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Homestead (2.7)
One Tamriel (2.6)
Updated:04/26/17 09:18 PM
Created:06/27/14 07:39 PM
Monthly downloads:33,126
Total downloads:277,372
Favorites:439
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Categories:Unit Mods, Action Bar Mods, Graphic UI Mods
2.7
Azurah - Interface Enhanced  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 2.3.0beta02
by: Kith, Garkin, Phinix, Sounomi
Description:
Azurah enhances the interface by providing additional information and customization options while maintaining most of the stock look and feel of the game's standard UI.

Current Features:
  • Unlock the interface windows allowing them to be moved anywhere on the screen and scaled in size.
  • Set a minimum level of transparency for your attributes or have them show always.
  • Lock the size of your attributes so food no longer makes them larger.
  • Display text overlays showing your and your target's attributes.
  • Show an overlay displaying your current level of Ultimate power.
  • Colour the target's health bar, name and level by its reaction to you, or its expected difficulty.
  • Show target player's class icon (and alliance icon) beside their name
  • Set an overlay for your experience bar as well as setting it to always be shown.
  • Show when your backpack's contents change with extra options to warn you when your bag is nearly full.
  • Show a timer for the remaining duration of your Werewolf transformation.
  • Ability to enable account wide settings to apply the same choices to all characters on your account.

All of the above features include several options for personalization accessed froim the Settings menu under Azurah. Additonally the ability to unlock the interface for movement can be accessed via the chat window using the slash commands:

/azurah unlock -- unlock the interface for movement
/azurah lock -- relock the interface
v2.3.0beta02 ~Phinix
- Added new option to general settings to set the text alignment of the Notification Text frame.
- Adjusted the unlocked control frame to appear above default movables.
- Enabled moving the Reticle, Interaction (HUD) Text, and Sneak Icon.
- Enabled moving the built-in player Buff/Debuff Tracker frame (beta only).
- Updated API to support Morrowind.

v2.2.9g ~Phinix
- Fixed mount stamina and WW bars not remaining anchored to player bars in gamepad mode.

v2.2.9f ~Phinix
- Added option to hide player title along with the @accountname from the target frame.
- Added option to hide the player head icon from the target frame.

v2.2.9e ~Phinix
- Added new General option: 'Keyboard/Gamepad Mode Change Reload.' Reloads the UI when changing between Keyboard and Gamepad modes. Normally if you switch modes, position changes made in Azurah for that mode will be continually reset until manually reloading the UI. This is a workaround for a default UI behavior. Disabled by default.

NOTE: If your position changes are not sticking after you switch between keyboard and gamepad mode,
remember to always do a /reloadui first to finalize the switch or use this option.


v2.2.9d ~Phinix
- Fixed some cases where certain saved variable configurations could cause nil errors.
- Workaround for settings reverting until /reloadui when switching between keyboard and gamepad mode.
NOTE: Switching modes will now automatically reload the UI.

v2.2.9c ~Phinix
- Updated Libs.
- Minor code tweaks for speed and efficiency (and great justice).
- Re-uploaded without version change to fix embedded LibMediaProvider-1.0 folders causing error about missing library.

v2.2.9b ~Phinix
- Fixed problem with player progress bar still resetting position when XP gained.
- Added mover for gamepad mode specific quest timer.
- Some other minor tweaks and changes. Moving loot history in gamepad mode is not likely going to be supported as re-anchoring the container causes "too many anchors" LUA errors. No workaround other than to completely recode the loot history in gamepad mode... Use LootDrop.

v2.2.9a ~Phinix
- Fix scaled subtitle background alignment.
- Improved the workaround for the Progress Bar position resetting.

v2.2.9 ~Phinix
- Workaround to allow mover to function with player progress bar.
- Prevent ultimate border from scaling incorrectly in gamepad mode.
- Added ability to move/resize built in Loot History (keyboard mode only).
- Added ability to move/resize Ram Siege vehicle info.
- Added ability to move/resize Subtitles (keyboard mode only).

