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Homestead (2.7)
Updated:02/25/17 09:54 AM
Created:01/28/15 02:15 PM
Monthly downloads:5,055
Total downloads:181,307
Favorites:282
MD5:
2.7
Votan's Fisherman  Popular! (More than 5000 hits)
Version: 1.9.15
by: votan [More]
Description
This addon stores the type of a fishing hole once a specific fish or bait was catched. The type and the fishes and baits already catched there, are shown in the interaction menu while focusing the fishing hole.
Pins with a corresponding color are added to the map.

Additional:
  • Inspired by the feature request from cnschu in Bait Informer, yet not implemented there: Showing bait usage in quickmenu
  • Inspired by Luminary - FishMe - Know your Bait & Fish: "Reel In" Notification.

    The idea from awesomebilly is genius. I rewrote it from scratch. Hopefully more robust against false alerts. Always remember: As it is an indirect indication only, it can be fouled.
    In order to avoid false alerts, the notification is suspended, if your are in the menus.

Known Limitations
There is no API to get the type or position of the fishing hole. It is an estimation. There are locations, where the fishing holes were so close to each other, that even the game itself does not know which to use, depending on your position and heading.

Beschreibung
Dieses Addon speichert den Typ eines Fischgrunds sobald ein entsprechender Fisch oder Köder gefangen wurde. Im Interaktionsmenü wird der Typ und die dort bereits gefangenen Fische und Köder angezeigt während der Fischgrund fokusiert ist.
Marker mit der entsprechenden Farbe werden auf der Karte angezeigt.

Zusätzlich:
  • Inspiriert durch den in Bait Informer nicht implementierten Feature Request von cnschu: Der Verwendungszweck der Köder wird im Quickmenü angezeigt.
  • Inspiriert durch Luminary - FishMe - Know your Bait & Fish: "Einholen" Benachrichtigung.

    Die Idee von awesomebilly ist genial. Ich hab sie neu geschrieben. Hoffentlich robuster gegen Falschalarme. Bedenkt immer: Es ist nur ein indirekter Indikator und kann daher reingelegt werden.
    Die Benachrichtigung wird unterdrückt, wenn ihr in den Menüs seit, um Falschalarme zu verringern.
Bekannte Einschränkung
Es gibt keine API um an den Typ oder die Position des Fischgrunds zu kommen. Es ist eine Abschätzung. Es gibt Stellen, wo die Fischgründe so nah zusammen sind, das selbst das Spiel, je nach Position und Blickrichtung, nicht weis welcher gerade angewählt ist. Damit müssen wir leben.

To Do
- Add some stats about fishes and baits
version 1.9.15:
- Update to LibGPS rev 11.
- Gather data for statistics.
- Show statistics with /vf (zone|char)
* first version

version 1.9.14:
- ESO 2.7 'Homestead' ready.
- Update to LibGPS rev 10.

version 1.9.13:
- Fixed tooltip issue in gamepad mode. Thanks to @Daeymon.
- Changed detection range in Shadowfen.

version 1.9.12:
- Update to LAM2 rev 23.
- Update to LibCustomMenu rev 4.2.
- Update russian translation to real UTF-8 charset.

version 1.9.11:
- Fixed gamepad mode pin tooltips

version 1.9.10
- ESO 2.6 (One Tamriel) ready
- Update to LibGPS rev 9
- Update to LAM2 rev 22

version 1.9.9:
- ESO 2.5 (Shadow of the Hist) ready
- Super simplified in-reel bait counter. Thanks to @estera!
- Update to LibGPS2 rev 8
- Update to LAM2 rev 21
- Auto select bait. Default: off

version 1.9.8:
- Update to LibGPS 7.1
- ESO 2.4 (Dark Brotherhood) support

version 1.9.7a:
- added missing separator.dds for LAM2. (Sorry)

version 1.9.7:
- Fixed deleting pin via contextmenu.
- Update to LAM2 r20

version 1.9.6:
- Update to LibMapPing r4 to fix waypoint bug.

version 1.9.5:
- Map pin context menu. Requested by @uladz.
- Update to LibGPS r7.

version 1.9.4:
- ESO 2.3 API version bump
- Fixed pins not shown, due to new LibGPS. Reported by @uladz.

version 1.9.3.1:
- Changed manifest file for Fast API support, only

version 1.9.3:
- LibGPS2 r6
- ESO 2.3 (Thieves Guild) ready

version 1.9.2:
- Fixed bug with gamepad mode tooltip.

verson 1.9.1:
- Lightweighted the text used by WaypointIt. Old text still visible as tooltip text.
- Increased focus radius for dungeons.
* Old radius caused false new detection in "Village of the Lost"
- Improved map pin rendering: Use time left for current framerate.

