Quantcast
View Feature Request
Pins on Minimap, Kraeius ask me for colors
Feature #: 479
File: Harven's Custom Map Pins (Markers)
Date: 07/07/14 08:55 AM
By: deathangel1479
Status: Feature already added
Originally Posted by Kraeius
Harven's Custom Map Pin's colours always shown as white on RMM even if you change them. Can you make it compatible like you did with Harvest Map?
Originally Posted by deathangel1479
If Harven's Custom Map Pin's meets the preconditions, like Harvest Map.

EDIT:
The author of Harven's Custom Map, only add one pintype which is everytime a white flag, so I cant get it like Harvest Map.

So, when the author add two variables to "m_pin", I will add it.
m_pin.harvenColor = r,g,b
m_pin.harvenTexture = "filepath"

You can ask him to do that.
So I add in as a feature request.

RSS 2.0 Feed for Favorite CommentsNotes Sort Options
By: deathangel1479 - 07/08/14 07:58 AM
Originally Posted by Harven
Originally Posted by deathangel1479
If Harven's Custom Map Pin's meets the preconditions, like Harvest Map.

EDIT:
The author of Harven's Custom Map, only add one pintype which is everytime a white flag, so I cant get it like Harvest Map.

So, when the author add two variables to "m_pin", I will add it.
m_pin.harvenColor = r,g,b
m_pin.harvenTexture = "filepath"

You can ask him to do that.
Hey,
Is this really necessary? The data is already there in pin.GetControl():GetNamedChild("Background") (color and texture). Users of my addon can change the color and texture and that change will be visible at once. How will that work with your minimap?

btw. I think you mean:
m_pin.harvenColor = {r,g,b}

Cheers,
Harven
Y, I can do it by pin.GetControl():GetNamedChild("Background"), but it is slow and for you its very easy to add this 2 variables.
If you do it, it is very easy to get them, for every other addon.

At moment my addon only show your pintype, so a white flag.
For me this is no problem, if you don't want, also ok, then it stays the same.
By: deathangel1479 - 07/08/14 11:39 AM
True dont will help, your set comes to late...
By: Harven - 07/09/14 03:01 AM
Hey deathangel,
So when a player changes the color or icon it will not update? But the initial setting will work, right?
By: deathangel1479 - 07/10/14 05:47 AM
I think all is working now, I have used "Background" and zo_callLater.
You can remove this request.

By: Harven - 07/14/14 02:04 AM
Hey deathangel,
Thanks