Quantcast v2.1.4 Imperial City Patch Notes, 31 Aug 2015 - ESOUI
Thread Tools Display Modes
08/31/15, 05:32 PM   #1
Cairenn
Credendo Vides
 
Cairenn's Avatar
Premium Member
WoWInterface Admin
Join Date: Mar 2004
Posts: 422
v2.1.4 Imperial City Patch Notes, 31 Aug 2015

OVERVIEW
Welcome to The Elder Scrolls Online: Tamriel Unlimited v2.1.4, our first DLC game pack: Imperial City! We have some really exciting content in store for you.

The Imperial City comes in two parts—the DLC game pack, and the base-game patch. The base-game patch will be available to everyone who owns The Elder Scrolls Online: Tamriel Unlimited, and the DLC game pack will automatically download with it, allowing you instant access to the new content when you purchase it, or activate an ESO Plus membership.

Anyone who owns ESOTU and has an active ESO Plus membership will also automatically have access to the Imperial City DLC game pack. If your ESO Plus membership ends or lapses, you will no longer have access to the Imperial City DLC game pack content and areas, but you will still have any items you earned while you had access. If you do not have an active ESO Plus membership you can purchase the DLC game pack for 2,500 crowns via the in-game Crown Store.

Take a nostalgia trip as you wander through the Imperial City Districts and Sewers, though be on your guard – other players will be lurking around every corner trying to slay you for your Tel Var Stones. You can also gather a group and try to conquer the White-Gold Tower and Imperial City Prison; both are 4-player instanced dungeons. We’ve also added almost two dozen new item sets, a number of fun, new collectibles, and have introduced two new motifs: Xivkyn and Glass!

In addition to Imperial City, we have made many improvements to Cyrodiil, its campaigns, and rewards which you can read more about below.

Due to the Veteran Rank increase with this update, every dungeon will now scale to the maximum Veteran Rank - VR16 - and we have also added three new Undaunted Pledges for you to complete.

Along with all the new content and systems, we have made many improvements and fixes to existing content including combat, gameplay, crafting, dungeons, quests, game performance, and more. Due to the number of fixes in this update, all skill points will be refunded upon login.

We hope you enjoy our latest update, which will be approximately 10GB in size, and look forward to seeing you on the battlefield!

