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Updated: 11/18/17 08:52 AM
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Compatibility:
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:11/18/17 08:52 AM
Created:09/05/14 11:54 AM
Monthly downloads:15,780
Total downloads:123,655
Favorites:188
MD5:
3.2
Inventory Insight  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 2.18
by: manavortex, AssemblerManiac
One Inventory for all of the characters on your account!

Known issues
  • Causes a short, but noticeable delay when opening your inventory or bank, especially on older computers. We're currently investigating.


What does it do?
  • tracks everything in your characters' Bags, Bank, Guild Banks, and CraftBag
  • keeps track of the Gold / AP / Telvar Stones / Writ Vouchers for each character
  • keeps track of the space used/available for each character
  • allows filtering your inventory by item type
  • lets you search the items by name, or by set name
  • adds data to item tooltip showing you where that item is located (all popups/tooltips, or only when over the Inventory Insight window)

Recently added features:
  • Now tracks items in the extended bank for ESO+ subscribers (it's still in 'Bank', but now it won't disappear or have no name in it's location)
  • Right click menu to link in chat (double-clicking an item still works)
  • Right click menu option to find all missing pieces of a motif from the current list
  • Motif check is now two different right click options. One for local, one for Chat. Both generate a link for the achievement with "known"/"unknown" chapters based on what's missing from the displayed list
  • Motif check also doesn't require filter to single motif anymore, it's based on whatever style you right clicked, and only that one
  • Can be configured to put the item location information directly into the tooltip, or leave it in the extra frame like previous versions
  • Right click menu now has two quick filter options, filter by item name and filter by set name
  • Writ Voucher count is now part of the Gold info popup (rightmost column)


Known Issues:
/AddOns/IIfA/IIfA.lua:{some line}: attempt to index a nil value
stack traceback: user:/AddOns/IIfA/IIfA.lua:{some line}: in function 'IIfA_onLoad'
Caused by residual files in the folder. Please completely reinstall the add-on!


Where do I send massive qtys of gold or mats?
We gladly accept donations:
NA: @AssemblerManiac
EU: @manavortex
2.18
- Better Ebonshadow icon

2.17
- API bump
- Fixed the occasional LUA error when opening a guild bank
- Added icons for Clockwork, Dreadhorn, Bloodforge, Apostle and Ebonshadow

2.16a
- about that startup thing - it's been tested now, and works properly

2.16
- startup code on fresh install no longer throw errors
- min/close buttons locked to top right corner instead of top label

2.15
- version # in addon is consistent again
- error in CharCurrencyTooltip.lua at line 120 should be gone
- Name changed to "Inventory Insight" - it's been outta the ashes long enough, but the directory will stay the same

2.14
- Works with Horns of the Reach
- Added AP and WV bank info and totals to Gold Info popup
- Added style info/textures/missing motifs for Telvanni, Hlaalu, and Redoran

2.13
- Changes for bank space related to ESO+ subscriber changes

2.12
- Changed the way the Missing Motifs feature works (creates link for achieve, and 2 options now)
- New right click options (filter by item name, filter by set name)
- Improved text search processing (a "-" in Twice-born star doesn't fail to find anything anymore)
- Added writ vouchers to Gold Info popup

2.11
- Right click options for Link to chat and missing motif processing (when you're trying to build a set before learning it OR already know it and are building a set for someone else)

2.9
- New setting (Search Set Names) to control how the text filter works. If on, typing in the search filter will also show items with set names (it's additive, so it works by item name OR set name).
- New item on the list GUI. Directly above the text search area, there's a checkbox "Filter on Set Name only". When checked, ONLY items from Named Sets (crafted or dropped) will appear in the list, and any text in the search box will be looked for only in set names, not the name of an item.

2.8
- Sub filters added for furnishing items (limited use until ZoS sets the item type properties correctly)
- Heavy hands now shows up again in the "All" list (Thanks Danno8)
- Several other misc items that were missing when filtered have returned

2.7a
Added a filter category for furnishing items

2.7
- existing filters fixed (they should all be working exactly as they should)
- added sub filter for Recipes - now lets you filter on Food, Blueprint, Praxis, etc.
- new icons for added motifs, updated motif text to match real names
- items are renamed at every login, and after reloadui. If you change language, the names on the items will now reflect that change, instead of only after one has been removed from everywhere and re-added

2.6
- unofficial release

2.5a
New icons for Maomer and Hollowjack

2.5:
- Nil reference in startup squashed
- When filtering by materials, style mats now show up
- When filtering by Armor, gloves now show up
- No longer an out of date AddOn
- Item counts when transferring into backpack now get updated (or out, when a count is changing and doesn't end up zero)

Still need to make it possible to track items OUT of backpack when count becomes zero. Also will be adding timed update to repaint the display if it's not hidden while bulk transfers are in progress.

2.3: Can now display currency across your characters.
New icons for Ebony and Ashlander Styles.

