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Updated: 10/31/17 12:52 PM
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Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:10/31/17 12:52 PM
Created:04/19/14 04:56 PM
Monthly downloads:2,033
Total downloads:170,138
Favorites:594
MD5:
Categories:Info, Plug-in Bars, Character Advancement, Graphic UI Mods
SpentSkillPoints  Popular! (More than 5000 hits)
Version: 1.11
by: Shinni [More]
This addon displays the amount of already spent skill points for each category/skill line. Nothing necessary but it saves some time because you don't have to count by yourself.

If you like fancy colors, you can toggle the color mode via /ssp_color.
The spent skill points and the skill line's rank will then be displayed red->yellow->green.
Green means every perk skilled/rank is 50, red means no perk skilled/rank is 1.

Request:
Originally Posted by esoblokeguy
[...]
I have a request for an addon for the skills UI.
Something that shows all the skills spent.
Totals and per skill tree and per skill line.
Without the need to go through and count them.
[...]
It would help massively in some situations, especially for werewolf and vampire people who have lost skillpoints, and one of the previous maintenance's where people lost all of their skill points, and a screenshot with this addon could save so much anguish.
- 1.11
- better compatibility with unlocking skill lines
- better compatibility with different localizations

- 1.10
- fixed category headers no longer displaying the total number of spent skill points

- 1.9.9
- compatible with the Morrowind update

- 1.9.8
- compatible with the Housing update

- 1.9.7
- compatible with the Shadows of the Hist update

- 1.9.6
- compatible with the Dark Brotherhood update

- 1.9.5
- finder keepers is no longer counted
- color formating the thieves guild skill line doesn't break on rank 11 and 12 anymore

- 1.9.4
- compatible with Thieves Guild update

- 1.9.3
- compatible with Orsinium update

- 1.9.2
- compatible with IC update
- fixed werewolf and soul magic bug (displayed +1 skill point)
- fixed legerdemain bug, which destroyed the color sceme when having rank 11+

- 1.9.1
- api update for eso 1.6.5

- 1.9
- skill lines with max rank 10 will now be displayed as green when fully leveled

- 1.8
- added skill line rank to the left of the line's name
- added color mode

- 1.7
- changed API version (Update 5)

- 1.6
- changed api version

- 1.5
- changed API version
- addon no longer crashes on newly created characters

- 1.4
- correct amount of points for alchemy and provisioning for non english clients

- 1.3
- results are cached but not saved to file
- if a value wasn't found, its recalculated (should fix vamp / ww bug, couldn't test it though)

- 1.2
- results are now cached to reduce loadtime when opening the skill window

- 1.1
- addon crashed when selecting a skill

- 1.0
- release
Archived Files (20)
File Name
Version
Size
Author
Date
1.10
5kB
Shinni
05/25/17 02:30 PM
1.9.9
5kB
Shinni
05/22/17 01:37 PM
1.9.8
5kB
Shinni
10/05/16 12:01 PM
1.9.7
5kB
Shinni
08/01/16 01:41 PM
1.9.6
5kB
Shinni
05/31/16 05:22 AM
1.9.5
5kB
Shinni
03/26/16 06:53 AM
1.9.4
5kB
Shinni
03/08/16 08:23 AM
1.9.3
4kB
Shinni
11/20/15 12:26 PM
1.9.2
4kB
Shinni
09/09/15 06:28 AM
1.9.1
3kB
Shinni
03/05/15 07:59 AM
1.9
3kB
Shinni
01/22/15 03:59 PM
1.8
3kB
Shinni
12/15/14 05:59 AM
1.7
3kB
Shinni
11/04/14 10:34 AM
1.6
3kB
Shinni
09/17/14 02:45 PM
1.5
3kB
Shinni
05/25/14 08:35 AM
1.4
3kB
Shinni
05/03/14 01:43 PM
1.3
3kB
Shinni
04/26/14 06:39 AM
1.2
3kB
Shinni
04/24/14 11:21 AM
1.1
2kB
Shinni
04/20/14 06:27 AM
1.0
3kB
Shinni
04/19/14 04:56 PM


Post A Reply Comment Options
Unread Today, 05:52 AM  
alineinabook

Forum posts: 0
File comments: 1
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An update for this would be lovely. With the addition of the Psijic Order skill line, there's another "free" passive that the add-on recognizes as a spent skill point.
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Unread 03/15/18, 07:20 PM  
Nudel

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File comments: 44
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Ulrich's Skill Point Finder just released an update which fixes the duplicate racial passives. Apparently it was an issue which occurred for certain races, which share passives of the same name:

I believe I've located the issue that's causing this as well as the miscount in Spent Skill Points. Basically, several races share some racial passives. Unfortunately, when iterating the tree these get double counted. I'm looking into methods for not duplicating these. The following races and racial passives are affected. If you have one of these races and put a point into the listed passive, it will be double counted.

