View Bug Report
If I use the Alchemy-Crafting table I get an UI Error
Bug #: 3768
File: Potion Maker (for Alchemy Crafting)
Date: 09/18/21 10:54 AM
By: Funj0y
Status: Unconfirmed
Hi, I dont know what I can do to resolved the problem, so I'll try it here. Yesterday all is fine and today I got every time I use the alchemy crafting table this UI error:

Code:
user:/AddOns/libIsJustaAlchemy/core/events.lua:44: attempt to index a nil value
stack traceback:
user:/AddOns/libIsJustaAlchemy/core/events.lua:44: in function 'SelectMode_KB'
|caaaaaa<Locals> mode = 1, object = [table:1]{sceneName = "alchemy"} </Locals>|r
(tail call): ?
/EsoUI/Libraries/Utility/ZO_Hook.lua:18: in function '(anonymous)'
[C]: in function 'PostHookFunction'
/EsoUI/Ingame/Crafting/Keyboard/Alchemy_Keyboard.lua:100: in function 'callback'
|caaaaaa<Locals> tabData = [table:2]{descriptor = 1, normal = "EsoUI/Art/Crafting/smithing_ta...", activeTabText = 5240, categoryName = 5240, disabled = "EsoUI/Art/Crafting/smithing_ta...", pressed = "EsoUI/Art/Crafting/smithing_ta...", highlight = "EsoUI/Art/Crafting/smithing_ta..."} </Locals>|r
/EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:286: in function 'MenuBarButton:Release'
|caaaaaa<Locals> self = [table:3]{m_locked = T, m_highlightHidden = F, m_state = 1}, upInside = T, playerDriven = F, buttonData = [table:2] </Locals>|r
/EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:604: in function 'MenuBar:SelectDescriptor'
|caaaaaa<Locals> self = [table:4]{m_buttonPadding = 20, m_point = 2, m_clickSound = "Click_MenuBar", m_relativePoint = 8, m_downSize = 64, m_normalSize = 51, m_animationDuration = 200}, descriptor = 1, buttonObject = [table:3] </Locals>|r
(tail call): ?
/EsoUI/Ingame/Crafting/Keyboard/Alchemy_Keyboard.lua:62: in function 'callback'
|caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
|caaaaaa<Locals> self = [table:5]{name = "alchemy", restoresHUDSceneToggleGameMenu = F, fireCallbackDepth = 1, state = "showing", wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 1, wasRequestedToShowInGamepadPreferredMode = F}, eventName = "StateChange", registry = [table:6]{}, callbackInfoIndex = 1, callbackInfo = [table:7]{3 = F}, callback = /EsoUI/Ingame/Crafting/Keyboard/Alchemy_Keyboard.lua:48, deleted = F </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:5], newState = "showing", oldState = "hidden", name = "alchemy" </Locals>|r
/EsoUI/Ingame/Scenes/InteractScene.lua:106: in function 'ZO_InteractScene:SetState'
|caaaaaa<Locals> self = [table:5], newState = "showing" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
|caaaaaa<Locals> self = [table:8]{hudUISceneName = "hudui", hudSceneName = "hud", exitUIModeOnChatFocusLost = F, numRemoteTopLevelShown = 0, remoteSceneSequenceNumber = 9, numTopLevelShown = 0, fireCallbackDepth = 0, initialized = F, hudUISceneHidesAutomatically = T}, scene = [table:5], sequenceNumber = 9 </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:291: in function 'ZO_SceneManager_Leader:ShowScene'
|caaaaaa<Locals> self = [table:8], scene = [table:5] </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:374: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
|caaaaaa<Locals> self = [table:8], scene = [table:9]{name = "hud", restoresHUDSceneToggleGameMenu = F, fireCallbackDepth = 0, state = "hidden", wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 1, wasRequestedToShowInGamepadPreferredMode = F}, currentNextScene = [table:5] </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
|caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:321: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
|caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
/EsoUI/Ingame/Scenes/IngameSceneManager.lua:374: in function 'ZO_IngameSceneManager:OnSceneStateChange'
|caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:285: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:9], newState = "hidden", oldState = "hiding", name = "hud" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:434: in function 'ZO_Scene:OnTransitionComplete'
|caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:429: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
|caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:341: in function 'ZO_Scene:RefreshFragments'
|caaaaaa<Locals> self = [table:9], asAResultOfSceneStateChange = T </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:294: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:9], newState = "hiding", oldState = "shown", name = "hud", AS_A_RESULT_OF_SCENE_STATE_CHANGE = T </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
|caaaaaa<Locals> self = [table:8], scene = [table:9], sequenceNumber = 8 </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:295: in function 'ZO_SceneManager_Leader:HideScene'
|caaaaaa<Locals> self = [table:8], scene = [table:9] </Locals>|r
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:259: in function 'ZO_SceneManager_Leader:Show'
|caaaaaa<Locals> self = [table:8], sceneName = "alchemy", nextSceneClearsSceneStack = T, numScenesNextScenePops = 0, currentScene = [table:9], nextScene = [table:5] </Locals>|r
/EsoUI/Libraries/ZO_Systems/ZO_Systems.lua:93: in function 'ZO_Systems:ShowScene'
|caaaaaa<Locals> self = [table:10]{}, systemName = "alchemy", sceneName = "alchemy" </Locals>|r
/EsoUI/Ingame/Crafting/SharedAlchemy.lua:115: in function '(anonymous)'
|caaaaaa<Locals> eventCode = 131530, craftingType = 4, isCraftingSameAsPrevious = F </Locals>|r
and a 2nd error:

