Quantcast stop the blinking of notification sign in chat window - ESOUI
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09/01/19, 03:24 AM   #1
Hotzelvit
Join Date: Sep 2019
Posts: 4
stop the blinking of notification sign in chat window

Title says it. Cannot find an add-on which does it. - No, thank you' doesn't have that option.
Either to just stop the blinking of the bubble icon in chat hud (reduced and open) or to remove notification and mail icons completely from chat-hud.

Only way to stop it in-game is to actually enter notifications and check/uncheck every single one

thank you
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09/01/19, 06:16 AM   #2
Baertram
 
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I can have a look if I can add something to FCOChangeStuff.

You can use this script to stop the blinking, enter it in the chat:
Code:
/script CHAT_SYSTEM.notificationPulseTimeline:Stop()
Or this to hide the texture which does this blinking, so maybe it will be hidden for all time then until reloadui

Code:
/script ZO_ChatWindowNotificationsEcho:SetHidden(true)

Unfortunately this will start to blink again as you reloadui, chnage zones, etc. So I'll have a look if I can stop the animation at these times automatically and as new notifications are incoming.
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09/01/19, 08:25 AM   #3
amber1019
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Thumbs up The Addon "Changes" Simply Hides The Icon

I use Changes.
It hides the notification icon completely, so all you see is the number.
It took a little getting used to, but I really prefer it this way.
The addon also has many other nice features.




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Last edited by amber1019 : 09/01/19 at 08:26 AM. Reason: Fixing Typo
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09/01/19, 01:48 PM   #4
Hotzelvit
Join Date: Sep 2019
Posts: 4
Thank you very much

Thanks very much to both of you, Sirs!

@Baertram whose other add-ons I got to know!

@amber1019 for 'changes' which did it!

- the telephone-like messaging sound remains but the pulsing visual pop-up i.e. the notif. icon is gone at least - no need for a game to call you up
(tried to silence the 'ding'-sound by muting interface-audio but noted that interface-audio in eso is a bit weird: not only do you mute menu-sounds but also some (not all) harvesting sounds (e.g. I could hear the runestone harvesting but not that of a bee) or you hear the treasure-chest open, close but the sound of using the lockpicks on the bolts is gone... In short: the interface-sounds do not apply just to technical menus

/a bit off the bat regarding experiments with add-ons: i hope there's no add-on limit or too high performance cost with add-ons that do not directly modify the world-user-interface but just menus, etc.?

2 weeks ago one of the first things I did was trying to find a way to have a toggle-sprint button (yes, toggle-sprint, NOT toggle-run) - holding down shift for hours on end just wasn't for me. Have since used an AutoHotKey script which works fine and which I'd like to share here
Code:
#IfWinActive, ahk_class EsoClientWndClass
`::suspend

Insert::
    if GetKeyState("Insert") ; Insert is logically down. Release it.
        Send {Blind}{Insert Up}
    else ; Insert is logically up. Press it.
        Send {Blind}{Insert Down}
return
It works fine and only affects the Eso-Window.. Alt-Tabbing to another prog the toggle function no longer applies. To set one's own custom key replace 'Insert' with the appropriate key denominator which you'll find in the AHK help text [this AHK-Code I didn't create but put together from different forum entries]!

Again, Cheers and thanks!
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09/01/19, 02:11 PM   #5
Baertram
 
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You can remove the sound for the notifications like this:
Code:
/script SOUNDS["NEW_NOTIFICATION"] = SOUNDS["NONE"]
Until reloadui the sound for the notifications cannot be used anywhere in the game anymore as it simply will try to play the "None" sound then -> Which is silent.
You can also use any of your addons and edit the main lua file of it with a text editor.
Search for "EVENT_ADD_ON_LOADED" and at the end in this line is the callback function which is run as this addon will be loaded.
Search this callback function in the addon file(s) and at the end of the callbackfunction add this then:

Code:
SOUNDS["NEW_NOTIFICATION"] = SOUNDS["NONE"]
This will make THIS addon exchange the sound for you as this addon loades and you do not need to use the script anymore each time.
You could maybe add it to changes addon event EVENT_ADD_ON_LOADED callbackfunction, which is in file Changes.lua,
line 1004 (in function onAddonLoaded):
Add the line here:
SOUNDS["NEW_NOTIFICATION"] = SOUNDS["NONE"]

Save, reloadui, you are set.

Last edited by Baertram : 09/01/19 at 02:15 PM.
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09/01/19, 04:04 PM   #6
Baertram
 
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https://www.esoui.com/downloads/info...angeStuff.html

Added the 2 settings to my addon FCOChangeStuff
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09/01/19, 04:46 PM   #7
amber1019
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Thumbs up You're The Real MVP

Originally Posted by Baertram View Post
https://www.esoui.com/downloads/info...angeStuff.html

Added the 2 settings to my addon FCOChangeStuff
Cool. Thank you, Baertram! <3 <3 <3
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09/03/19, 03:28 AM   #8
Hotzelvit
Join Date: Sep 2019
Posts: 4
Thank you very very much Baetram!
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