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Shadows of the Hist (2.5)
Updated:08/18/16 09:03 AM
Created:04/14/14 11:49 PM
Downloads:625,054
Favorites:1,156
MD5:
2.5
Advanced Filters  Popular! (More than 5000 hits)
Version: 1.3.2.1
by: Randactyl, ingeniousclown
Finally, Advanced Filters! The default inventory has type filters, but they're still WAY too broad. This add-on fixes that!

Features:
  • Subfilters to find exactly what you're looking for!
  • Main inventory, personal bank, guild bank, guild store, vendors, and craft bag support!
  • Custom icon work that makes the add-on feel like it came with the game!
  • Empty subfilters are greyed out and inaccessible to help save you time searching!
  • Shortens the time you need to find an item in your inventory!
  • German, French, Russian, and Spanish localization! (some are partial, PM me for corrections/additions)
  • Extensible filter system for authors to create additional dropdown filters! (See included documentation for details)

Special thanks to:
  • birdfear - original icon work
  • mescaline - German translations
  • kaats, Ykses - French translations
  • sh4d0ff - Russian translations
  • Kwisatz - Spanish translations
  • vixion - additional icon work
  • sirinsidiator - additional icon work, translations, testing
  • Ayantir - translations, testing
  • Baertram - translations, testing

If you would like to further filter your quickslot items, I wholly recommend installing Mer Quickslot Filters or Mer Quickslot Filters - Split up consumables (drink, food, potion)!

Fully compatible with AwesomeGuildStore

---

If you like my work and feel the urge to contribute, I'm always willing to accept in-game gold sent to @Randactyl

If you REALLY like my work and want to help me out with ESO Plus, I won't say no to Paypal donations
v1.3.2.1 - ForgottenLight, Randactyl
- updated Russian localization
- if you're feeling adventurous and helpful, open AdvancedFilters.txt and remove the "## " from the beginning of the last line. You will then have a dropdown filter for bind on pickup items which are in a tradeable state in both the Weapons and Armor main filters. Let me know if it works! I'm currently burnt out on most activities which drop these.

v1.3.2.0 - silvereyes
- fixed specific case where subfilters can go missing from the craft bag

v1.3.1.2 - Randactyl
- updated API version

v1.3.1.1 - Randactyl
- updated LibFilters to version 2.0r2

v1.3.1.0 - Randactyl
ESO 2.4
- switched to LibCustomMenu method of adding entries to dropdowns
- added subfilters to the Junk tab (note, they don't work yet)
- switched to state change callbacks from handler prehooks
- went on a crusade against anonymous functions
- general performance improvements

v1.3.0.0 - Randactyl
ESO 2.4
- added support for the Custom Titles initiative
- added "Bait" subfilter to the craft bag "Provisioning" filter

v1.2.0.0 - Randactyl
ESO 2.4
- added GetItemLink from slot util function
- removed legacy code/safeguards
- consolidated assets folder
- added "New Motif" dropdown filter
- added "Motif Knowledge" dropdown filters
- added "Equipment Motif Categories" dropdown filters
- fixed raw style materials missing from craft bag smithing raw materials subfilter, removed craft bag style raw materials subfilter
- updated some non-English strings

v1.1.2.0 - Randactyl
ESO 2.3.9/2.4.1
- fixed specific case where VENDOR_SELL subfilters would not refresh the inventory list

v1.1.1.0 - Randactyl
ESO 2.3.9/2.4.0
- move inventory search bars to top right of inventory screens
- update libFilters-2.0r1 to remove conflict with original libFilters

v1.1.0.0 - Randactyl
ESO 2.3.9/2.4.0
- added subfilters to vendor buy
- moved search bar positions to bottom right of inventory screens (updated libCommonInventoryFilters to 1.3)
- add poison subfilter and related data
- updated libFilters to version 2.0r1
- improved subfilter refresh a great deal
- updated dropdown level filters so the reflect the leveling system used
- updated existing textures for heavy, medium, and light armor
- added LibMotifCategories1.0r1
- added Normal (9 racial styles), Rare (Barbaric, Primal, Ancient Elf, Daedric, Soul-Shriven), Alliance (AD, DC, EP, Imperial), and Exotic (every other chaptered style) dropdown filters to Materials -> Style Material
- added New dropdown filter to Materials -> Style Material (new rotates per patch and consists of the craftable styles introduced that patch)
- fixed enchanting rune filters
ESO 2.4.0
- added search bar for craft bag
- updated existing textures for Materials subfilters
- added craft bag subfilters
- added new textures for craft bag subfilters
- added New dropdown filter to Style -> All subfilters (new rotates per patch and consists of the craftable styles introduced that patch)