version 1.9.0:
- Update to LibGPS r5.4
- Support of Fyrakin's MiniMap by explicitly working around sub-optimal time-frames.
- Improved map pin rendering: spreading load over time.
- Changed fishing hole position detection a bit, again.

version 1.8.3:
- Fixed pins not showing in some dungeons
- Fixed pin filter not always there, if traveling PvP <-> PvE
- Update to LibGPS 5.3

version 1.8.2:
- Gamepad mode support
- Map pin filter to show/hide pins while world map is shown
- Tweaked fishing hole position detection a bit again.
- Update to LibGPS 5.2

version 1.8.1:
- API update to 100013
- Removed old 100012 code

version 1.8.0:
- Orsinium ready
- No auto cleanup at startup (for faster startup) Instead a new option in the settings to manually doing it, if needed at all.
- Hopefully improved detection if fishing holes were close to each other. Still not perfect, but better.

version 1.7.5:
- Update to LibGPS r5.1: Technical improvement.

version 1.7.4:
- Update to LibGPS r5: Fix error for dungeons.

version 1.7.3:
- Tooltip code cleanup
- Added tooltip info to trade window
- Update to LibGPS r4.3: Fix error for dungeons like "The Harborage"

version 1.7.2:
- Update APIVersion to 100012

version 1.7.1:
- Update to LibGPS r4.2.

version 1.7.0:
- Update to LibStub r4.
- Update to LibGPS r4.
- Minor code cleanup with creating controls.
- New option: Auto-return to interaction menu on reel-in. Default: off
- ESO 2.1 (Update 7) ready: Once live, you can safety increase APIVersion in manifest or allow "out-dated".
* Saved data will be migrated once

version 1.6.1:
- Always trigger first map measurement, even if POI map pins are disabled.
- If required, bring map back to player location if interacting with fishing hole. Just to be sure.
- If required, bring map back to player location if quest tracker updated map pins while map was not visible. Just to be sure.
* This may caused wrong map pins, if player is in a sub-zone.
- Bait usage info: Hook ItemToolTip:SetLink, too.

version 1.6.0:
- Update to LibAddonMenu-2.0 r18 and LibStub r3.
- New fishing hole position measurement
- Debug info showing global and local coords, now. (Coords with 100% accuracy should be good enough for Destinations.)
* As a side-effect, the local coords can "jump", if you enter/leave a sub-zone. And the values can be negative or greather than 100, if you are in a sub-zone and the fishing hole is not.
- New "reel in" animation styles. Default is Pulse1.
- Add fishes and containers to list of catched items, only.

version 1.5.6:
- Fixed another add-on constellation where map pins did not appear.

version 1.5.5:
- Map pins did not appear without another add-on using LibGPS.

version 1.5.4:
- Russian language file. Thank you, KiriX!

version 1.5.3:
- Fixed issue with map pins refreshed before player activated. (reported by BornDownUnder)

version 1.5.2:
- New option: Show usual loot, if type is identified (requested) default: off
- Show pins in Fyrakin's Mini Map without need to open world map first.

version 1.5.1:
- Fixed timing issue with LibGPS
- Unspecified fishing holes no longer get erased automatically. Now, you just need to approach to keep the location.

version 1.5.0:
- Disabling pins until map is visible does not work with Fyrakin's MiniMap (reverted)
- updated to LibGPS2 r3

version 1.4.0:
- New option: Auto Show/Hide Rare Fish Tracker
* You can still make it visible again by using the key-bind.
- Disable pins until map is visible to avoid coordinate transformations

version 1.3.0:
- "Reel In" notification sound. (Requested) Default: no sound

version 1.2.1:
- Fixed wrong pins after fast travel to town

version 1.2:
- update API version 100011
- item-links for catched
- Settings: Allow reset data

version 1.1.1:
- Loot of other players was counted. I misunderstood parameter as source, not as destination.
Thanks circonian for the hint.

version 1.1.0:
circonian and me did:
- Fix an issue with fishing and looking around (have turned the camera away from the fishing hole while reel in the fish).
- Added support for WaypointIt of circonian
Thanks circonian

- Updated to LAM2 r17

version 1.0.0
- Switched settings to LAM2.
- Fixed showing POIs could not be disabled
- Refresh pin color upon first catch.
- POI background color was not resetted
- Cleanup double detected holes at startup
- Changed formatting in debug output.

