Quantcast [open] "playerpets" in pvp environment - ESOUI
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06/03/18, 02:11 AM   #1
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Join Date: Nov 2014
Posts: 257
[open] "playerpets" in pvp environment

hi Chip

after entering pvp area (cyrodiil, bg's, ...) the battle spirit is applied to you and your pet. the problem is, the current health stays at maxHealth before battle spirit

The values in chat are from:
lua Code:
  1. GetUnitPower("playerpet1", POWERTYPE_HEALTH)

EU Server - SŁĄuGhTerHĜuSe
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ESOUI » Developer Discussions » Bug Reports » [open] "playerpets" in pvp environment

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