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Updated: 05/24/17 04:28 PM
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Compatibility:
Morrowind (3.0)
Homestead (2.7)
Updated:05/24/17 04:28 PM
Created:06/27/14 07:39 PM
Monthly downloads:9,149
Total downloads:304,078
Favorites:470
MD5:
Categories:Unit Mods, Action Bar Mods, Graphic UI Mods
3.0
Azurah - Interface Enhanced  Popular! (More than 5000 hits)
Version: 2.3.0a
by: Kith, Garkin, Phinix, Sounomi
Description:
Azurah enhances the interface by providing additional information and customization options while maintaining most of the stock look and feel of the game's standard UI.

Current Features:
  • Unlock the interface windows allowing them to be moved anywhere on the screen and scaled in size.
  • Set a minimum level of transparency for your attributes or have them show always.
  • Lock the size of your attributes so food no longer makes them larger.
  • Display text overlays showing your and your target's attributes.
  • Show an overlay displaying your current level of Ultimate power.
  • Colour the target's health bar, name and level by its reaction to you, or its expected difficulty.
  • Show target player's class icon (and alliance icon) beside their name
  • Set an overlay for your experience bar as well as setting it to always be shown.
  • Show when your backpack's contents change with extra options to warn you when your bag is nearly full.
  • Show a timer for the remaining duration of your Werewolf transformation.
  • Ability to enable account wide settings to apply the same choices to all characters on your account.

All of the above features include several options for personalization accessed froim the Settings menu under Azurah. Additonally the ability to unlock the interface for movement can be accessed via the chat window using the slash commands:

/azurah unlock -- unlock the interface for movement
/azurah lock -- relock the interface
v2.3.0a ~Phinix
- Updated French translation (thanks lexo1000).

v2.3.0beta02 ~Phinix
- Added new option to general settings to set the text alignment of the Notification Text frame.
- Adjusted the unlocked control frame to appear above default movables.
- Enabled moving the Reticle, Interaction (HUD) Text, and Sneak Icon.
- Enabled moving the built-in player Buff/Debuff Tracker frame (beta only).
- Updated API to support Morrowind.

v2.2.9g ~Phinix
- Fixed mount stamina and WW bars not remaining anchored to player bars in gamepad mode.

v2.2.9f ~Phinix
- Added option to hide player title along with the @accountname from the target frame.
- Added option to hide the player head icon from the target frame.

v2.2.9e ~Phinix
- Added new General option: 'Keyboard/Gamepad Mode Change Reload.' Reloads the UI when changing between Keyboard and Gamepad modes. Normally if you switch modes, position changes made in Azurah for that mode will be continually reset until manually reloading the UI. This is a workaround for a default UI behavior. Disabled by default.

NOTE: If your position changes are not sticking after you switch between keyboard and gamepad mode,
remember to always do a /reloadui first to finalize the switch or use this option.


v2.2.9d ~Phinix
- Fixed some cases where certain saved variable configurations could cause nil errors.
- Workaround for settings reverting until /reloadui when switching between keyboard and gamepad mode.
NOTE: Switching modes will now automatically reload the UI.

v2.2.9c ~Phinix
- Updated Libs.
- Minor code tweaks for speed and efficiency (and great justice).
- Re-uploaded without version change to fix embedded LibMediaProvider-1.0 folders causing error about missing library.

v2.2.9b ~Phinix
- Fixed problem with player progress bar still resetting position when XP gained.
- Added mover for gamepad mode specific quest timer.
- Some other minor tweaks and changes. Moving loot history in gamepad mode is not likely going to be supported as re-anchoring the container causes "too many anchors" LUA errors. No workaround other than to completely recode the loot history in gamepad mode... Use LootDrop.

v2.2.9a ~Phinix
- Fix scaled subtitle background alignment.
- Improved the workaround for the Progress Bar position resetting.

v2.2.9 ~Phinix
- Workaround to allow mover to function with player progress bar.
- Prevent ultimate border from scaling incorrectly in gamepad mode.
- Added ability to move/resize built in Loot History (keyboard mode only).
- Added ability to move/resize Ram Siege vehicle info.
- Added ability to move/resize Subtitles (keyboard mode only).

v2.2.8f ~Phinix
- Updated API to One Tamriel (Update 12)
- Updated libraries to latest.