version 0.9.0
- "Reel In" notification can be turned off

version 0.8.0
- initial version
Archived Files (45)
File Name
Version
Size
Author
Date
1.9.14
98kB
votan
02/05/17 05:38 AM
1.9.13
98kB
votan
12/20/16 11:43 AM
1.9.12
98kB
votan
11/16/16 01:51 PM
1.9.11
94kB
votan
10/11/16 10:46 AM
1.9.10
94kB
votan
09/30/16 11:52 AM
1.9.9
94kB
votan
07/18/16 11:56 AM
1.9.8
108kB
votan
05/28/16 10:33 AM
1.9.7a
93kB
votan
05/06/16 11:52 AM
1.9.7a
93kB
votan
03/26/16 05:44 PM
1.9.7
91kB
votan
03/26/16 01:02 PM
1.9.6
88kB
votan
03/20/16 07:00 AM
1.9.5
88kB
votan
03/14/16 12:49 PM
1.9.4
82kB
votan
03/10/16 01:13 PM
1.9.3.1
94kB
votan
02/22/16 11:43 AM
1.9.2
73kB
votan
02/08/16 04:22 AM
1.9.1
73kB
votan
12/28/15 08:09 AM
1.9.0
73kB
votan
12/13/15 02:05 PM
1.8.3
72kB
votan
11/26/15 02:09 PM
1.8.2
71kB
votan
11/15/15 08:19 AM
1.8.1
71kB
votan
11/02/15 01:55 PM
1.8.0
81kB
votan
10/26/15 12:08 PM
1.7.5
70kB
votan
10/01/15 11:16 AM
1.7.4
70kB
votan
09/19/15 07:46 AM
1.7.3
69kB
votan
09/06/15 01:44 AM
1.7.2
70kB
votan
09/02/15 12:15 PM
1.7.1
79kB
votan
08/30/15 12:34 PM
1.7.0
98kB
votan
08/18/15 11:20 PM
1.6.1
86kB
votan
07/16/15 02:43 PM
1.6.0
86kB
votan
06/28/15 08:49 AM
1.5.6
59kB
votan
05/21/15 11:06 AM
1.5.5
79kB
votan
05/11/15 12:06 PM
1.5.4
79kB
votan
05/10/15 09:36 AM
1.5.3
78kB
votan
05/04/15 01:58 PM
1.5.2
78kB
votan
04/28/15 11:56 PM
1.5.1
58kB
votan
04/26/15 09:39 AM
1.5.0
78kB
votan
04/24/15 11:00 AM
1.4.0
55kB
votan
04/13/15 01:52 PM
1.3.0
74kB
votan
04/04/15 06:29 AM
1.2.1
70kB
votan
03/23/15 12:35 AM
1.2.0
70kB
votan
03/03/15 12:55 PM
1.1.1
69kB
votan
02/25/15 12:24 AM
1.1.0
49kB
votan
02/22/15 12:38 PM
1.0.0
49kB
votan
02/10/15 12:00 AM
0.9.0
30kB
votan
02/01/15 02:54 AM
0.8.0
30kB
votan
01/28/15 02:15 PM


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Unread Yesterday, 07:06 PM  
MrPlops

Forum posts: 0
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Thank You!

Our guild Fisherman's Friend recommends your addon to all our members. Everyone loves it and sends their thanks

Keep up the good work!
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Unread 03/04/17, 03:12 AM  
StuWade

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Originally Posted by votan
Originally Posted by StuWade
I was thinking perhaps a / command: /vf char /vf zone /vf global to either pop up a little stats window or simply display in chat.

@StuWade (EU PC server)
I just released a working version (1.9.14) for the upcoming update, but I have not forgotten you @StuWade.
Thank you very much - the current prototype is well on the way ...
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Unread 02/11/17, 02:58 PM  
phpones

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Originally Posted by votan
Originally Posted by phpones
Votan, my problem is the opposite from the dude bellow. After the Homestead, I reinstalled the addon and even with the Reel In notification enabled, I'm not notified, the hook animation doesn't appear...

Thanks for the addon!
Do you hear the sound (if you choose one)?
Sometimes new textures are unavailable until you delete the "Documents\Elder Scrolls Online\live\ShaderCache.cooked" file.
Oh, I came here to delete my previous comment so you didn't even have to bother, but I was too late :P
I don't know what it was, but I was meddling in the UserSettings.ini lately to improve performance then I thought about reverting my changes there, then it worked.
I wonder what coul've caused that... One candidate was that I'd disabled High Resolution Shadows.
But no matter, all working now!

Thanks for your time and the quick response!
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Unread 02/11/17, 02:13 PM  
votan
 
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Originally Posted by phpones
Votan, my problem is the opposite from the dude bellow. After the Homestead, I reinstalled the addon and even with the Reel In notification enabled, I'm not notified, the hook animation doesn't appear...

