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Updated: 02/19/16 10:20 PM
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Compatibility:
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:02/19/16 10:20 PM
Created:10/29/14 09:05 PM
Monthly downloads:44
Total downloads:9,414
Favorites:23
MD5:
Categories:Bags, Bank, Inventory, Utility Mods
Circonians SortIt  Popular! (More than 5000 hits)
Version: 2.2
by: circonian [More]
What Does It Do?
SortIt allows you to create sort packages for sorting your inventory. You can choose to sort weapons to the top (or bottom) of your inventory, then armor, then sort by quality or name. You can choose to sort jewelry to the top, then 1h maces, then medium armor, then 2h swords, then the rest of the weapons, then by quality...or however you choose. You can choose the sort order (ascending or descending) for each sort key and you can chain up to 9 different sort keys.

You can create several different sort packages and toggle between them by clicking on the sort header in your inventory (see pictures for examples). Sort it allows you to apply different sort packages to different inventories (backpack, bank, guild bank) and remembers the last sort pack you were using and reloads it whenever you log in or reload your ui.
Highlights
  • Sorts your inventories: Backpack, Bank, Guild Bank.
  • Create sort packages with up to 9 sort Keys to sort your inventories by (sort by 1h maces, then jewelery, then 2h swords, then medium armor, ect...)
  • Choose Ascending or Descending sort for each sort key.
  • Create several sort packages & easily toggle between them by clicking on the sort header in your inventory.
  • You can apply different sort packages to different inventories.
  • SortIt remembers the last sort package you had active for each inventory & reloads the sort pack when you log in or reload your ui.

How Do I Use It?
  • Open the settings menu & create your sort packages.
  • Open your inventory & click on the sort header (see pictures if you don't know what that is) to toggle the sort pack.
  • Click the double arrow sort header to toggle/reverse the sort direction.


Note: At this time you can not edit sort packages. They only take a second to create, just delete the one you don't want and/or create a new one.
Version 2.2 --

Code Update Delayed the initialization of SortIts slot data to wait for all addons to load. This will "help" eliminate errors in "other addons" that are caused because the other addons did not initialize their slot data when their addon was loaded.
Version 2.1 --

Library Update Minor update to make an early return if another addon crashes the EVENT_INVENTORY_SINGLE_SLOT_UPDATE to prevent SortIt from showing UI errors even though nothing is wrong with SortIt.
Version 2.0 --

API Update No changes, just an API update
Version 1.9 --

API # Update
Version 1.7 --

Added Missing "Woodworking Filter"
Fixed the "Create Pack Name" so it doesn't clear every time you make a change to the filter your creating.
Version 1.6 --

Code Change There was a bug that when you clicked on the sort header to change the sort while in a guild bank everything would go blank. That has been fixed....but the problem is caused by that annoying spinning wheel...you know what I mean. 3/4 the time you try to open the guild bank & you have to wait & wait. Close the bank & open it back up, exc... That is what was causing the problem. The filters should no longer make your guild bank go blank,

BUT, when you open up the guild bank despite what sort it says it is on....items will NOT be sorted :(
However if you click the sort header it will then sort them. The problem is because the items populate in the guild bank sooo slow and there is no way for me to know when it is done adding items to the guild bank and I can't add the necessary data for sorting to the items in the guild bank until all of the items are done loading.

I've been thinking about this and I am coming up blank. I don't think its going to be possible to fix as long as the guild bank populates so slowly...but at least "after the guild bank loads" if you click on the headers it will work & sort them then, it just can't sort them when it initially loads.
Version 1.5 --

Added 1h Weapon & 2h Weapon Sort Filters
Increased the number of possible sort filters from 9 to 12
Version 1.4 --

