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Updated: 01/27/17 04:27 AM
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Compatibility:
Homestead (2.7)
One Tamriel (2.6)
Updated:01/27/17 04:27 AM
Created:05/15/15 11:03 PM
Monthly downloads:352
Total downloads:10,345
Favorites:19
MD5:
Categories:RolePlay, Group, Guild & Friends
Roll Call  Popular! (More than 5000 hits)
Version: 1.04
by: Phinix [More]
Roll Call



Group dice /roll and coin /toss functionality with multiple max-value and graphical options, and named output to all group members who have the addon.
  • Implements /roll and /toss commands with various options (type /roll ? or /toss ? for more info).
  • Typing /roll without a number will print "[Roll] of X out of 100 by: Your Name".
  • Typing /roll followed by a space and then 10 or 50 will make the roll out of that number instead of 100.
  • Typing /roll followed by 6, 12, 18, or 24 will roll 1, 2, 3, or 4 6-side dice (with graphics).
  • Typing /toss will flip a Drake (with graphic).
  • If in a group, all members with the addon will see your results, including your name! (Cannot be "faked".)
  • Graphics will scale to chat font size (but you must /reloadui after changing it).
  • NEW: Added option to send the output to the active chat.
  • NEW: Added new option to roll out of 1000.
  • NEW: Added new option to roll out of 20.

English, French, German, Italian, and Russian now fully supported! (May need revision.)

Thanks YayRP for the idea to use the PingMap() function to pass data between group members.


Click here to view my other addons, or view my Skyrim mods here.

@Phinix_ESO on NA Megaserver


Version 1.04:
- Updated libs and API version.

Version 1.03a:
- Updated LibAddonMenu to r22.

Version 1.03:
- Updated API to latest.
- Updated libraries to latest.

Version 1.02f:
  • Updated API for Dark Brotherhood.
  • Updated to latest LibAddonMenu and LibStub.

Version 1.02e:
  • Updated to latest LinAddonMenu r19 and LibStub r4 libraries.

Version 1.02d:
  • API version update.

Version 1.02c:
  • Updated API version.

Version 1.02b:
  • Updated API version.
  • Updated to latest LibAddonMenu.

Version 1.02a:
  • Updated to latest LibAddonMenu.

Version 1.02:
  • Added language support.
  • Fixed previous bug where no options would appear when using non-English language.

Version 1.0a:
  • Fixed new /roll 1000 not being seen when manually entered.

Version 1.0a:
  • Fixed new /roll 20 not being seen when manually entered.

Version 1.0:
  • Added option to send the output to the active chat.
  • Added new option to roll out of 1000.

Version 1.0beta4:
  • Added option to send the output to the active chat. Must be set per-character, and disables the send-to-group functionality (which cannot be faked). However, it IS useful for sending to /say or even better, to /e or "emote mode". Just go into emote mode then do a /roll or /toss with whatever options and in "send to chat" mode it will emote the results. (NOTE: You still must hit enter again to post the message it generates due to API limitations to prevent addons from spamming chat.)
  • Changed the message for the "special" dice roll options to be more immersive.

Version 1.0beta3:
  • Added option to choose the default behavior for /roll when no options are given.

Version 1.0beta2:
  • Changed coin name from Septim to Drake to fit the timeline.

Version 1.0beta:
  • Initial release. Need translations!
Archived Files (12)
File Name
Version
Size
Author
Date
1.03a
62kB
Phinix
08/06/16 09:12 AM
1.03
61kB
Phinix
08/01/16 02:14 PM
1.02f
62kB
Phinix
05/31/16 10:04 AM
1.02f
62kB
Phinix
03/29/16 10:38 PM
1.02e
57kB
Phinix
03/11/16 02:05 AM
1.02d
57kB
Phinix
03/10/16 03:27 PM
1.02c
57kB
Phinix
11/02/15 07:52 PM
1.02b
57kB
Phinix
09/15/15 10:02 PM
1.02a
57kB
Phinix
06/15/15 05:45 AM
1.02
51kB
Phinix
06/14/15 02:45 AM
1.01
47kB
Phinix
06/03/15 10:54 AM
1.0a
46kB
Phinix
05/19/15 09:01 PM


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Unread 08/01/17, 02:30 AM  
Kazhiana
 
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Forum posts: 0
File comments: 14
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This addon is unbelievably broken - For no reason I'll get a UI error plastered on my screen at random times saying that either something went wrong with RollCall, or it starts spamming my chat box relentlessly. I had to just tell a group member in a trial run to completely uninstall it, like I had to do, because it kept doing the chat spam to them and causing their game to crash.
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Unread 03/31/17, 03:44 PM  
bungus

Forum posts: 1
File comments: 18
Uploads: 0
I've been running into a weird bug where the addon doesn't do anything except output to chat in chat mode. My saved variables says its set to false on all my characters however... any idea to what the issue is?
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Unread 01/27/17, 12:56 PM  
Phinix
 
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Forum posts: 127
File comments: 742
Uploads: 25
old version...