2.2: Code cleanup

2.1: Added subfilters

2.0a:
Included a minor bugfix where amounts wouldn't be displayed correctly at the crafting station

1.9:
Fixed the style textures again - also, style of worn items will now be displayed correctly! Yay!
Included LibCustomTitles.
Optional Files (0)


Archived Files (42)
File Name
Version
Size
Author
Date
2.18
696kB
manavortex
11/18/17 08:42 AM
2.17
707kB
manavortex
11/05/17 08:29 AM
2.16a
632kB
manavortex
08/18/17 01:23 PM
2.16
632kB
manavortex
08/18/17 09:05 AM
2.15
632kB
manavortex
08/15/17 01:00 PM
2.14
631kB
manavortex
08/15/17 10:46 AM
2.13
625kB
manavortex
06/01/17 02:34 PM
2.12
562kB
manavortex
05/11/17 10:10 PM
2.11
530kB
manavortex
04/16/17 09:38 AM
2.9
529kB
manavortex
03/07/17 10:40 AM
2.8
528kB
manavortex
03/01/17 09:02 AM
2.7a
506kB
manavortex
02/25/17 05:17 PM
2.7
528kB
manavortex
02/12/17 12:40 PM
2.5a
536kB
manavortex
10/21/16 07:58 AM
2.5
555kB
manavortex
10/20/16 08:48 PM
2.4
576kB
manavortex
09/27/16 03:25 PM
2.3
543kB
manavortex
08/26/16 09:52 AM
2.2
497kB
manavortex
08/18/16 01:43 PM
2.1
516kB
manavortex
08/03/16 10:34 AM
2.0a
670kB
manavortex
07/05/16 12:16 PM
2.0
670kB
manavortex
07/05/16 02:15 AM
1.9a
615kB
manavortex
05/01/16 03:21 PM
1.9
476kB
manavortex
04/03/16 10:48 PM
1.8
456kB
manavortex
01/09/16 10:12 AM
1.66
933kB
manavortex
11/05/15 02:50 PM
1.65
1MB
manavortex
11/04/15 06:30 AM
1.6
463kB
manavortex
11/03/15 11:49 AM
1.5a
466kB
manavortex
10/10/15 08:51 AM
1.5
467kB
manavortex
09/20/15 02:56 AM
1.4
467kB
manavortex
09/07/15 11:07 AM
1.3a
420kB
manavortex
04/25/15 08:34 AM
1.3
417kB
manavortex
04/25/15 04:13 AM
1.2
227kB
manavortex
03/12/15 12:23 PM
1.1
214kB
manavortex
12/17/14 10:35 AM
1.0
214kB
manavortex
11/22/14 08:01 AM
0.9a
254kB
manavortex
10/22/14 12:45 PM
0.9a
254kB
manavortex
10/22/14 12:41 PM
0.9
215kB
manavortex
10/07/14 08:03 AM
0.8a
214kB
manavortex
09/17/14 03:14 AM
0.8.1
214kB
manavortex
09/06/14 06:42 AM
0.8
211kB
manavortex
09/05/14 01:27 PM
0.8
212kB
manavortex
09/05/14 11:54 AM


Post A Reply Comment Options
Unread 11/18/17, 10:34 AM  
manavortex
 
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Forum posts: 84
File comments: 246
Uploads: 38
Re: FCOIS

Originally Posted by syzgod
Can I have a request? Is that possible to implement FCOIS somehow?
Hey there,
I suppose that would be possible if we logged the bagSlot in the saved variables, for single items at least..?
@AssemblerManiac, what do you think about that?
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Unread 11/18/17, 09:40 AM  
syzgod

Forum posts: 24
File comments: 159
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FCOIS

Very useful add-on I love it, it's on my must have list.

Can I have a request? Is that possible to implement FCOIS somehow? So unlock, lock, mark through the Inventory Insight window? Show FCOIS icons somehow? If they are too complicated or you don't have time just ignore my request. It is a brilliant add-on as it is. Much appreciated your work with this.
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Unread 11/02/17, 01:53 PM  
ArcaneBlue

Forum posts: 0
File comments: 4
Uploads: 0
very useful addon_ hoping for a cwc update
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Unread 10/31/17, 09:53 AM  
manavortex
 
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Forum posts: 84
File comments: 246
Uploads: 38
Originally Posted by tjbhunter
First off, I LOVE YOUR ADDON! THANK YOU!!

One thing that would be great if it were added to this addon...

For the tool tips showing where the items are located, and how many at the bottom... is it possible to add ALL variants of the set piece too?
Hey tjbhunter,

Thanks for the praise. We love hearing it.
As for the sets: Unfortunately, that's not trivial. There's an own AddOn dedicated to that, Set Tracker. I suppose we could consider an integration if a user was running both, but adding your feature request would exceed the scope of InventoryInsight - it's mainly a bag tracker. However, you can relatively simply filter on set name, perhaps that covers it already?

Regards,
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Unread 10/31/17, 09:34 AM  
tjbhunter

Forum posts: 0
File comments: 5
Uploads: 0
First off, I LOVE YOUR ADDON! THANK YOU!!

One thing that would be great if it were added to this addon...

For the tool tips showing where the items are located, and how many at the bottom... is it possible to add ALL variants of the set piece too?