v2.2.8e ~Phinix
- Added ability to move the new equipment status indicators.

v2.2.8d ~Phinix
- Updated LibAddonMenu to r22.

v2.2.8c ~Phinix
- Updated API to latest.
- Updated libraries to latest.

v2.2.8b ~Phinix
- Added Japanese localization (thanks k0ta0uchi!).

v2.2.8a ~Phinix
- Fixed a bug preventing the class icon from showing when the option to show by nameplate was checked and target was champion ranked.

v2.2.8 ~Phinix
- Fixed a bug that would cause no name to appear when someone invited you to a group when the option to hide @accountname from the player interaction frame was on.

v2.2.7 ~Phinix
- Added new option to hide @accountname from player interaction menu.
- Workaround for BagWatcher not updating.

v2.2.6 ~Phinix
- Added new feature to hide the target's @accountname.
(See the Target tab under Azurah's Addon Settings.)

v2.2.5 ~Phinix
- Updated for Dark Brotherhood. Replaced outdated API functions.
- Updated to latest LibAddonMenu and LibStub.

v2.2.4 ~Kith
- FIXED: Fixed keybinds showing incorrectly due to mistake in previous fix!

v2.2.3 ~Kith
- FIXED: Fixed keybinds showing incorrectly in gamepad mode
- Upated internal library, LibAddonMenu to r19

v2.2.2 ~Kith
- UPDATE: Updated version for Thieves Guild
- FIXED: ActionBar keybinds not being hidden when set to be
- FIXED: Ultimate overlay not updating on weapon swap

v2.2.1 ~Kith
- NEW: Added Thievery options to prevent accidental theft of world items
- NEW: Added a numeric werewolf transformation timer
- NEW: Added the ability to enable account wide settings
- UPDATE: Added gamepad styling for the Bag Watcher

v2.2.0 ~Kith
- NEW: Added 'Bag Watcher' to keep track of backpack space (doesn't have a themed look in Gamepad mode yet)
- NEW: Made the Experience Bar movable in Gamepad mode
- General code cleanup, and background changes to Settings menu
- Fixed actionbar icon scaling when the actionbar is not at a default scale
- Fxied LUA error in cyrodiil related to attribute fading
- Fixed non-standard font choices for overlays being reverted if the font belonged to another mod that loaded after Azurah
- Changed versioning scheme to better match standards

v2.11d ~Sounomi
- Fixed the ultimate button's "decoration" not scaling properly in keyboard mode.

v2.11c ~Sounomi
- Fixed the accidental removal of Alert Text Notification area in keyboard mode.

v2.11b ~Sounomi
- Fixed the location of the target class icon not moving to the side of the heath bar.
- Added Alert Text Notification area to gamepad mode. (Gotta love how ZOS renames so much stuff for that mode)

v2.11 ~Sounomi
- Overhauled the Unlock UI functionality to support separate set-ups for keyboard and gamepad modes.
- Changing should be seamless but there are some quirks still.
- Resetting to default will now cause the UI to reload as its impossible to grab the default layouts for both upon login.
- Experience bar overlays aren't available in gamepad mode due to the design of the UI in that mode.
- Some other things may be missing in gamepad mode too but I plan to get them added as soon as I can.
- Fixed the "Active Combat Tips" frame not actually getting moved.

v2.10b ~Sounomi
- Implemented a workaround for player attribute bars getting stuck as visible or showing the wrong stats (like after a death in Cyrodiil). They will fix themselves when one of them updates via player actions.

v2.10 ~Sounomi
- Updated for API version 10013 (Update 2.2 Orsinium)
- The target's veteran icon will now remain in the same place and the target class icon will adjust itself around it instead.
- The AvA Capture Meter is now movable.
- Applied tweaks for handling Gamepad Mode. Since supporting this new mode will require some major reworking of the add-on, the add-on will simply disable itself while this mode is active.
- Applied a tweak to help with parts of the interface not positioning themselves properly upon login.

v2.09a
- Tel Var Display is now movable (thanks to Sounomi)
- reverted some changes which could cause attribute bars visibility bug.

v2.09
- updated for API version 100012 (Update 7)
- updated LibAddonMenu-2.0 library
- updated LibStub library

v2.08f ~Phinix
- prevents stamina bar fading when full when mounted and mount stamina is not also full.
- prevents magicka bar fading when full if transformed into a werewolf (timer is docked to magicka bar).