Code:
user:/AddOns/libIsJustaAlchemy/core/events.lua:44: attempt to index a nil value
stack traceback:
user:/AddOns/libIsJustaAlchemy/core/events.lua:44: in function 'SelectMode_KB'
|caaaaaa<Locals> mode = "PotionMaker", object = [table:1]{sceneName = "alchemy"} </Locals>|r
(tail call): ?
/EsoUI/Libraries/Utility/ZO_Hook.lua:18: in function '(anonymous)'
[C]: in function 'PostHookFunction'
user:/AddOns/LibAlchemyStation/libAlchemyStation.lua:67: in function 'callback'
|caaaaaa<Locals> creationData = [table:2]{descriptor = "PotionMaker", normal = "esoui/art/inventory/inventory_...", activeTabText = 18767, categoryName = 18767, disabled = "esoui/art/inventory/inventory_...", pressed = "esoui/art/inventory/inventory_...", highlight = "esoui/art/inventory/inventory_..."} </Locals>|r
/EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:286: in function 'MenuBarButton:Release'
|caaaaaa<Locals> self = [table:3]{m_locked = T, m_highlightHidden = F, m_state = 1}, upInside = T, skipAnimation = F, playerDriven = F, buttonData = [table:2] </Locals>|r
/EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:604: in function 'MenuBar:SelectDescriptor'
|caaaaaa<Locals> self = [table:4]{m_buttonPadding = 20, m_point = 2, m_clickSound = "Click_MenuBar", m_relativePoint = 8, m_downSize = 64, m_normalSize = 51, m_animationDuration = 200}, descriptor = "PotionMaker", skipAnimation = F, buttonObject = [table:3] </Locals>|r
(tail call): ?
(tail call): ?
user:/AddOns/PotionMaker/PotionMaker100015.lua:1978: in function 'PotMaker.interactWithAlchemyStation'
|caaaaaa<Locals> eventCode = 131530, craftSkill = 4 </Locals>|r
I'll try to uninstall and reinstall but it didn't fixed the problem, also I'll try to reinstall all the dependencies

I'll have these add ons installed:
  • AUI - Advanced UI
  • BeamMeUp
  • Combat Reticle
  • Crafstore Blackwood
  • Dungeon Champions
  • Dungeon Helper
  • Dungeon Tracker
  • ESO Master Recipe List
  • HarvestMap
  • Inventory Grid View
  • LoreBooks
  • Lost Treasure
  • LUI Extended
  • Map Pins
  • Quest Map
  • SkyShards
  • Tamriel Trade Centre
  • Trait Buddy

Also all Lib's are installed!

If you need more information let me know :)