For example... Lets say I use an undaunted key and get medium Blood Spawn helm in Divines... Would it be possible to have it show ALL Blood Spawn helms? With something like (Med/Invig) after each with the text in the color representing the quality? Whenever a set piece drops for me... I can see whether I have that exact piece... but I don't know if I have a better trait somewhere... or if I already have it in purple when the blue drops... etc...
Last edited by tjbhunter : 10/31/17 at 09:34 AM.
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Unread 10/26/17, 08:29 AM  
manavortex
 
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Forum posts: 84
File comments: 246
Uploads: 38
Originally Posted by essi2
Originally Posted by manavortex
Can you phrase that more clearly? What do you mean by "recognize" exactly? They don't show up in the AddOn? There'S no style information? There's no style item?

Originally Posted by essi2
Hoping for a CWC update for this, if you have the time

The addon doesn't seem to recognize CWC items atm.
Seems another Addon was causing issues, CWC items weren't showing in the Inventory Insight window. Works now though, no idea which addon was causing it.
Easy fix. /preen
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Unread 10/26/17, 08:26 AM  
essi2

Forum posts: 7
File comments: 14
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Originally Posted by manavortex
Can you phrase that more clearly? What do you mean by "recognize" exactly? They don't show up in the AddOn? There'S no style information? There's no style item?

Originally Posted by essi2
Hoping for a CWC update for this, if you have the time

The addon doesn't seem to recognize CWC items atm.
Seems another Addon was causing issues, CWC items weren't showing in the Inventory Insight window. Works now though, no idea which addon was causing it.
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Unread 10/26/17, 07:30 AM  
manavortex
 
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Forum posts: 84
File comments: 246
Uploads: 38
Can you phrase that more clearly? What do you mean by "recognize" exactly? They don't show up in the AddOn? There'S no style information? There's no style item?

Originally Posted by essi2
Hoping for a CWC update for this, if you have the time

The addon doesn't seem to recognize CWC items atm.
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Unread 10/26/17, 07:29 AM  
essi2

Forum posts: 7
File comments: 14
Uploads: 0
Hoping for a CWC update for this, if you have the time

The addon doesn't seem to recognize CWC items atm.
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Unread 10/12/17, 09:46 AM  
JHartEllis

Forum posts: 0
File comments: 2
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Love the add-on. Would it be possible to add furnishings to the list so that it says which home(s) a particular furnishing is in? Would help decorators a lot.
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Unread 09/29/17, 06:53 AM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 38
File comments: 89
Uploads: 1
Talking Saved Vars

I've considered making IIFA work with multiple accounts, but I haven't had much free time in the past few months, and it's not a quick code change.

As for saved vars that seem to do nothing, there might be a few that aren't currently being used. Since they don't take up much space, I've never created code to clean them all out.

Originally Posted by Marazota
oh LOL and why in saved variable
under section:

IIfA_Settings =
{
["Default"] =
{


and so on, there is strings and settings that really doesnt affect settings in game

instead, real Frame settings located under

IIfA_Data =
{
["Default"] =
{
["@account"] =
{
["$AccountWide"] =
{
["Data"] =
.......


["frameSettings"] =
{


???


thats why it was really pain in the ass to change saved variables from one account to another for me
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Unread 09/29/17, 06:00 AM  
AssemblerManiac
AddOn Author - Click to view AddOns

Forum posts: 38
File comments: 89
Uploads: 1
Originally Posted by Marazota
i noticed in SV files there is 10 different sections inside ["frameSettings"] =

but in fact in addon's settings there is only 8 sections under Major scene toggles

why is that?
By assigning a key to IIFA, you can turn it on/off anywhere. Each place you've toggled it will be added to the famesettings section if it's not already there. The options menu is static, so there's no good way to add the additional framesettings items to it. Those 8 sections are the default list.
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Unread 09/29/17, 05:40 AM  
Marazota

Forum posts: 25
File comments: 243
Uploads: 0
oh LOL and why in saved variable
under section:

IIfA_Settings =
{
["Default"] =
{


and so on, there is strings and settings that really doesnt affect settings in game

instead, real Frame settings located under

IIfA_Data =
{
["Default"] =
{
["@account"] =
{
["$AccountWide"] =
{
["Data"] =
.......


["frameSettings"] =
{


???


thats why it was really pain in the ass to change saved variables from one account to another for me
Last edited by Marazota : 09/29/17 at 05:41 AM.
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Unread 09/29/17, 05:31 AM  
Marazota

Forum posts: 25
File comments: 243
Uploads: 0
i noticed in SV files there is 10 different sections inside ["frameSettings"] =

but in fact in addon's settings there is only 8 sections under Major scene toggles

why is that?
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Unread 09/12/17, 11:02 AM  
Marazota

Forum posts: 25
File comments: 243
Uploads: 0
wonderful addon! onefeature if you dont mind
add an api or smthing that will allow this addon - http://www.esoui.com/downloads/fileinfo.php?id=758#info
to show what it need to show at inventory insight frame too
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