NEW FEATURES / UPDATES / BIG CHANGES
DLC Game Pack
Base-Game Patch

UI
General
  • Updated a number of UI icons throughout the game including:
  • Skills
  • Mounts
  • Guilds
  • Crafting
  • Cadwell's Journal
  • Achievements
  • Alliance War
  • Abandoning a quest while within a quest instance will no longer break the quest tracker.
  • Leaderboards will now show the rank and score for all Trial entries.
  • The quest text above the compass is no longer cut off at the bottom.
  • You will now receive a notification after reporting another player character for botting that the notification was successfully submitted.
  • Fixed an issue where you couldn’t use your mouse in the edit box for Guild Message of the Day.
  • Updated the “+” and “-“ icons on the Level Up and Character UI.
  • Fixed a number of NPCs whose health bars would not show if you opted to display health bars on NPCs.
  • Item qualities listed in the Guild Trader interface will now be consistent with other quality labeling. The item qualities are Normal, Fine, Superior, Epic and Legendary.
  • Your avatar will now remain on-screen if you enter the Collections or Crown Store menu while using a crafting station.
  • Fixed an issue that would prevent the game from recognizing input until a UI screen was entered.
  • Updated the behavior of in-world indicators that skirt the edge of the screen to behave more predictably when the source of the indicator is behind or to the side of you.
  • Updated in-world indicators (quest indicators, followers, etc.) to be more prominent when reaching the edge of the screen.
  • Fixed an issue where keybindings would be greyed out when switching from the Champion System UI to the Crown Store.
  • Fixed an issue where clicking the “Tell” option from the channel selection in chat would cause you to be unable to enter the chat window.
  • The Guild Message of the Day is now account wide; you will no longer need to mark a new MotD as read for each character.
  • Fixed an issue where setting the name of a default rank to another language would cause your game to freeze.
  • You will now be able to enable or disable all guild notifications through the options menu.
  • Fixed and issue where tooltips for stolen items would not indicate the item was stolen while you were within the crafting UI.
  • Fixed an issue where all UI saved variables were being deleted when loading a character.
  • You will no longer receive a UI error message when reloading the UI during a consumable's cooldown period.
  • Your e-mail address will now autofill when you first open the Customer Service menu.
  • Fixed an issue where the Glass Style Motif Fragment could unintentionally be quickslotted.
  • Fixed an issue where the third-person camera would attempt to enter first-person view too aggressively in confined spaces.
  • Fixed an issue where you could get stuck in an infinite load screen while deleting a character.
  • Fixed an issue where the Right Stick icon from the console client would display on the Death Recap screen.
  • Keybinds will no longer flicker while operating siege weapons.
  • Fixed an issue where expiration timers on guild store purchase mails would not count down from 30 days.
  • Fixed an issue where you could not disband a group if you were logged off for an extended period of time.
  • The “Get Me Unstuck” text now has proper wording and capitalization.
  • You will no longer see timeout errors when selecting the back button after beginning account creation.
  • Fixed an issue where some settings from one character could be applied to an alternate character.
  • Your health bar visual for shields will no longer become stuck after having multiple shield effects active at once.
  • Your Magicka, Health, and Stamina bars will now remain visible while under an active effect, such as food buffs.
Add-ons
  • Very large Saved Variable files from add-ons will no longer crash when writing to a file.
Camera
  • Improved the behavior of the camera when opening UI menus so that it's less likely for it to collide with objects in the world.
  • Fixed an issue where the camera would rapidly switch between first- and third-person views in some specific areas or angles.
  • Fixed an issue where the camera could become erratic and jarring when you get knocked down close to walls.
  • The camera will no longer shake when you are framed by the UI, and moved by an external force. For example, while viewing your inventory, the camera will no longer shake back and forth if someone were to hit you with Fiery Grip.
  • Improved the game camera to reduce clipping through the world in certain situations.
  • Improved how props are viewed in your hands while in first-person view.
  • Modifying the camera settings will now show in real time.
  • The camera in Character Creation and Select will not pop as much when swapping between characters of a different race.
Gameplay
  • The Ultimate icon will now become colorized appropriately when the Ultimate is available for use.
  • Fixed an issue where using the secondary keybind to attack would cause you to play attack animations while in a UI menu.
  • Updated the visual for your preferred target to a white outline around the target from the previous boxed reticle.
Maps
  • Dungeon or cave maps will no longer display a Point of Interest that is not applicable to that dungeon.
  • Fixed an issue where the name of the currently-viewed zone would not appear at the top of the map.
  • Fixed an issue where setting a map waypoint would not show up if you weren’t in the zone where you set the waypoint.
Trade
  • Fixed an issue that was causing items placed in certain trade slots to be lost.
  • Fixed an issue that was resulting in items not being received after a trade.
  • Fixed an issue that would prevent you from submitting a trade after another player changed their item submission.
Tutorials
  • Updated various help menus to improve clarity.
  • Fixed a number of minor text issues in help and tutorial windows.
  • Readjusted the placement of the images within the Justice Overview and Bounty help menus.
  • Keybindings and text will no longer be cut off in Tutorial dialogs.
  • Tutorial pop-up boxes will now scroll to accommodate more text.
  • Fixed an issue where the Dungeon Scaling and Outlaw Refuge tutorial would not display when entering the area for the first time.

Source and full patch notes.
  Reply With Quote
09/03/15, 07:01 AM   #2
Subotai
 
Subotai's Avatar
Join Date: Aug 2014
Posts: 1
All good stuff...When do you think we can see native controller support?
  Reply With Quote
09/29/15, 10:59 PM   #3
Ravalox Darkshire
Ravalox of Lake Superior
 
Ravalox Darkshire's Avatar
Premium Member
AddOn Author - Click to view addons
Join Date: May 2014
Posts: 22
Originally Posted by Subotai View Post
All good stuff...When do you think we can see native controller support?
ZOS has stated that we should see this between April and June of 2016. (It may be sooner, but my understanding from my conversation with Matt Firor during Quakecon, that it is in place for their development environment and it needs some tweaks before releasing into the wild.

Ravalox
__________________
Are the ESO AddOns you're using Ravalox' Wykkyd AddOns?
  Reply With Quote

ESOUI » Site Forums » News » v2.1.4 Imperial City Patch Notes, 31 Aug 2015

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off