v2.08e ~Phinix
- added option to always show attribute bars at the full transparency level when in combat

v2.08d
- fixed issue with movable experience bar (ZO_PlayerProgressBar)
- champion XP overaly now shows champion points earned: 89 - 100,000 / 400,000 (25%)

v2.08c
- added support for repositioning tutorials and active combat tips

v2.08b
- fixed champion XP overlay

v2.08a
- fixed compass frame position issue (reported by SFBryan18)

v2.08
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 library
- updated LibMediaProvider-1.0 library
- finally fixed for bossbar overlay?

v2.07a
- updated french translation
- possible fix for bossbar overlay
- ultimate overlay can show ability cost

v02.07
- added Bossbar overlay (it shows sum of health values for all active bosses)
- updated fontblock widget

v2.06a
- fixed settings menu (fontblock widget)

v2.06
- converted settings menu from LibAddonMenu-1.0 to LibAddonMenu-2.0

v2.05c
- updated LibMediaProvider-1.0 library
- fixed ultimate slot decoration when scaling action bar

v2.05b
- updated unofficial version of LibAddonMenu-1.0 library (fixed submenu)

v2.05a
(list of changes in compare with official release 2.05)
- updated API version to 100010 (Update 5)
- unofficialy updated LibAddonMenu-1.0 because this library is no longer supported by original author (Seerah)
- fixed issue with alert text alignment

v2.03g
- updated API version to 100008

v2.03f
- overlay text is no longer resized together with the parent window. It will prevent font from becoming blurry. (fixed issue reported by Routymo)

v2.03e
- fixed issue with anchor of stamina nad magicka bars. (issue reported by AshySamurai)

v2.03d
- updated LibStub (r2) and LibMediaProvider-1.0 (r6) libraries

v2.03c
- On-screen notifications can be moved now (ZO_CenterScreenAnnounce)

v2.03b
- fixed overlay text for experience bar
- fixed positioning of overlay text it font is bigger then bar

v2.03a
- updated for patch 1.2.3
Archived Files (55)
File Name
Version
Size
Author
Date
2.3.0beta02
90kB
Kith
04/26/17 09:18 PM
2.2.9g
87kB
Kith
02/07/17 01:21 PM
2.2.9f
87kB
Kith
02/05/17 04:02 PM
2.2.9e
87kB
Kith
01/29/17 08:55 AM
2.2.9d
87kB
Kith
01/28/17 02:01 PM
2.2.9c
87kB
Kith
01/26/17 08:58 AM
2.2.9b
86kB
Kith
01/25/17 04:45 PM
2.2.9a
86kB
Kith
01/25/17 09:23 AM
2.2.9
86kB
Kith
01/23/17 06:07 AM
2.2.8f
85kB
Kith
10/05/16 08:37 PM
2.2.8e
85kB
Kith
08/08/16 02:25 PM
2.2.8d
85kB
Kith
08/06/16 09:20 AM
2.2.8c
84kB
Kith
08/01/16 02:16 PM
2.2.8b
85kB
Kith
07/02/16 04:34 PM
2.2.8b
85kB
Kith
07/02/16 05:57 AM
2.2.8a
80kB
Kith
06/18/16 06:02 AM
2.2.8a
80kB
Kith
06/09/16 01:30 AM
2.2.8
80kB
Kith
06/05/16 09:36 PM
2.2.7
80kB
Kith
06/03/16 10:08 PM
2.2.6
80kB
Kith
05/31/16 09:49 PM
2.2.5
80kB
Kith
05/31/16 06:36 PM
2.2.4
76kB
Kith
03/11/16 03:20 AM
2.2.3
76kB
Kith
03/09/16 08:12 PM
2.2.2
76kB
Kith
03/08/16 03:12 AM
2.2.1
76kB
Kith
02/20/16 10:26 PM
2.2.0
71kB
Kith
02/18/16 10:42 PM
2.11d
68kB
Kith
11/21/15 11:56 PM
2.11c
68kB
Garkin
11/12/15 08:09 PM
2.11b
68kB
Garkin
11/12/15 07:29 AM
2.11
68kB
Garkin
11/11/15 06:52 AM
2.10b
67kB
Garkin
11/03/15 05:32 PM
2.10
68kB
Garkin
11/02/15 05:31 PM
2.09a
66kB
Garkin
09/15/15 07:08 AM
2.09
67kB
Garkin
09/01/15 05:08 AM
2.08f
61kB
Garkin
06/12/15 01:06 AM
2.08e
61kB
Garkin
06/08/15 05:57 PM
2.08d
60kB
Garkin
03/10/15 10:28 AM
2.08c
60kB
Garkin
03/09/15 11:57 AM
2.08b
60kB
Garkin
03/04/15 11:51 AM
2.08a
59kB
Garkin
03/03/15 06:24 PM
2.08
59kB
Garkin
03/03/15 02:40 PM
2.07a
55kB
Garkin
02/18/15 01:09 PM
2.07
55kB
Garkin
02/14/15 01:09 PM
2.06a
53kB
Garkin
02/13/15 11:53 PM
2.06
53kB
Garkin
02/13/15 08:50 AM
2.05c
35kB
Garkin
01/07/15 04:50 PM
2.05b
35kB
Garkin
11/03/14 03:17 PM
2.05a
35kB
Garkin
11/03/14 10:37 AM
2.03g
36kB
Garkin
08/05/14 08:10 AM
2.03g
36kB
Garkin
07/30/14 04:51 AM
2.03e
36kB
Garkin
07/28/14 01:14 PM
2.03d
36kB
Garkin
07/21/14 11:42 AM
2.03d
36kB
Garkin
07/01/14 02:52 PM
2.03b
36kB
Garkin
07/01/14 12:24 PM
2.03a
36kB
Garkin
06/27/14 07:39 PM