v2.2.8f ~Phinix
- Updated API to One Tamriel (Update 12)
- Updated libraries to latest.

v2.2.8e ~Phinix
- Added ability to move the new equipment status indicators.

v2.2.8d ~Phinix
- Updated LibAddonMenu to r22.

v2.2.8c ~Phinix
- Updated API to latest.
- Updated libraries to latest.

v2.2.8b ~Phinix
- Added Japanese localization (thanks k0ta0uchi!).

v2.2.8a ~Phinix
- Fixed a bug preventing the class icon from showing when the option to show by nameplate was checked and target was champion ranked.

v2.2.8 ~Phinix
- Fixed a bug that would cause no name to appear when someone invited you to a group when the option to hide @accountname from the player interaction frame was on.

v2.2.7 ~Phinix
- Added new option to hide @accountname from player interaction menu.
- Workaround for BagWatcher not updating.

v2.2.6 ~Phinix
- Added new feature to hide the target's @accountname.
(See the Target tab under Azurah's Addon Settings.)

v2.2.5 ~Phinix
- Updated for Dark Brotherhood. Replaced outdated API functions.
- Updated to latest LibAddonMenu and LibStub.

v2.2.4 ~Kith
- FIXED: Fixed keybinds showing incorrectly due to mistake in previous fix!

v2.2.3 ~Kith
- FIXED: Fixed keybinds showing incorrectly in gamepad mode
- Upated internal library, LibAddonMenu to r19

v2.2.2 ~Kith
- UPDATE: Updated version for Thieves Guild
- FIXED: ActionBar keybinds not being hidden when set to be
- FIXED: Ultimate overlay not updating on weapon swap

v2.2.1 ~Kith
- NEW: Added Thievery options to prevent accidental theft of world items
- NEW: Added a numeric werewolf transformation timer
- NEW: Added the ability to enable account wide settings
- UPDATE: Added gamepad styling for the Bag Watcher

v2.2.0 ~Kith
- NEW: Added 'Bag Watcher' to keep track of backpack space (doesn't have a themed look in Gamepad mode yet)
- NEW: Made the Experience Bar movable in Gamepad mode
- General code cleanup, and background changes to Settings menu
- Fixed actionbar icon scaling when the actionbar is not at a default scale
- Fxied LUA error in cyrodiil related to attribute fading
- Fixed non-standard font choices for overlays being reverted if the font belonged to another mod that loaded after Azurah
- Changed versioning scheme to better match standards

v2.11d ~Sounomi
- Fixed the ultimate button's "decoration" not scaling properly in keyboard mode.

v2.11c ~Sounomi
- Fixed the accidental removal of Alert Text Notification area in keyboard mode.

v2.11b ~Sounomi
- Fixed the location of the target class icon not moving to the side of the heath bar.
- Added Alert Text Notification area to gamepad mode. (Gotta love how ZOS renames so much stuff for that mode)

v2.11 ~Sounomi
- Overhauled the Unlock UI functionality to support separate set-ups for keyboard and gamepad modes.
- Changing should be seamless but there are some quirks still.
- Resetting to default will now cause the UI to reload as its impossible to grab the default layouts for both upon login.
- Experience bar overlays aren't available in gamepad mode due to the design of the UI in that mode.
- Some other things may be missing in gamepad mode too but I plan to get them added as soon as I can.
- Fixed the "Active Combat Tips" frame not actually getting moved.

v2.10b ~Sounomi
- Implemented a workaround for player attribute bars getting stuck as visible or showing the wrong stats (like after a death in Cyrodiil). They will fix themselves when one of them updates via player actions.

v2.10 ~Sounomi
- Updated for API version 10013 (Update 2.2 Orsinium)
- The target's veteran icon will now remain in the same place and the target class icon will adjust itself around it instead.
- The AvA Capture Meter is now movable.
- Applied tweaks for handling Gamepad Mode. Since supporting this new mode will require some major reworking of the add-on, the add-on will simply disable itself while this mode is active.
- Applied a tweak to help with parts of the interface not positioning themselves properly upon login.

