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05/18/22, 11:23 AM   #1
tim99
 
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Join Date: Jul 2017
Posts: 22
Question GetSecondsUntilCampaignEnd

Hi all,
is there a special handling of Cyro-related API calls that i am not aware of is it even kinda buggy?

This call always returns "0":

Lua Code:
  1. /script d(GetSecondsUntilCampaignEnd(GetAssignedCampaignId()))

...until you once manually opened the campaign fragment/window (L).


After pressing L once, it returns a real value, which doesnt even gets lost after reloadui.

However logoff to character selection and back in resets it to return 0 all the time, until you opened again the campaign overview.

Same is for several other related calls like GetPlayerCampaignRewardTierInfo and IsUnderpopBonusEnabled.

Last edited by tim99 : 05/18/22 at 11:25 AM.
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