Thanks for the addon!
Do you hear the sound (if you choose one)?
Sometimes new textures are unavailable until you delete the "Documents\Elder Scrolls Online\live\ShaderCache.cooked" file.
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Unread 02/05/17, 12:01 PM  
votan
 
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Originally Posted by Alessondria
Any way to add an option to disable the giant fishing indication when I catch something? The other features are wonderful to me but that is a major eye soar to me. Makes my eye twitch.
yes: this is the reel-in notification. you can try enough animation, too.
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Unread 02/05/17, 09:47 AM  
Alessondria

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Any way to add an option to disable the giant fishing indication when I catch something? The other features are wonderful to me but that is a major eye soar to me. Makes my eye twitch.
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Unread 02/05/17, 05:41 AM  
votan
 
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Originally Posted by StuWade
I was thinking perhaps a / command: /vf char /vf zone /vf global to either pop up a little stats window or simply display in chat.

@StuWade (EU PC server)
I just released a working version (1.9.14) for the upcoming update, but I have not forgotten you @StuWade.
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Unread 01/24/17, 04:13 AM  
StuWade

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Sorry double post in error.
Last edited by StuWade : 01/24/17 at 04:14 AM.
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Unread 01/23/17, 05:29 PM  
StuWade

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Originally Posted by votan
Originally Posted by StuWade
Hi Votan

First off, a big thank you for your wonderful fishing related add-ons - very much appreciated!

A question/suggestion - would it be possible to see some summary statistics, perhaps by zone and globally - such as no of casts, no of blue/green fish, no of gunny sacks, no of secondary baits etc???

This would be a big help for fishermen such as myself - I have 3 Master Anglers and am working on my 4th.
Thanks
Yes, but I have to think about the visual presentation. Any wishes?
I was thinking perhaps a / command: /vf char /vf zone /vf global to either pop up a little stats window or simply display in chat.

@StuWade (EU PC server)
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Unread 01/23/17, 02:18 PM  
votan
 
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Originally Posted by StuWade
Hi Votan

First off, a big thank you for your wonderful fishing related add-ons - very much appreciated!

A question/suggestion - would it be possible to see some summary statistics, perhaps by zone and globally - such as no of casts, no of blue/green fish, no of gunny sacks, no of secondary baits etc???

This would be a big help for fishermen such as myself - I have 3 Master Anglers and am working on my 4th.
Thanks
Yes, but I have to think about the visual presentation. Any wishes?
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Unread 01/23/17, 10:57 AM  
StuWade

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Hi Votan

First off, a big thank you for your wonderful fishing related add-ons - very much appreciated!

A question/suggestion - would it be possible to see some summary statistics, perhaps by zone and globally - such as no of casts, no of blue/green fish, no of gunny sacks, no of secondary baits etc???

This would be a big help for fishermen such as myself - I have 3 Master Anglers and am working on my 4th.
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Unread 12/24/16, 09:54 AM  
votan
 
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Re: Re: Re: Show Usual Loot

Originally Posted by WaiYanHlaing
Originally Posted by votan
Originally Posted by WaiYanHlaing
What does that option do? I know what the other options does except that one.
It shows you the fishes of that water type in gray, which are not caught there, yet.
i can't get it to work. do you have any screenshots for that?
Edit : also for fishing holes. it doesn't show fishing hole : lake. Mine just says fishing hole.
Edit 2 : do you need to fish the hole first for it to show? sry never fished before. got this addon during holiday quest
Yes, you have to catch one fish first.
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Unread 12/24/16, 09:13 AM  
votan
 
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Re: Show Usual Loot

Originally Posted by WaiYanHlaing
What does that option do? I know what the other options does except that one.
It shows you the fishes of that water type in gray, which are not caught there, yet.
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Unread 12/16/16, 03:59 PM  
votan
 
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Originally Posted by Daeymon
And this does indeed resolve the problem. Get the change to the tooltip on bait, while not losing the equipped gear tooltips.

Also applied the change to Rune Tooltips and Fish Fillets, and they work fine now too.
Thank You for testing it.
I will apply that change.
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Unread 12/16/16, 01:51 PM  
Daeymon

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Okay, rewritten this post as I see whats happened, this addon doesn't have the ModifyTooltip_Gamepad function, so I changed it to:
Lua Code:
  1. local function TooltipHook_Gamepad(tooltipControl, method, linkFunc)
  2.     local origMethod = tooltipControl[method]
  3.  
  4.     tooltipControl[method] = function(self, ...)
  5.         local result = origMethod(self, ...)
  6.         AddBaitInfo_Gamepad(self, GetBaitType(linkFunc(...)))
  7.         return result
  8.     end
  9. end

And this does indeed resolve the problem. Get the change to the tooltip on bait, while not losing the equipped gear tooltips.

Also applied the change to Rune Tooltips and Fish Fillets, and they work fine now too.
Last edited by Daeymon : 12/16/16 at 02:18 PM.
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