v1.0.2.0 - Randactyl
- fixed typo in variable name (thanks uladz)

v1.0.1.0 - Randactyl
- improved subfilter active state updates

v1.0.0.0 - Randactyl
- updated API version
- removed drinks from trophy subfilters
- complete refactor/reorganization of main code
- prep work for subfilters in more places
- added a context menu to the dropdown filter box with "Reset to All" and "Invert Dropdown Filter" options
- added click sounds to the dropdown filter

v0.9.2.0 - Randactyl
- fixed incorrect label on dropdown when a submenu item was selected
- fixed selected dropdown filter not being restored if the selected item was a submenu entry.

v0.9.1.0 - Randactyl
- fixed error when opening a dropdown with submenus

v0.9.0.0 - Randactyl
- refresh subfilter state when changing subfilters
- added support for submenus in the dropdown filter
- placed the level dropdown filters into a submenu
- improved filtering of (non)stolen trophies
- updated documentation for dropdown filter plugins

v0.8.5.1 - Ayantir, Randactyl
- added the "treasure" item type to Miscellaneous -> Fence
- updated libFilters to version 1.0r16.1

v0.8.5.0 - Randactyl
- added the "treasure" item type to Consumables -> Trophy
- updated almost all strings to use game provided translations
- localized provisioning dropdown filter strings
- moved raw style materials to Materials -> Style Material
- added filter Consumable -> Crown Item
- updated libFilters to version 1.0r16
- updated libCommonInventoryFilters to version 1.2

v0.8.4.0 - Randactyl
- added provisioning ingredient type dropdown filters previously found in Advanced Filters - Sous Chef Filters (that addon has been shelved)
- updated LibStub to 1.0r4
- updated libFilters to 1.0r15.2
- updated libCIF to 1.1
- updated API version

v0.8.3.0 - Randactyl
- added Nirnroot Wine to Miscellaneous -> Trophy
- included libCommonInventoryFilters for bug fixes and compatibility
- removed potential libFilters error for nil filter type
- added new veteran ranks to level filters (for ESO 2.1)
- added level filters to relevant consumables subfilters

v0.8.2.0 - Randactyl
- added fish to Consumable -> Trophy
- fixed a bug where one item would be missing from view when a subfilter was clicked. (Thanks, circonian)

v0.8.1.2 - Randactyl (circonian)
- updated libFilters library to 1.0r15
- changed registration to new, less spammy method

v0.8.1.1 - Randactyl
- some code refactoring
- started using libFilters' GetCurrentLAF function rather than registering filters for every LAF all the time
- mitigated a peculiar behavior reported by Briegh through updating to libFilters 1.0r14.1
- added missing German strings from mescaline

v0.8.1.0 - Randactyl
- (re)enabled ZOS inventory search boxes w/ fix for guild bank search box

v0.8.0.0 - Randactyl
- subfilters now function "independently"
- moved control construction to XML
- created separate subfliter groups for bag (which includes sell, mail, trade, fence, launder), bank, and guild bank
- updated LibStub library to 1.0r3

v0.7.8.0 - Randactyl
- updated README.md
- fixed Spanish localization
- removed unused code
- fixed subfilter "ALL" label to obey localization

v0.7.7.0 - Randactyl
- added "Reagent" and "Solvent" to the alchemy dropdown, per request
- added Crown Repair Kits to Consumables -> Repair

v0.7.6.0 - Randactyl
- updated included libFilters library to version 1.0r14
- fixed filters not functioning correctly at Fence and Launder interactions

v0.7.5.0 - Randactyl
- updated API version
- added "Fence" category under Miscellaneous for the items that are only good for selling to fences
- updated textures for all armor subfilters
- added new subfilter textures courtesy of vixion!
- replaced Armor -> Miscellaneous with Armor -> Vanity
- added Armor -> Clothing
- enabled dropdown filter for Miscellaneous -> Fence

v0.7.4.0 - Randactyl
- added metatables for better language compatibility
- added Spanish strings for base addon (thanks, Kwisatz!)
- added ability to include Spanish strings in third party filter plugins. Just include a table called "esStrings".
- updated embedded libFilters library to 1.0r13

v0.7.3.3 - Randactyl
- fix subfilters not activating when reopening the guild bank

v0.7.3.2 - Randactyl
- finally fix sorting woes at screens that aren't the player's inventory. Now, the filtering function is applied to every filter type no matter the onscreen situation. If this leads to performance degradation, I will continue to explore the previous option.