Breton and High Elf - Gift of Magnus
Imperial and Redguard - Conditioning
Khajiit and Bosmer - Stealthy
Any chance of an update here?
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Unread 03/09/18, 10:54 PM  
joshmiller83
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Forum posts: 70
File comments: 245
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Yeah. This bug is showing up on most if not all Racial Trees? Can we get a fix?

Originally Posted by code65536
Bug report: It's showing 3 more total SP than what we actually have. Specifically, the racial overview is showing 12, even though the subsection is showing the correct 9.

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Unread 02/18/18, 12:01 PM  
code65536
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Forum posts: 16
File comments: 60
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Bug report: It's showing 3 more total SP than what we actually have. Specifically, the racial overview is showing 12, even though the subsection is showing the correct 9.

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Unread 02/17/18, 12:44 PM  
Pacodelavega

Forum posts: 3
File comments: 11
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Originally Posted by Onigar
While this addon is very useful in tracking spent skill points does anyone know of a means for finding out how many skill points are available to you in the game?

Variables would be DLC's, ESO+, Morrowind, choice at the end of the Mages Quest Line.

If something like that was included in this addon then you might see something like,

Skill Points 2/326(Max 391)

(btw I think the max is more than 400 but not sure)

Maybe I just need work it out and add them all up by hand

Thanks
I think that Urich's Skill Point Finder is what you seek :
http://www.esoui.com/downloads/info1...intFinder.html
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Unread 11/02/17, 11:34 AM  
EffBee

Forum posts: 0
File comments: 9
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Re: Totals wrong.

Thanks for your reply - I'll have a play and try to figure out exactly what is going on. I must admit I had rather assumed "total points earned and available for allocation" was the same as " Total points" and I hadn't thought about default allocations. All the best
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Unread 11/01/17, 01:36 AM  
Onigar
 
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While this addon is very useful in tracking spent skill points does anyone know of a means for finding out how many skill points are available to you in the game?

Variables would be DLC's, ESO+, Morrowind, choice at the end of the Mages Quest Line.

If something like that was included in this addon then you might see something like,

Skill Points 2/326(Max 391)

(btw I think the max is more than 400 but not sure)

Maybe I just need work it out and add them all up by hand

Thanks
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Unread 11/01/17, 01:24 AM  
Onigar
 
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Forum posts: 2
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Re: Totals wrong..

Originally Posted by EffBee
Hi. I just noticed that the crafting (and maybe other) totals are not adding up correctly. For instance if I manually add up the passives for, say, woodworking it comes to a different number than the one this addon displays. it seems to be out by 1,2 or 3 depending which skill I looked at. Any ideas?

Al the best and thanks for your work
This is just related to crafting. Some points are assigned by the game as default and are not available to a player for redistribution.

Therefore this addon "spent skill points" reports the number of points that 'you' have assigned and correctly does not include game assigned points.

Hope this helps
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Unread 10/13/17, 06:25 AM  
EffBee

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Totals wrong..

Hi. I just noticed that the crafting (and maybe other) totals are not adding up correctly. For instance if I manually add up the passives for, say, woodworking it comes to a different number than the one this addon displays. it seems to be out by 1,2 or 3 depending which skill I looked at. Any ideas?

Al the best and thanks for your work
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Unread 05/25/17, 10:10 AM  
suebrick

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Re: Morrowind Fix

Originally Posted by jpdouble69
Thank you very much for the quick Morrowind Fix

Not related to the update: I was wondering if the Skyshard Info "(0/3), (1/3), (2/3)" is still available somewhere. It is not showing for me for quite some time.

That is an option of the Skyshards addon I believe.
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Unread 05/22/17, 02:51 PM  
jpdouble69
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Morrowind Fix

Thank you very much for the quick Morrowind Fix

Not related to the update: I was wondering if the Skyshard Info "(0/3), (1/3), (2/3)" is still available somewhere. It is not showing for me for quite some time.
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Unread 05/22/17, 08:39 AM  
choekstr
 
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Morrowind error

Looks like morrowind update throwing an error with SpentKillPoints:

Code:
user:/AddOns/SpentSkillPoints/SpentSkillPointsUI.lua:25: attempt to index a nil value
stack traceback:
    user:/AddOns/SpentSkillPoints/SpentSkillPointsUI.lua:25: in function '(main chunk)'
EDIT: I commented out line 25 in the SpentSkillPointsUI.lua and it removes the error and still works to show what was spent on skills. However I think this affects future skill points spent so it might break something else.

Hopefully someone who knows more about lua can help provide a proper fix.
Last edited by choekstr : 05/22/17 at 10:09 AM.
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Unread 02/14/17, 04:14 AM  
QuadroTony
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how this addon refreshing the info?
look



same bug with dark magic
its 32 actually
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Unread 10/05/16, 03:24 PM  
SteveCampsOut
 
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Originally Posted by QuadroTony
you can setup Skyshards to show what you need
Ok so Skyshards must be doing it than I'll check into that. Thanks.
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Unread 09/11/16, 12:59 AM  
QuadroTony
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you can setup Skyshards to show what you need
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