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04/26/14, 06:48 AM   #1
Blackstorm
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Join Date: Apr 2014
Posts: 12
Map and Untracked Quests

Hi guys ^^

I have a little problem with my plugin...

Is anyone found a way to update the WorldMap to not show the untracked quests please ?

With : ZO_QuestTracker["tracker"]:InitialTrackingUpdate()
my compass is up to date and untracked quests are not showed.

But the map and the minimap always shows them...

I tried these updates functions without success (the first line work fine to update the assisted quest but not for untracked) :
ZO_WorldMap_UpdateMap()
ZO_WorldMap_RefreshAccessibleAvAGraveyards()
ZO_WorldMap_RefreshAllPOIs()
ZO_WorldMap_RefreshAvAObjectives()
ZO_WorldMap_RefreshCustomPinsOfType()
ZO_WorldMap_RefreshForwardCamps()
ZO_WorldMap_RefreshKeepNetwork()
ZO_WorldMap_RefreshKeeps()
ZO_WorldMap_RefreshKillLocations()
ZO_WorldMap_RefreshWayshrines()

Is anyone have a lead please ?
I don't know if is it possible because same a reloadui doesn't hide them...

Thanks in advance

Last edited by Blackstorm : 04/26/14 at 10:33 AM. Reason: my bad english ^^
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04/27/14, 08:48 PM   #2
Blackstorm
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Join Date: Apr 2014
Posts: 12
Humm, anyone have a small lead for me, really ?
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05/04/14, 07:19 AM   #3
klaro00
 
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Join Date: Apr 2014
Posts: 31
Originally Posted by Blackstorm View Post
Humm, anyone have a small lead for me, really ?
Hi, I ran into the same problem. Just omit repetitive calls to ZO_WorldMap_UpdateMap(). Just call it once, e.g. when the map changes. It seems as if quest information is reloaded after that (in another thread?) which takes some time.

HTH, Klaro
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ESOUI » Developer Discussions » Lua/XML Help » Map and Untracked Quests


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