v0.7.3.1 - Randacyl
- fix for improper behavior in banks

v0.7.3.0 - Randactyl
- update to libFilters v1.0r11
-> this should solve problems related to slowdowns when used in conjunction with FCO ItemSaver or maybe even when used alone.

v0.7.2.0 - Randactyl
- add Dwemer Scrap to Blacksmithing, Clothing, and Woodworking subfilters
- add more checks and descriptive error messages to filter registration function. The "patch" that was uploaded yesterday made these conditions fail silently. This "error" had no impact on the average user - only someone who was writing a plugin filter and not following instructions.

v0.7.1b - Randactyl
- update API version

v0.7.1 - Randactyl
- Simplify registration of external filters by changing registration function to AdvancedFilters_RegisterFilter(table filterInformation). See included documentation for details.
- Rewrite subfilter dropdown filter composition to be more modular.

v0.7.0 - Randactyl
- Add global function AdvancedFilters_RegisterFilter(table callbackTable, integer filterType, string subfilterString, table enStrings, table deStrings, table frStrings, table ruStrings) to enable new extensible dropdown filters (see extrafilters\README.txt for details)
- Rewrite filter callback structure
- Rework item level dropdown filters
- Reorder items on subfilter row
- Remove Item Saver support from base addon. Download Advanced Filters - Item Saver Filters from "Other Files"

v0.6.5 - Randactyl
- Add dropdown filter for V13-V14 items.
- Fix level filters broken by Item Saver integration on some occasions.

v0.6.4 - Randactyl
- Add support for filtering out items not saved with Item Saver - option only shows up if Item Saver is installed, Item Saver v1.1.1+ required.

v0.6.3 - Randactyl
- Add support for RuESO with translations from sh4d0ff

v0.6.2d - Randactyl
- Update API version to 100009

v0.6.2c - Randactyl
- added German translations for the filters added in 0.6.2. Forgot to include these in 0.6.2b :0

v0.6.2b - Randactyl
- fixed visible items not refreshing when moving from a subfilter to "All"

v0.6.2 - Randactyl
- Generous refactoring and cleanup from the always helpful merlight - Advanced Filters no longer hooks ZO_ScrollList_UpdateScroll. This should reduce any potential errors.
- German localization updates from mescaline.
- Combined all enchanting glyphs into one subfilter. This new subfilter has a dropdown menu to further filter by glyph type. This subfilter needs localization. The new glyphs icon is from sirinsidiator's AwesomeGuildStore, check it out!
- A new "Tool" subfilter under Miscellaneous to contain ITEMTYPE_TOOL (eg lockpicks). This subfilter needs localization.
Known Issue: The dropdown menus on the weapons and armor subfilters do not show up under certain conditions. If the dropdown is missing, try opening a different filter that has subfilters (so not All, Quest, or Junk) and then going back to the tab that previously had the missing dropdown.

v0.6.1 - Randactyl
- Cleaned up level filter code using unpack() (Thanks, merlight!)
- Fixed rare fish not showing up in Miscellaneous -> Trophy
- Added Trophy subfilter to Consumables for the new collectible achievement items that drop as of 1.3.3


v0.6 - Randactyl
- Moved API version to 100008
- Removed depreciated ItemLink function calls and replaced them with new, more specific functions introduced in 100008
- Added item level filters to dropdown menus


v0.5.5 - Randactyl
-Rearranged code in AdvancedFilters.lua to prevent libFilters from throwing an error in a specific scenario (Thanks to QuadroTony for the report)
- Known Issue: "Wet Gunny Sacks" do not show up in Consumables -> Containers. This is a filtering issue on ZOS's part. I've put in a bug report to get it fixed, but in the meantime you have to access your "Wet Gunny Sacks" from All Items or Miscellaneous -> All
(Thanks again to QuadroTony for the report!)