Post A Reply Comment Options
Unread Today, 05:32 AM  
Caralas

Forum posts: 0
File comments: 1
Uploads: 0
Target Health bar keeps resetting?

Hello! Love the addon but I have a problem with just the target health bar. I moved it about half an inch away from the compass bar, and it stays there for awhile, but then it randomly moves back to a different position. Has anyone else experienced something similar?
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Unread 06/17/17, 10:58 AM  
BloodWolfe29

Forum posts: 2
File comments: 4
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ZOS annoys me with the interface and wondering if you can make a few things moveable.

1) ZOS is stupid and some things like house purchase/editor options to press F5 is on the right but in gamepad mode it's on the left behind my chat window. Can you make the house editor/purchase moveable so I can put it on the right side in gamepad mode? I tried moving my chat window but every time I log back into the game it's back on the left side. I can't get over how stupid ZOS is with this interface.

2) in gamepad mode the equipment indicator is not moveable so like above, it's also behind my chat window in gamepad mode.

3) in gamepad mode the loot window is not moveable and again is behind my chat window. ZOS has created the most idiotic ui I have ever seen.

If those could be done and made moveable it would be greatly appreciated.


Thanks.
Last edited by BloodWolfe29 : 06/17/17 at 10:59 AM.
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Unread 06/17/17, 09:47 AM  
ovinnik

Forum posts: 4
File comments: 11
Uploads: 0
Still a truly phenomenal mod, thank you.

One thing has been bugging me, alas. Not sure if there's something wrong on my end. When I resize the target frame to anything larger than 100%, the associated text and icons (class, alliance) scale up as well, and turn blurry. The overlay text for a target's health values looks fine, however.

Is this just the way it is or is there perhaps something I can do about it?
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Unread 06/16/17, 05:14 PM  
Pinion

Forum posts: 14
File comments: 23
Uploads: 0
Overlay Text: Ultimate (Percentage)

The pop up text shows 'maximum ultimate pool of 1000 points'. Correction needed? I may be wrong but I seem to recall it being lowered to 500 recently.

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Unread 06/10/17, 06:05 PM  
Kaladin

Forum posts: 0
File comments: 1
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Hi there, is there a way to move the battleground score window? Its displayed at the top right corner and that's where I have my minimap. And I'm sort of used to it, so I'd love to move the BG window somewhere else.
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Unread 06/10/17, 09:03 AM  
Shiftys

Forum posts: 0
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Originally Posted by DigoMS
Originally Posted by Shiftys
Hey Just started play ESO and using this addon. I love that I can Move everything. Thank you so much. One question Idk if its even possible. But everytime I eat a food or stamina buff my health bar grows and it overlaps my stamina bar. Is there a way to make the bar stop from physically growing? everything is perfect when I don't eat food buffs.. Idk if thats a default feature of the main game. I'm still learning my way around any help would be appreciated.
Hey my friend, there is a option to you avoid this problem. Follow the steps:
1. Open Azurah addon,
2. go to Attributes Tab,
3. Search for Player Attribute Settings and turn on Lock Attribute Size,
4. Reload UI and thats it, Done !