v2.09a
- Tel Var Display is now movable (thanks to Sounomi)
- reverted some changes which could cause attribute bars visibility bug.

v2.09
- updated for API version 100012 (Update 7)
- updated LibAddonMenu-2.0 library
- updated LibStub library

v2.08f ~Phinix
- prevents stamina bar fading when full when mounted and mount stamina is not also full.
- prevents magicka bar fading when full if transformed into a werewolf (timer is docked to magicka bar).

v2.08e ~Phinix
- added option to always show attribute bars at the full transparency level when in combat

v2.08d
- fixed issue with movable experience bar (ZO_PlayerProgressBar)
- champion XP overaly now shows champion points earned: 89 - 100,000 / 400,000 (25%)

v2.08c
- added support for repositioning tutorials and active combat tips

v2.08b
- fixed champion XP overlay

v2.08a
- fixed compass frame position issue (reported by SFBryan18)

v2.08
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 library
- updated LibMediaProvider-1.0 library
- finally fixed for bossbar overlay?

v2.07a
- updated french translation
- possible fix for bossbar overlay
- ultimate overlay can show ability cost

v02.07
- added Bossbar overlay (it shows sum of health values for all active bosses)
- updated fontblock widget

v2.06a
- fixed settings menu (fontblock widget)

v2.06
- converted settings menu from LibAddonMenu-1.0 to LibAddonMenu-2.0

v2.05c
- updated LibMediaProvider-1.0 library
- fixed ultimate slot decoration when scaling action bar

v2.05b
- updated unofficial version of LibAddonMenu-1.0 library (fixed submenu)

v2.05a
(list of changes in compare with official release 2.05)
- updated API version to 100010 (Update 5)
- unofficialy updated LibAddonMenu-1.0 because this library is no longer supported by original author (Seerah)
- fixed issue with alert text alignment

v2.03g
- updated API version to 100008

v2.03f
- overlay text is no longer resized together with the parent window. It will prevent font from becoming blurry. (fixed issue reported by Routymo)

v2.03e
- fixed issue with anchor of stamina nad magicka bars. (issue reported by AshySamurai)

v2.03d
- updated LibStub (r2) and LibMediaProvider-1.0 (r6) libraries

v2.03c
- On-screen notifications can be moved now (ZO_CenterScreenAnnounce)

v2.03b
- fixed overlay text for experience bar
- fixed positioning of overlay text it font is bigger then bar