v0.5.4
-Fixed for Racial Motifs; they should now show under "Scrolls" again (special thanks to Randactyl for making my life really easy on this one!)


v0.5.3
-Updated to API 100007 and added requisite README
-Fixed enchanting rune filters. As far as I could tell, everything else worked fine.


v0.5.2b
-Thanks to ckaotik, the error message should finally be gone.
-Cleared up some translation issues with the SI_STRINGs
-Updated to libFilters1.0r7


v0.5.2
-The "Daggers" filter should now show up under 1-handers
-Attempting to use the SI_STRINGS for translation purposes, + some German translation changes.
-Updated to libFilters1.0r6


v0.5.1b
-Fixed the enchanting dropdown filters


v0.5.1
-Finished adding the custom icons for "Miscellaneous"
-Added a dropdown filter for Enchanting runes.
-Updated to libFilters1.0r5


v0.5.0
-Added some custom icons for the "Miscellaneous" tab from birdfear.
-Changed the filters for the new API functions for Weapon and Armor types. As a result, weapon and armor filtering should now be 100% reliable. As an added bonus, there is now a new filter to separate Healing and Destruction staves, and each applicable weapon filter has a dropdown box for further type filtering. These still need to be translated.
-Added a small buffer for one of the spammy events.


v0.4.1b
-Updated the manifest (because I didn't last time)
-Small fix for the "Style" icon under "Materials".


v0.4.1
-Added custom "Food" icon and icons for the whole "Materials" set from birdfear!
-Updated to libFilters 1.0r4


v0.4.0
-Updated to libFilters 1.0r3 (This may fix the error messages on reload)
-Disabled and greyed out the buttons for empty subfilters
-Item filtering for armor should perform better, but I doubt it's 100% accurate. If you want 100% accurate filtering, spam Zenimax and ask them for API calls for ArmorType and WeaponType. (No really, please do this! It will help Research Assistant too!)
-When changing guild banks, your subfilter is now reset to "ALL"
-Fixed a silly bug dealing with changing inventories. You probably never noticed it, because I didn't :)
-Cleaned up the code a bit.


v0.3.3b
-Fix for nil value error in libFilters.
-Fixed filters not showing up when changing inventories.


v0.3.3
-Added equip type dropdown to "All" under "Armor". Note that the dropdown still is linked to the button.
-Exported filtering logic to libFilter library.


v0.3.2
-Updated the manifest this time
-Cleaned up Consumable subfilter icons
-Fixed French translation thanks to Ykses


v0.3.1
-Fixed some translation errors
-Dropdown boxes are now translated with everything else
-"Scroll" subfilter is no longer white.


v0.3.0
-Added some custom art
-Added mouse-over and clicked functionality for icons that have it
-Fixed the quest inventory bug
-Added two new subfilters to "Miscellaneous": "Siege" and "Soul Gem"
-Added tooltip localization for both French and German
-Fixed the bug where the filters would sometimes not show up when switching between the bank and inventory.
-Added sub-filter specific dropdowns to most of the Armor subfilters
-Added a search filter to the top of the inventory. ...well, ZO added it, I just unhid it and moved it.


v0.2.1
-Fixed a bug that caused users who weren't using ItemSaver to see errors and breakage in the bank and guild bank.


v0.2.0
-Changed the Armor filters.
-Temporarily removed the dropdowns from the Armor tab until I change them for their new function.
-Added support for already-existing filters (only one I know of is the "IsItemBound" filter for trading and mailing)
-Added optional dependencies for Inventory Grid View and Item Saver to make sure they load first and hopefully get rid of any strange compatibility issues between them.


v0.1.2
-Added ArmorType dropdown
-ArmorType dropdown made me remove safety for existing additional filters... soulbound filter for the windows that use it will now be overwritten again
-Fixed Hands filter
-Added the first piece of art from a real artist!
-Reverted the "ALL" button change from previous patch.


v0.1.1
-Added Bow and Staff subfilters for Weapons
-Added Booster items to their respective crafting material subfilters
-Removed the "ALL" subfilter from each set. "ALL" is still the default. To switch from a subfilter back to "ALL", simply click the icon again.
-Attempted to take care of the case where an additional filter would exist. Untested, so this may break in a big way. This should only come into effect when you have a soulbound item and open up a trade window or mail window. If you test this, please let me know.