Updated API version
Updated LibAddonMenu
Version 1.3 -- Update & Bug Fix

Bug Fix: Apparently whenever you dropped an item into your bank, withdrew an item, or anything that caused an item to change slots the sortKeys for that item were not getting repopulated which would prevent that item from being sorted properly. It has been fixed.
New SortKeys: Added a bunch of new SortKeys to sort by.
Updated the API Version Number:
Version 1.1-- Bug Fix [indent]Guild Store: Addon should no longer break when using the guild store.
Saving Sort Packs: Sort Packs should now be properly saved between ui reloads.
Archived Files (11)
File Name
Version
Size
Uploader
Date
2.1
54kB
circonian
02/12/16 07:08 PM
2.0
54kB
circonian
11/03/15 03:21 PM
1.9
49kB
circonian
08/31/15 06:58 PM
1.8
49kB
circonian
08/31/15 06:49 PM
1.7
49kB
circonian
06/08/15 02:02 PM
1.6
49kB
circonian
04/08/15 09:35 PM
1.5
49kB
circonian
03/11/15 03:02 PM
1.4
49kB
circonian
03/04/15 08:59 AM
1.3
45kB
circonian
11/03/14 07:12 AM
1.1
43kB
circonian
10/30/14 06:28 PM
1.0
43kB
10/29/14 09:05 PM


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Unread 03/01/15, 06:24 PM  
mistik911

Forum posts: 0
File comments: 9
Uploads: 0
Could you add an option to disable sortit in the guild store? The filters for awesomeguildstore over lap with sortit on the sell tab. Thanks for making this addon, its awesome.
Last edited by mistik911 : 03/01/15 at 06:28 PM.
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Unread 10/31/14, 07:05 AM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Yeah...what he said
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Unread 10/31/14, 06:51 AM  
Garkin
 
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Forum posts: 832
File comments: 1097
Uploads: 33
Originally Posted by QuadroTony
whta portal you mean? cant find a link
On the main addon page, right below the Download
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Unread 10/31/14, 06:30 AM  
QuadroTony
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Forum posts: 828
File comments: 3866
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Bug Reports & Feature Requests: Post it on my portal or I will never even see it.
whta portal you mean? cant find a link
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Unread 10/30/14, 06:31 PM  
circonian
AddOn Author - Click to view AddOns

Forum posts: 613
File comments: 804
Uploads: 27
Added a fix to exclude the trading house from sort code. Should no longer break when using the guild store.
Also found a problem with sort packages not saving properly, fixed it.


Version 1.1 Uploaded
Last edited by circonian : 10/30/14 at 06:31 PM.
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Unread 10/30/14, 05:42 PM  
circonian
AddOn Author - Click to view AddOns

Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by TheChessurCat
Nifty add-on. It'd be even better if it didn't break the guild store.
Ah, that would be nice...I'm not in a guild never used the guild store, didn't think of checking that.
Thanks for the info I will fix it.
Last edited by circonian : 10/30/14 at 07:58 PM.
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Unread 10/30/14, 12:06 AM  
TheChessurCat
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Forum posts: 2
File comments: 28
Uploads: 4
Nifty add-on. It'd be even better if it didn't break the guild store.

Code:
Lua Error: user:/AddOns/SortIt/code/SortIt.lua:108: attempt to index a nil value
stack traceback:
	user:/AddOns/SortIt/code/SortIt.lua:108: in function 'ZO_SortHeaderGroup:OnHeaderClicked'
	EsoUI/Libraries/ZO_SortHeaderGroup/ZO_SortHeaderGroup.lua:157: in function 'ZO_SortHeaderGroup:SelectHeaderByKey'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:703: in function 'ZO_TradingHouseManager:InitializeSearchSortHeaders'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:688: in function 'ZO_TradingHouseManager:InitializeBrowseItems'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:1629: in function 'ZO_TradingHouseManager:Initialize'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:1329: in function 'ZO_TradingHouseManager:OpenTradingHouse'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:460: in function '(anonymous)'

Lua Error: EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:531: attempt to index a nil value
stack traceback:
	EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:531: in function 'ZO_ScrollList_Clear'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:1305: in function 'ZO_TradingHouseManager:ClearListedItems'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:1392: in function 'ZO_TradingHouseManager:UpdateForGuildChange'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:1371: in function 'ZO_TradingHouseManager:UpdateStatus'
	EsoUI/Ingame/TradingHouse/TradingHouse.lua:1617: in function '(anonymous)'

Pretty easy fix, though. Just change line 104 in SortIt/code/SortIt.Lua to
Code:
	if (ClickedHeader ~= OldHeader) and (ClickedHeader ~= hSortItAscHeader) and not (ClickedHeader ~=ZO_TradingHouseManager) then
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