v2.03a
- updated for patch 1.2.3
Archived Files (54)
File Name
Version
Size
Author
Date
2.2.9g
87kB
Kith
02/07/17 01:21 PM
2.2.9f
87kB
Kith
02/05/17 04:02 PM
2.2.9e
87kB
Kith
01/29/17 08:55 AM
2.2.9d
87kB
Kith
01/28/17 02:01 PM
2.2.9c
87kB
Kith
01/26/17 08:58 AM
2.2.9b
86kB
Kith
01/25/17 04:45 PM
2.2.9a
86kB
Kith
01/25/17 09:23 AM
2.2.9
86kB
Kith
01/23/17 06:07 AM
2.2.8f
85kB
Kith
10/05/16 08:37 PM
2.2.8e
85kB
Kith
08/08/16 02:25 PM
2.2.8d
85kB
Kith
08/06/16 09:20 AM
2.2.8c
84kB
Kith
08/01/16 02:16 PM
2.2.8b
85kB
Kith
07/02/16 04:34 PM
2.2.8b
85kB
Kith
07/02/16 05:57 AM
2.2.8a
80kB
Kith
06/18/16 06:02 AM
2.2.8a
80kB
Kith
06/09/16 01:30 AM
2.2.8
80kB
Kith
06/05/16 09:36 PM
2.2.7
80kB
Kith
06/03/16 10:08 PM
2.2.6
80kB
Kith
05/31/16 09:49 PM
2.2.5
80kB
Kith
05/31/16 06:36 PM
2.2.4
76kB
Kith
03/11/16 03:20 AM
2.2.3
76kB
Kith
03/09/16 08:12 PM
2.2.2
76kB
Kith
03/08/16 03:12 AM
2.2.1
76kB
Kith
02/20/16 10:26 PM
2.2.0
71kB
Kith
02/18/16 10:42 PM
2.11d
68kB
Kith
11/21/15 11:56 PM
2.11c
68kB
Garkin
11/12/15 08:09 PM
2.11b
68kB
Garkin
11/12/15 07:29 AM
2.11
68kB
Garkin
11/11/15 06:52 AM
2.10b
67kB
Garkin
11/03/15 05:32 PM
2.10
68kB
Garkin
11/02/15 05:31 PM
2.09a
66kB
Garkin
09/15/15 07:08 AM
2.09
67kB
Garkin
09/01/15 05:08 AM
2.08f
61kB
Garkin
06/12/15 01:06 AM
2.08e
61kB
Garkin
06/08/15 05:57 PM
2.08d
60kB
Garkin
03/10/15 10:28 AM
2.08c
60kB
Garkin
03/09/15 11:57 AM
2.08b
60kB
Garkin
03/04/15 11:51 AM
2.08a
59kB
Garkin
03/03/15 06:24 PM
2.08
59kB
Garkin
03/03/15 02:40 PM
2.07a
55kB
Garkin
02/18/15 01:09 PM
2.07
55kB
Garkin
02/14/15 01:09 PM
2.06a
53kB
Garkin
02/13/15 11:53 PM
2.06
53kB
Garkin
02/13/15 08:50 AM
2.05c
35kB
Garkin
01/07/15 04:50 PM
2.05b
35kB
Garkin
11/03/14 03:17 PM
2.05a
35kB
Garkin
11/03/14 10:37 AM
2.03g
36kB
Garkin
08/05/14 08:10 AM
2.03g
36kB
Garkin
07/30/14 04:51 AM
2.03e
36kB
Garkin
07/28/14 01:14 PM
2.03d
36kB
Garkin
07/21/14 11:42 AM
2.03d
36kB
Garkin
07/01/14 02:52 PM
2.03b
36kB
Garkin
07/01/14 12:24 PM
2.03a
36kB
Garkin
06/27/14 07:39 PM


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Unread Yesterday, 05:43 PM  
Phinix
 
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Forum posts: 126
File comments: 687
Uploads: 23
Originally Posted by taintedbunnii
I put my compass bar under my minimap. Well, whenever I switch characters or reloadui, the compass bar moves right behind the minimap. Every single time. It didn't used to do it, just started this recently.
Hi,

Just tested this and couldn't get it to do it, but I use Votan's minimap. It is most likely some other addon also trying to move the compass, either the minimap or another UI-related addon. Best to start there, temporarily disabling any addon that might be responsible, and go from there.

Originally Posted by lexo1000
Thanks a lot for the update Phinix !
I have a problem with my attributes bars that have disappears, except for health bar that is displaying normally.

1st thing would be to check if it is set to hide them when they are full:



Next would be to make sure no other addon is also trying to modify the attribute bars somehow.
Last edited by Phinix : 04/29/17 at 05:44 PM.
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Unread Yesterday, 04:01 PM  
taintedbunnii

Forum posts: 2
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Hello! First I want to say thank you for the awesome addon, it is a must have!

I do have one small annoying issue, hopefully I can get help on how to fix it..


http://imgur.com/a/8NiFY

As you can see from the above photo (I tried to embed it but it seems to not be showing); I put my compass bar under my minimap. Well, whenever I switch characters or reloadui, the compass bar moves right behind the minimap. Every single time. It didn't used to do it, just started this recently. Hopefully there is something I can do on my end to make the compass stay where I want it and it doesn't move on me, lol!