v0.1.0
-Initial release
Optional Files (12)
File Name
Version
Size
Author
Date
Type
1.0.8
3kB
08/05/16 07:19 AM
Addon
1.2.0.3
2kB
08/01/16 11:47 AM
Addon
1.0.6
3kB
07/17/16 01:32 PM
Addon
1.0.6
1kB
07/17/16 01:26 PM
Addon
1.0.6
2kB
07/17/16 01:24 PM
Addon
1.0.6
2kB
07/17/16 01:24 PM
Addon
1.1.1
4kB
07/17/16 01:24 PM
Addon
1.0.7
2kB
07/17/16 01:22 PM
Addon
1.0.7
2kB
07/17/16 01:19 PM
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1.0.7
2kB
07/17/16 01:19 PM
Addon
1.1.0.4
2kB
03/07/16 05:55 AM
Addon
1.1.0.4
1kB
03/07/16 05:52 AM
Addon


Archived Files (67)
File Name
Version
Size
Author
Date
1.3.2.0
220kB
Randactyl
08/05/16 12:30 PM
1.3.1.2
220kB
Randactyl
08/01/16 11:10 AM
1.3.1.1
220kB
Randactyl
07/28/16 05:58 PM
1.3.1.0
218kB
Randactyl
07/17/16 09:03 PM
1.3.0.0
217kB
Randactyl
06/08/16 10:25 AM
1.2.0.0
214kB
Randactyl
06/07/16 12:06 PM
1.1.2.0
268kB
Randactyl
05/02/16 02:43 PM
1.1.1.0
268kB
Randactyl
05/01/16 03:17 PM
1.1.0.0
268kB
Randactyl
04/29/16 09:51 PM
1.0.2.0
238kB
Randactyl
03/13/16 09:22 PM
1.0.1.0
238kB
Randactyl
03/13/16 08:57 PM
1.0.0.0
238kB
Randactyl
03/07/16 05:48 AM
0.9.2.0
237kB
Randactyl
02/28/16 04:53 PM
0.9.2.0
237kB
Randactyl
02/27/16 03:46 PM
0.9.0.0
237kB
Randactyl
02/22/16 09:11 PM
0.8.5.1
231kB
Randactyl
01/18/16 08:18 PM
0.8.5.0
231kB
Randactyl
11/02/15 03:20 PM
0.8.4.0
231kB
Randactyl
08/31/15 01:32 AM
0.8.3.0
229kB
Randactyl
08/11/15 04:03 PM
0.8.2.0
227kB
Randactyl
07/17/15 02:39 PM
0.8.1.2
227kB
Randactyl
07/16/15 06:27 PM
0.8.1.1
227kB
Randactyl
07/16/15 03:46 PM
0.8.1.0
227kB
Randactyl
07/09/15 12:23 PM
0.8.0.0
226kB
Randactyl
07/07/15 07:24 PM
0.8.0.0
226kB
Randactyl
04/07/15 01:53 AM
0.7.7.0
227kB
Randactyl
03/25/15 07:26 PM
0.7.6.0
227kB
Randactyl
03/09/15 02:51 PM
0.7.5.0
227kB
Randactyl
03/03/15 11:27 AM
0.7.4.0
177kB
Randactyl
01/22/15 11:30 PM
0.7.3.3
176kB
Randactyl
12/17/14 01:56 AM
0.7.3.2
175kB
Randactyl
12/03/14 05:30 PM
0.7.3.1
175kB
ingeniousclown
12/01/14 12:32 AM
0.7.3.0
175kB
ingeniousclown
11/30/14 12:26 AM
0.7.2.0
176kB
ingeniousclown
11/06/14 11:27 AM
0.7.1b
175kB
ingeniousclown
11/03/14 10:10 AM
0.7.1
176kB
ingeniousclown
10/11/14 01:21 AM
0.7.0
175kB
ingeniousclown
10/09/14 06:09 AM
0.6.5
172kB
ingeniousclown
10/05/14 04:45 PM
0.6.4
172kB
ingeniousclown
10/02/14 02:21 PM
0.6.3
172kB
ingeniousclown
09/29/14 08:07 PM
0.6.2d
171kB
ingeniousclown
09/20/14 11:34 AM
0.6.2c
171kB
ingeniousclown
08/26/14 06:54 PM
0.6.2b
171kB
ingeniousclown
08/26/14 06:47 PM
0.6.2
192kB
ingeniousclown
08/26/14 12:27 PM
0.6.1
192kB
ingeniousclown
08/12/14 05:08 PM
0.6
192kB
ingeniousclown
08/04/14 12:41 PM
0.5.5
192kB
ingeniousclown
07/27/14 03:30 PM
0.5.4
165kB
ingeniousclown
07/01/14 10:53 PM
0.5.3
165kB
ingeniousclown
06/26/14 09:10 PM
0.5.2b
156kB
ingeniousclown
06/07/14 11:28 AM
0.5.2
156kB
ingeniousclown
06/06/14 08:20 PM
0.5.1b
156kB
ingeniousclown
06/02/14 08:25 AM
0.5.1
156kB
ingeniousclown
06/01/14 03:16 PM
0.5.0
145kB
ingeniousclown
05/25/14 01:24 PM
0.4.1b
109kB
ingeniousclown
05/21/14 07:34 AM
0.4.1
109kB
ingeniousclown
05/20/14 10:39 PM
0.4.0
51kB
ingeniousclown
05/08/14 12:01 AM
0.3.3b
50kB
ingeniousclown
05/04/14 11:20 PM
0.3.3
50kB
ingeniousclown
05/04/14 09:43 PM
0.3.2
46kB
ingeniousclown
04/28/14 06:17 PM
0.3.1
56kB
ingeniousclown
04/27/14 01:01 PM
0.3.0
60kB
ingeniousclown
04/27/14 11:12 AM
0.2.1
9kB
ingeniousclown
04/23/14 07:24 AM
0.2.0
9kB
ingeniousclown
04/22/14 07:07 PM
0.1.2
8kB
ingeniousclown
04/18/14 08:23 PM
0.1.1
6kB
ingeniousclown
04/16/14 12:02 AM
0.1.0
5kB
ingeniousclown
04/14/14 11:49 PM


