reasons every entity in the game must have a unique identifier (in the native code), whatever it looks like. My request is to publish this identifier with EVENT_COMBAT_EVENT and EVENT_EFFECT_CHANGED so we have a persistent way of identifying NPCs over different game clients - of course under the restrictions that are currently in effect for regular unitIds. Would that be possible @ZOS_Chiphilseberg?

In World of Warcraft they look like this: 0x00000000012729FD

Here is an example:
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ESOUI » Developer Discussions » Wish List » [open] Publishing global (unique) unit ids with events

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