Results: 81Comments by: SirAndy
File: TTMP: The Tamriel Mapping Project09/18/18
Version 2.4.1
Posted By: SirAndy
## 2.4.1 - Fixed and issue with the HarvestMap import, updated to support their latest save format - Added support for new HarvestMap asset types during import - Fixed the missing "Psijic Portal" assets, they are now correctly added as rune nodes NOTE: Psijic Portals share their spawn locations with regular rune nodes! - Fixed i...
File: SousChef Fix For API 10002109/15/18
@SilverWF Nice, thanks! I was o...
Posted By: SirAndy
@SilverWF Nice, thanks! I was offline for a good 3 months and just got back into the game. Still using SousChef and still planning to do a more complete overhaul. :) Also, if you are got tired that knowledge sign overlaps a prices in the stores, then open a file ...\live\AddOns\SousChef\Inventory.lua find a string 24 rankI...
File: TTMP: The Tamriel Mapping Project09/14/18
Re: Re: importhm
Posted By: SirAndy
@manwoodsal HarvestMap has indeed changed its save format. I have a fix ready (as well as a fix for the missing Psijic Portals), just needs a bit more testing. I'll probably have a release ready this weekend. :) Thanks for the link, i'll have a look at that tomorrow ... :cool: When I happen to run the importhm. It happen...
File: TTMP: The Tamriel Mapping Project09/12/18
What is the point of this mod pls?...
Posted By: SirAndy
What is the point of this mod pls? After installing it I donīt have any pins on the map at all. I just want to have the quest pins. There arenīt any. How to enable it pls? @p6kocka By default the download doesn't come with my SavedVariables file because many people want to start from scratch and track their own. The info page...
File: TTMP: The Tamriel Mapping Project09/12/18
You are correct, i forgot about tho...
Posted By: SirAndy
You are correct, i forgot about those. Thanks for the debug output, that will help. In the meantime, you can add them manually as enchanting/rune nodes because they share the same spawn points. :cool: You seem not to have added support for psijic portals to the latest update (2.4). They appear in place of the occasional enchan...
File: TTMP: The Tamriel Mapping Project09/11/18
Re: importhm
Posted By: SirAndy
Thanks for the link, i'll have a look at that tomorrow ... :cool: When I happen to run the importhm. It happen to come up and saying that it can't find anything and skipping. I know there is info into the files. And also know there is things that is stored into them. I can see it on my map. This is what I see in the game aft...
File: TTMP: The Tamriel Mapping Project09/10/18
Thanks @imrielle - This is all cor...
Posted By: SirAndy
Thanks @imrielle - This is all correct information, the new jewelery crafting nodes share their spawn locations with regular ore nodes, thus no icon is needed for them. I also added the giant clams to the tracked assets, should have a release here shortly ... :) What is the difference between this and HarvestMap? Do they bo...
File: TTMP: The Tamriel Mapping Project09/10/18
Any update? This was great addon! =...
Posted By: SirAndy
Any update? This was great addon! =) I was offline for a good 3 months but now i'm back and fixing up the AddOn. I should have a release within a day or two ... :banana:
File: TTMP: The Tamriel Mapping Project12/07/17
Would it be possible to ad an optio...
Posted By: SirAndy
Would it be possible to ad an option to delete nodes on the map. When I harvest Surveys I do not want them showing up on the map. I'm actually working on that option as we speak ... :cool:
File: TTMP: The Tamriel Mapping Project11/30/17
Can you add more Icon Sets? I like...
Posted By: SirAndy
Can you add more Icon Sets? I like your addon but i like Iconset in HarvestMap, can you add these Icons? Yes, i could. I haven't used Harvest map in a long time, i'll take a look. In the meantime, you can replace the icons in the current custom set with anything you want. They're located in: C:\Users\YourUserName\Documents\Elde...
File: SousChef Fix For API 10002111/28/17
Installed latest version (clean uni...
Posted By: SirAndy
Installed latest version (clean uninstall of old versions) and now it's not showing up. Do I need to install all 3 listed in Minion to get it to work again? Thanks. @Threemoons I have never used Minion so i can't comment on that. Not sure what you mean by "All 3", the "fix" i uploaded is a standalone version of SousChef, it sho...
File: SousChef Fix For API 10002111/26/17
Hi, so you only raised the API numb...
Posted By: SirAndy
Hi, so you only raised the API number in this "fix"? Or did you change any code of the addon as well? @Baertram For this one i only updated the API number. Probably should not have called it a "fix". I am working on a more or less complete overhaul of SousChef but that won't be ready for a while. :)
File: TTMP: The Tamriel Mapping Project11/25/17
Hi, Fishing holes are not logging a...