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Unread Yesterday, 08:39 AM  
Randactyl
 
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Forum posts: 213
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Uploads: 15
Originally Posted by MagiczneTornado
Something to separate crafted gear from amongst all other gear so help with upgrading stuff that is amongst trash items. I think you can determine from item code whether its crafted or not? So there would be "show all" filter and then "show crafted"


As for deconstructing stuff, maybe given how most of trash loot is in white and green quality while do a quality filter? Show white, show green, show blue, show purple, show gold. I think determining items quality based on item code is possible too. I recall there is an addon for auto junking stuff and you can set quality filters there.
Both of those should be perfectly possible. We'll see what I come up with
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Unread Yesterday, 08:37 AM  
MagiczneTornado

Forum posts: 11
File comments: 85
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Something to separate crafted gear from amongst all other gear so help with upgrading stuff that is amongst trash items. I think you can determine from item code whether its crafted or not? So there would be "show all" filter and then "show crafted"


As for deconstructing stuff, maybe given how most of trash loot is in white and green quality while do a quality filter? Show white, show green, show blue, show purple, show gold. I think determining items quality based on item code is possible too. I recall there is an addon for auto junking stuff and you can set quality filters there.


Originally Posted by Randactyl
Originally Posted by MagiczneTornado
Hello


Is there any chance to have Advanced Filters work in a "Deconstruct" and "Improvement" part of crafting station item selection?


I have lot of inventory space. I carry plenty of items, sometimes i craft gear for 2 or 3 people at once and when it comes to upgrading it would be lovely to have at least basic text filter so when i want to pick specific set to upgrade, i type in "magnus" and instead of having to scroll list or 100+ items i see exactly what i want to upgrade.


Same with deconstruction, i could type in "rubedo" and safely deconstruct all trash items not worrying that ill decon some item set that is not valuable enough to 'save it' but not worthless enough to scrap it.


Im sure other users/crafters would appreciate this too. A basic text filter in crafting station.
Subfilters are possible, but not a search box. The search box you see in the inventory and elsewhere was built by ZOS and not activated by default. All Advanced Filters does is make the box visible. There is no hidden search box in these other places.