Originally Posted by Taosin
Hello,

I have tried downloading RollCall 1.03a from the main page, as well as Archives Files. When installed and activates it shows as 1.02f and out of date in ESO.

The first few lines of RollCall.txt are:


Wondering of anyone else has this problem?
The version showing 1.02f in the title was just a typo. I did however need to update the API so you don't have to "load out of date addons" in order to use Rollcall. I also fixed a couple other minor things, like localizing the last function I had left global.

Should be all fixed in 1.04.
Last edited by Phinix : 01/27/17 at 02:34 PM.
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Unread 01/26/17, 03:17 AM  
Taosin

Forum posts: 0
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Keeps downloading old version of RollCall?

Hello,

I have tried downloading RollCall 1.03a from the main page, as well as Archives Files. When installed and activates it shows as 1.02f and out of date in ESO.

The first few lines of RollCall.txt are:
## Title: |c66ccffRoll Call|r 1.02f
## Author: |c66ccffPhinix|r
## Description: Group dice /roll and coin /toss functionality with multiple max-value and graphical options, and named output to all group members who have the addon.
## Version: 1.03a
## APIVersion: 100016
Wondering of anyone else has this problem?
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Unread 11/19/16, 04:33 PM  
DoJira

Forum posts: 0
File comments: 1
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Great Addon

I love this Addon, my guild uses it.

I was wondering if maybe adding modifiers could be added? For example my guild uses a kind of simple dice system, and some of us have like +2 to attack rolls. so being able to do like /roll 20+2 would be awesome.

Thanks for a great addon!
Last edited by DoJira : 11/19/16 at 04:35 PM.
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Unread 03/31/16, 09:21 PM  
Alp

Forum posts: 3
File comments: 25
Uploads: 0
Not really sure it works. Can't seem to share the output with group members without activating chat mode. It appears randomly sometimes.
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Unread 06/23/15, 01:57 PM  
YayRP
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 9
Uploads: 5
I've recommended all Dicey users start using Roll Call for its much better i18n, named output, and better feature set. Cheers!
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Unread 06/03/15, 11:46 AM  
Aluiries

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Re: Re: D20

Originally Posted by Phinix
Originally Posted by Aluiries
Hi nice addon! I was wondering if you could add a rolling maximum of 20? So it's like a 20 sided dice?
No animation need ofcourse
Option has been added in the new version 1.01.
Thank you very much! This will really help in Roleplay!
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Unread 06/03/15, 10:55 AM  
Phinix
 
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Forum posts: 127
File comments: 742
Uploads: 25
Re: D20

Originally Posted by Aluiries
Hi nice addon! I was wondering if you could add a rolling maximum of 20? So it's like a 20 sided dice?
No animation need ofcourse
Option has been added in the new version 1.01.
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Unread 06/01/15, 01:36 AM  
Aluiries

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D20

Hi nice addon! I was wondering if you could add a rolling maximum of 20? So it's like a 20 sided dice?
No animation need ofcourse
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Unread 05/16/15, 10:25 AM  
Phinix
 
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Forum posts: 127
File comments: 742
Uploads: 25
Originally Posted by thejadefalcon
Just a little tongue-in-cheek suggestion. The coin flip can't be a Septim. They're not important yet. Call it a drake.
O.o

I... didn't even think of that. You're right, it is still some 400 years or so before Talos.

I guess I will always be a true son of Skyrim. I will change it in the next revision.

EDIT: Fixed!

Also, added an option to choose the default behavior for /roll when no options are given.
Last edited by Phinix : 05/16/15 at 02:10 PM.
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Unread 05/16/15, 07:05 AM  
thejadefalcon

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Just a little tongue-in-cheek suggestion. The coin flip can't be a Septim. They're not important yet. Call it a drake.
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