Posted By: SirAndy
Hi, Fishing holes are not logging automatically for some reason. Fishing holes are manually only. The reason being that you can cast your line from anywhere in a large radius around the hole and TTMP only has access to your characters location, not the location of the hole itself. That results in many possible duplicate entries...
File: TTMP: The Tamriel Mapping Project10/30/17
What's the difference between "auto...
Posted By: SirAndy
What's the difference between "automatic" and "manual" on tracked assets? @AlonsoTherion - 'automatic' means TTMP can automatically add those assets to your map when you interact with them normally in-game. For example: When you unlock and open a treasure chest, that marker is added to your map automatically. - 'manual' means...
File: TTMP: The Tamriel Mapping Project10/28/17
Re: Re: UI Error
Posted By: SirAndy
I thought that error rang a bell, it looks like you also downloaded TTMP_Merge. You don't need that for a fresh install, try disabling that and the main TTMP should work just fine. All you need to do after the basic install is to download the latest SavedVariables file from the "Other Files" section and put that in your SavedVaria...
File: TTMP: The Tamriel Mapping Project10/28/17
Re: UI Error
Posted By: SirAndy
Hello I keep getting this UI error that I can not dismiss until I disable your mod any idea what the issue is. TamrielMapping_Update:3: attempt to index a nil value stack traceback: TamrielMapping_Update:3: in function '(main chunk)' That is odd 'TamrielMapping_Update' is not anywhere in my code. What version of TTMP are you u...
File: TTMP: The Tamriel Mapping Project10/28/17
Re: Re: Opening Crafting Writ/Material Boxes marks a Backpack
Posted By: SirAndy
My mistake - it isn't the reward boxes/material boxes - it puts a backpack icon whereever you accept a Master Writ from its envelope! Whoa, thanks for that info, i'll look into it this weekend. I was about to release a update anyways. :confused:
File: SousChef Fix For API 10002008/28/17
Interesting. I see if there's an up...
Posted By: SirAndy
Interesting. I see if there's an updated version of LibSort. Mine didn't complain. :cool:
File: TTMP: The Tamriel Mapping Project08/20/17
Re: Morrowind update please
Posted By: SirAndy
now with morrowind, it has made your addon out of date. Can we please get this updated. tyvm in advance.@krazykev101 Updated to the latest API version ... :cool:
File: TTMP: The Tamriel Mapping Project03/12/17
Re: Re: Re: Merge Question
Posted By: SirAndy
Thanks for looking into it. I have sent you a dropbox link to my HM saved variables through a PM here. I never got the email allowing me to post on your site. Got them and replied to your message ... :cool:
File: TTMP: The Tamriel Mapping Project03/12/17
Re: Merge Question
Posted By: SirAndy
I am interested in trying out your mod, but, is it possible to merge Harvest Map saved variables into yours? I ask because I have HM saved variables that are pretty extensive, from leveling four characters through every zone, and being active since the initial launch. It would be a shame to lose all of that data. I haven't looked at...
File: TTMP: Merge12/28/16
Re: Interesting Merge with the 2.6 file from Nov 28 2016
Posted By: SirAndy
... To my surprise it found around 700 new assets to add. Note that it found 0 new zones this time ... Hmmm, that is certainly unexpected. I take it you updated TTMP to 1.7.1 before you did the merge? I'll dig into this over the next few days and thanks for the heads up! :)
File: SousChef Fix For API 10001712/18/16
Re: Causes blank inventory window and more
Posted By: SirAndy
Running this results in a blank inventory window and loss of ESC key usage until I hit another command, like ap. Just a heads up.... Also, what's the fix meant to do?:) Mhmmm, that sound like a conflict with another AddOn. Can you send me a list of AddOns you're running? It fixes an issue with an updated API call (that ca...
File: TTMP: The Tamriel Mapping Project12/12/16
Re: Considering Route Mapping?
Posted By: SirAndy
Question: Have you considered an option to map a gathering route for a given zone? Trying to calculate a route from the existing nodes seems almost impossible since i don't have terrain info. The only way i can see this work is to manually create a route. - Turn on "recording" mode - Run the route hitting the nodes - Stop recor...
File: TTMP: The Tamriel Mapping Project12/06/16
Re: Re: Re: Re: Experienced TTMMP and HarvestMap Compare?
Posted By: SirAndy
As far as those other features... Well, the limiting assets/nodes/pins within a certain radius to the player would be great to unclutter the map and also speed up pin drawing on the map. Indicators on the compass, also with a distance and asset choice setting (in case you want to be more restrictive than what the minimap/map shows...