Do you have any ideas for subfilters in deconstruction and improvement?
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Unread Yesterday, 08:27 AM  
Randactyl
 
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Originally Posted by MagiczneTornado
Hello


Is there any chance to have Advanced Filters work in a "Deconstruct" and "Improvement" part of crafting station item selection?


I have lot of inventory space. I carry plenty of items, sometimes i craft gear for 2 or 3 people at once and when it comes to upgrading it would be lovely to have at least basic text filter so when i want to pick specific set to upgrade, i type in "magnus" and instead of having to scroll list or 100+ items i see exactly what i want to upgrade.


Same with deconstruction, i could type in "rubedo" and safely deconstruct all trash items not worrying that ill decon some item set that is not valuable enough to 'save it' but not worthless enough to scrap it.


Im sure other users/crafters would appreciate this too. A basic text filter in crafting station.
Subfilters are possible, but not a search box. The search box you see in the inventory and elsewhere was built by ZOS and not activated by default. All Advanced Filters does is make the box visible. There is no hidden search box in these other places.

Do you have any ideas for subfilters in deconstruction and improvement?
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Unread Yesterday, 04:39 AM  
MagiczneTornado

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Hello


Is there any chance to have Advanced Filters work in a "Deconstruct" and "Improvement" part of crafting station item selection?


I have lot of inventory space. I carry plenty of items, sometimes i craft gear for 2 or 3 people at once and when it comes to upgrading it would be lovely to have at least basic text filter so when i want to pick specific set to upgrade, i type in "magnus" and instead of having to scroll list or 100+ items i see exactly what i want to upgrade.


Same with deconstruction, i could type in "rubedo" and safely deconstruct all trash items not worrying that ill decon some item set that is not valuable enough to 'save it' but not worthless enough to scrap it.


Im sure other users/crafters would appreciate this too. A basic text filter in crafting station.
Last edited by MagiczneTornado : 08/28/16 at 04:40 AM.
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Unread Yesterday, 07:00 PM  
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Originally Posted by Ayantir
2 little requests.

Could you move ITEM_TYPE_TREASURE to stolen tab instead of trophy tab ? All treasures come from stolen activity.

When an item match a subfilter and is marked as junk, the subfilter is active.
Could it be not enabled if there is only junks ? (they're in the junk tab).

Thank you
It's not a stolen tab, it's a fence tab. If the item is clean, it's just a normal trophy.

Yeah, I should be able to add a junk check.
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Unread 08/24/16, 12:30 PM  
Ayantir
 
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2 little requests.

Could you move ITEM_TYPE_TREASURE to stolen tab instead of trophy tab ? All treasures come from stolen activity.

When an item match a subfilter and is marked as junk, the subfilter is active.
Could it be not enabled if there is only junks ? (they're in the junk tab).

Thank you
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Last edited by Ayantir : 08/24/16 at 12:30 PM.
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Unread 08/19/16, 08:13 AM  
GizmoDuck

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Originally Posted by Randactyl
That already exists within the craft bag. Someone must not have ESO Plus :P

I could possibly add a dropdown filter for it in the regular materials tab.
You are correct, I don't have plus, $15 per month is to much for me, but yea a drop down in All materials to show only Ore / Raw / Unrefined (even as one option) would be very helpfull when I sell those in the exchange, or trade em.
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Unread 08/18/16, 10:09 AM  
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Originally Posted by GizmoDuck
Hey, I can't believe this wasn't put in the game by default.

Is there anyway you could add RAW / ORE category?
I'd like to separate refined from unrefined resources.
That already exists within the craft bag. Someone must not have ESO Plus :P

I could possibly add a dropdown filter for it in the regular materials tab.
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Unread 08/18/16, 10:07 AM  
GizmoDuck

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Hey, I can't believe this wasn't put in the game by default.

Is there anyway you could add RAW / ORE category?
I'd like to separate refined from unrefined resources.
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Unread 08/18/16, 08:50 AM  
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Originally Posted by ForgottenLight
Hi! Beginning with ESO v2.5.5 (Shadows of the Hist DLC) in to the game added support for Cyrillic. Before that to display Cyrillic symbols used the symbols of extended Latin and changed fonts. Previously, for example, to display the word "Привет" had to write "pe". Now we have in all the other translations replace "pe" to "Привет."

