You are probably not working in the mod any more but I still like to share the error I get:
Code:
user:/AddOns/InventoryMod/Filter.lua:205: table index is nil
stack traceback:
user:/AddOns/InventoryMod/Filter.lua:205: in function '(main chunk)'
I comment out line 200 … 205 in Filter.lua
Code:
[ITEMTYPE_ENCHANTING_RUNE_POTENCY] = {
filter = function(slotData)
do return InventoryMod.fn.FilterByItemtype(slotData, ITEMTYPE_ENCHANTING_RUNE_POTENCY) end
end,
name = "SI_ITEMTYPE",
},
--[ITEMTYPE_ALCHEMY_BASE] = {
--filter = function(slotData)
--do return InventoryMod.fn.FilterByItemtype(slotData, ITEMTYPE_ALCHEMY_BASE) end
--end,
--name = "SI_ITEMTYPE",
--},
[ITEMTYPE_COLLECTIBLE] = {
filter = function(slotData)
do return InventoryMod.fn.FilterByItemtype(slotData, ITEMTYPE_COLLECTIBLE) end
end,
name = "SI_ITEMTYPE",
},
and removing the reference of ITEMTYPE_ALCHEMY_BASE from line 68 in InventoryMod.lua
Code:
ITEMTYPE_WOODWORKING_BOOSTER, ITEMTYPE_WOODWORKING_MATERIAL, ITEMTYPE_WOODWORKING_RAW_MATERIAL, IM_FILTER_WOODWORKER,
-- ITEMTYPE_ALCHEMY_BASE, ITEMTYPE_REAGENT, IM_FILTER_ALCHEMIST,
ITEMTYPE_REAGENT, IM_FILTER_ALCHEMIST,
god rid of the error. Something is probably not working any more. |