OMG thank you so much.. I must be going blind. I looked all over the settings and for some reason I did not see it.
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Unread 06/10/17, 03:54 AM  
SlasherZet
 
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Forum posts: 0
File comments: 16
Uploads: 0
Anyone else unable to move player buffs/debuffs? Instead of the typical blue window it's a tiny dot that can't be moved...
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Unread 06/10/17, 12:17 AM  
DigoMS

Forum posts: 4
File comments: 8
Uploads: 0
Problem after Reload UI

Every time after I position Compass where I want and reload UI, after that, the Compass returns to the default position. Im not using the AUI addon's Move Frame module or the Wykkyd Toolbar's "Bump Compass" option. I'm using the Wykkyd Toolbar with the "Bump Compass" disabled. Some help?
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Unread 06/09/17, 11:54 PM  
DigoMS

Forum posts: 4
File comments: 8
Uploads: 0
Originally Posted by Shiftys
Hey Just started play ESO and using this addon. I love that I can Move everything. Thank you so much. One question Idk if its even possible. But everytime I eat a food or stamina buff my health bar grows and it overlaps my stamina bar. Is there a way to make the bar stop from physically growing? everything is perfect when I don't eat food buffs.. Idk if thats a default feature of the main game. I'm still learning my way around any help would be appreciated.
Hey my friend, there is a option to you avoid this problem. Follow the steps:
1. Open Azurah addon,
2. go to Attributes Tab,
3. Search for Player Attribute Settings and turn on Lock Attribute Size,
4. Reload UI and thats it, Done !
Last edited by DigoMS : 06/10/17 at 12:08 AM.
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Unread 06/08/17, 08:08 PM  
Shiftys

Forum posts: 0
File comments: 2
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Hey Just started play ESO and using this addon. I love that I can Move everything. Thank you so much. One question Idk if its even possible. But everytime I eat a food or stamina buff my health bar grows and it overlaps my stamina bar. Is there a way to make the bar stop from physically growing? everything is perfect when I don't eat food buffs.. Idk if thats a default feature of the main game. I'm still learning my way around any help would be appreciated.
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Unread 06/07/17, 09:56 PM  
Selleys

Forum posts: 0
File comments: 2
Uploads: 0
Ah. Thank You SilverWF. I, too, have the AUI addOn.
Must play with my settings.
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Unread 06/07/17, 03:33 PM  
SilverWF
 
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Forum posts: 7
File comments: 183
Uploads: 1
For a some reason, quest tracker window keep resetting on it's initial position after relog or reload.
Think, it happens after latest AUI update...


NVM, this is because AUI added his own frame mover and it has bigger priority. Would turn it off
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Last edited by SilverWF : 06/07/17 at 03:38 PM.
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Unread 06/06/17, 11:27 PM  
Selleys

Forum posts: 0
File comments: 2
Uploads: 0
Love the ability to move pieces about the screen. Thank you for your time and effort.
Regretfully... Since Morrowind Update the shifted components don't stay in their new position. Whenever I login or reloadui I have to unlock azurah and shift pieces about as they have reverted to their standard placings. Admittedly, all I've needed to shift is the quest hints to below my minimap but it is a great thing to be able to do.
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Unread 05/28/17, 01:23 PM  
Majeure
 
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Forum posts: 5
File comments: 97
Uploads: 0
Hey thanks for maintaining this great addon.

I would love the option to disable the Boss/Elite decor from the Target frame, and to anchor the target text fields above the healthbar instead of below it, preferrably including SocialIndicators's guild text.

Also, I can't seem to be able to move "Mount Stamina", "Siege Health" or "Werewolf Timer" frames, they just appear grayed out whenever I enter /azurah unlock
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Last edited by Majeure : 05/29/17 at 09:39 AM.
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Unread 05/23/17, 10:34 PM  
DefaultGamer

Forum posts: 0
File comments: 1
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GamepadMode UI

Can you please add the option to move the broken armor and empty weapon charge icons while in gamepad mode like you can in keyboard/mouse mode?
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