Thanks in advance!
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Unread 04/27/17, 03:02 PM  
lexo1000
 
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Thanks a lot for the update Phinix !
I have a problem with my attributes bars that have disappears, except for health bar that is displaying normally.
Last edited by lexo1000 : 04/27/17 at 03:05 PM.
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Unread 04/27/17, 06:13 AM  
sigmer

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Thank you so much ....
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Unread 04/27/17, 12:43 AM  
Techbro13

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Im in love~ Phinx can i have your number? XD
but on a serious note thank you for all the updates~
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Unread 04/27/17, 12:17 AM  
Greevir
 
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Re: Updates and new features...

Originally Posted by Phinix
Version 2.3.0beta02:
  • Added new option to general settings to set the text alignment of the Notification Text frame.
  • Adjusted the unlocked control frame to appear above default movables.
  • Enabled moving the Reticle, Interaction (HUD) Text, and Sneak Icon.
  • Enabled moving the built-in player Buff/Debuff Tracker frame (beta only).
  • Updated API to support Morrowind.
This I love so much! I can now move my minimap flush to the top right corner!
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Unread 04/26/17, 09:19 PM  
Phinix
 
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Forum posts: 126
File comments: 687
Uploads: 23
Updates and new features...

Version 2.3.0beta02:
  • Added new option to general settings to set the text alignment of the Notification Text frame.
  • Adjusted the unlocked control frame to appear above default movables.
  • Enabled moving the Reticle, Interaction (HUD) Text, and Sneak Icon.
  • Enabled moving the built-in player Buff/Debuff Tracker frame (beta only).
  • Updated API to support Morrowind.
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Unread 04/15/17, 12:09 PM  
Phinix
 
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Forum posts: 126
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Originally Posted by Techbro13
any plans on making this movable?:
I will make a note to self to add movable reticle interact text to next update.
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Unread 04/15/17, 05:08 AM  
Techbro13

Forum posts: 5
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Originally Posted by Phinix
Siege health should be movable. Mount stamina is currently bound to character stamina and will move with that bar. May try to separate those in the future.
any plans on making this movable?:
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Unread 04/15/17, 04:15 AM  
Phinix
 
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Siege health should be movable. Mount stamina is currently bound to character stamina and will move with that bar. May try to separate those in the future.
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Unread 04/14/17, 09:07 PM  
Sp00sty

Forum posts: 44
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Originally Posted by Jemcrystal
How do I move werewolf, siege, and mount stamina?
Werewolf you just grab it and move after unlocking the frames.

I don't think it works for Mount Stam and siege. But I could be wrong. They are greyed out on the Picture for this addon and I couldn't move them.

But AUI definitely does Mount Stam and Siege. I use them both together.

Here's my Azurah. Notice the WW timer and the greyed others.



And here's my AUI. See the Arrow for Siege in the middle, And Mount Stamina is just below Stamina. AUI can also re-color/resize all those frames.


Last edited by Sp00sty : 04/14/17 at 09:28 PM.
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Unread 04/10/17, 01:41 AM  
Jemcrystal

Forum posts: 18
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How do I move werewolf, siege, and mount stamina?
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Unread 04/02/17, 07:08 PM  
z3r05k111

Forum posts: 1
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Love the addon

Many thanks for all the work put into this add on. It's easily one of the most essential, and usually the first on my list when I've come back to ESO. I hope it continues to see updates and compatibility.

Even so I think one thing thats really missing is a simple way to toggle alignment on the "On-Screen Notification" text. It being by default right-aligned has proven a huge thorn in my side, though I've found a way to rectify it thanks to the expertise of another ESOUI user.

Thanks again for the outstanding mod.
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Unread 04/01/17, 05:05 PM  
Greevir
 
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Originally Posted by simonhang
In gamepad mode, I cannot find "Loot History" windows element, and it happen to be at same place of chat window. Am I missing something here?

Thanks,
At one time, the loot history anchor was able to be moved but it tended to be... problematic. He had to revert it and it is no longer movable. I believe he said he'd take another look at it at some point.
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Unread 03/31/17, 06:51 PM  
Techbro13

Forum posts: 5
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I've been using azurah for a while now and loved the additions of moveable containers for subtitles and etc... but there is one container that you missed was this one:
Last edited by Techbro13 : 03/31/17 at 06:51 PM.
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