I upload new patch http://www.esoui.com/downloads/info1...rv1.3.2.0.html
This patch only convert old Russian Advanced Filters localization to Cyrillic use convertor from http://www.esoui.com/forums/showthread.php?t=6443.

Please include it in the next release.
Absolutely, I'll update right now.

In the future, for anyone that has any kind of updates, this kind of thing can be PM'd to me. I'll always incorporate it ASAP. I don't like the patch option because Minion can be shitty about recognizing which version a user has installed and erroneously swaps users over to a patch version they never installed previously.
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Unread 08/18/16, 05:41 AM  
ForgottenLight
 
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Hi! Beginning with ESO v2.5.5 (Shadows of the Hist DLC) in to the game added support for Cyrillic. Before that to display Cyrillic symbols used the symbols of extended Latin and changed fonts. Previously, for example, to display the word "Привет" had to write "pe". Now we have in all the other translations replace "pe" to "Привет."

I upload new patch http://www.esoui.com/downloads/info1...rv1.3.2.0.html
This patch only convert old Russian Advanced Filters localization to Cyrillic use convertor from http://www.esoui.com/forums/showthread.php?t=6443.

Please include it in the next release.
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Unread 08/06/16, 03:55 PM  
Geraintmawr

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Re: Re: Crafting Writ Deleivery

Originally Posted by Randactyl

Yeah, it's a common thing with addons unfortunately. I do what I can to mitigate it, but the easiest thing is to just double click rather than pressing "e".
Thanks, that will help me live with it!
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Unread 08/05/16, 01:17 PM  
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Re: Crafting Writ Deleivery

Originally Posted by Geraintmawr
I am not sure if this is Advanced Filters, perhaps someone can enlighten me?

Sometimes, when I am a bit in a rush to open the containers I get form the consumable writs, I get a lua error. It sends this text....

"EsoUI/Ingame/Inventory/InventorySlot.lua:1013: attempt to access a private function 'UseItem' from insecure code
stack traceback:
EsoUI/Ingame/Inventory/InventorySlot.lua:1013: in function 'TryUseItem'
EsoUI/Ingame/Inventory/InventorySlot.lua:1194: in function 'INDEX_ACTION_CALLBACK'
EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActionsoPrimaryAction'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:31: in function 'callback'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:614: in function 'ZO_KeybindStrip:TryHandlingKeybindDown'
(tail call): ?
(tail call): ?"

That is : and D, of course, not in the quoted messages!

I can live with it. Just like to know who to feed back to and if it is this amazing addon then maybe it will help yer bug swatting?
Yeah, it's a common thing with addons unfortunately. I do what I can to mitigate it, but the easiest thing is to just double click rather than pressing "e".
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Unread 08/05/16, 07:26 AM  
Geraintmawr

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Crafting Writ Deleivery

I am not sure if this is Advanced Filters, perhaps someone can enlighten me?

Sometimes, when I am a bit in a rush to open the containers I get form the consumable writs, I get a lua error. It sends this text....

"EsoUI/Ingame/Inventory/InventorySlot.lua:1013: attempt to access a private function 'UseItem' from insecure code
stack traceback:
EsoUI/Ingame/Inventory/InventorySlot.lua:1013: in function 'TryUseItem'
EsoUI/Ingame/Inventory/InventorySlot.lua:1194: in function 'INDEX_ACTION_CALLBACK'
EsoUI/Ingame/Inventory/InventorySlotActions.lua:96: in function 'ZO_InventorySlotActionsoPrimaryAction'
EsoUI/Ingame/Inventory/ItemSlotActionController.lua:31: in function 'callback'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:614: in function 'ZO_KeybindStrip:TryHandlingKeybindDown'
(tail call): ?
(tail call): ?"

That is : and D, of course, not in the quoted messages!

I can live with it. Just like to know who to feed back to and if it is this amazing addon then maybe it will help yer bug swatting?
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Unread 08/03/16, 07:08 PM  
Randactyl
 
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Originally Posted by Luciana
I really like your Addon!

Would it be possible to filter for items, which are bound on pickup but tradable to group members with the new DLC?
Yes! This is something I desperately want as well.

However, I believe I saw a report that calling the function which determines if a BoP item is tradable on any item which is not in that state crashes the game. I have yet to investigate for myself.

I expect I will be back to doing a few addon related things next week, if not Friday, once I've burnt myself out on AA runs
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